Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
BuIbasoar
Hera
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 54L
1,610 Elo+
Party 3
Thanatos
Thanatos
dannypause
Thanatos
Level 107
God Stats
3W - 1L
1,847 SR
Queue Stats
10W - 10L
1,507 Elo+
Party 3
Izanami
Izanami
dr1ppytoad
Izanami
Level 100
God Stats
4W - 0L
1,925 SR
Queue Stats
15W - 14L
1,504 Elo+
Party 3
Cthulhu
Cthulhu
ninomalo6996
Cthulhu
Level 106
God Stats
1W - 2L
1,564 SR
Queue Stats
25W - 26L
1,477 Elo+
Party 3
Team Averages
Level 122
1,667 SR
1,520 Elo+

VS

Team Averages
Level 137
1,478 SR
1,546 Elo+
Shiva
Shiva
 
Shiva
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
AWildEmu
Cabrakan
Level 127
God Stats
7W - 7L
1,649 SR
Queue Stats
43W - 44L
1,591 Elo+
Party 2
Sol
Sol
ColoBby
Sol
Level 156
God Stats
0W - 4L
1,248 SR
Queue Stats
260W - 229L
1,566 Elo+
Party 1
Nox
Nox
N0mAds17
Nox
Level 155
God Stats
2W - 5L
1,566 SR
Queue Stats
240W - 211L
1,542 Elo+
Party 2
Thanatos
Thanatos
NuKe x TaCtiCal
Thanatos
Level 107
God Stats
2W - 7L
1,427 SR
Queue Stats
70W - 61L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
5 / 1 / 4
7,431
619
8,871
7,082
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hera
10
1 / 2 / 5
6,393
533
3,612
7,964
4,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
dannypause
Thanatos
11
3 / 4 / 4
6,588
549
3,669
10,701
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
dr1ppytoad
Izanami
9
0 / 4 / 1
5,566
464
1,531
8,940
3,207
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
ninomalo6996
Cthulhu
12
1 / 1 / 3
6,890
574
4,159
7,804
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
1
0 / 0 / 0
2,324
194
0
0
0
Cabrakan
AWildEmu
Cabrakan
10
0 / 1 / 7
6,287
524
2,380
7,745
6,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
12
7 / 2 / 1
7,889
657
12,301
8,423
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 0
6,250
521
5,433
8,057
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
11
5 / 4 / 2
6,566
547
7,244
10,918
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
10
Kills
12
12
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
1
4
7
L
Shiva
 
Shiva
0
0
0
0
L
Cabrakan
AWildEmu
Cabrakan
0
1
7
3.5
W
Hera
1
2
5
1.75
L
Sol
7
2
1
3.75
L
0
3
0
0
L
Thanatos
5
4
2
1.5
W
Thanatos
dannypause
Thanatos
3
4
4
1.25
W
Izanami
dr1ppytoad
Izanami
0
4
1
0.13
W
Cthulhu
ninomalo6996
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,842
Damage
27,358
42,491
Taken
35,143
17,466
Mitigated
17,379
16,149
Healing
12,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
8,871
644
0
1,523
7,082
2,592
148
2,945
4,137
42,274
0
L
Shiva
 
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
AWildEmu
Cabrakan
2,380
733
0
2,061
7,745
6,998
0
3,339
4,152
19,720
0
W
Hera
3,612
643
0
2,506
7,964
4,098
0
5,525
2,439
28,374
0
L
Sol
12,301
7,254
0
3,267
8,423
2,810
2,284
2,717
5,578
66,112
0
L
5,433
139
0
750
8,057
2,965
0
4,955
2,831
52,159
0
L
Thanatos
7,244
1,589
0
6,655
10,918
4,606
0
4,814
5,853
0
34,793
W
Thanatos
dannypause
Thanatos
3,669
1,805
0
8,124
10,701
3,691
0
2,425
8,276
0
38,651
W
Izanami
dr1ppytoad
Izanami
1,531
1,037
0
1,646
8,940
3,207
321
6,326
2,614
0
29,507
W
Cthulhu
ninomalo6996
Cthulhu
4,159
212
291
2,059
7,804
3,878
413
2,893
4,911
38,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,868
Gold Earned
29,316
317
Minions Killed
287
0
Camps Cleared
0
1,195,383
Distance Traveled
922,487
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,431
619
80
7
0
230,766
0
L
Shiva
2,324
194
0
0
0
0
0
L
Cabrakan
6,287
524
28
2
0
209,350
2
W
Hera
6,393
533
40
3
0
238,636
1
L
Sol
7,889
657
114
10
0
231,929
1
L
Nox
6,250
521
100
8
0
233,117
0
L
Thanatos
6,566
547
45
4
0
248,091
3
W
Thanatos
6,588
549
65
5
0
272,216
0
W
Izanami
5,566
464
55
5
0
211,244
0
W
Cthulhu
6,890
574
77
6
0
242,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role