Player Matchup

Arachne
Arachne
 
Arachne
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Alpha42Wolf0
Odin
Level 42
God Stats
5W - 3L
1,566 SR
Queue Stats
397W - 434L
1,441 Elo+
Party 1
Rama
Rama
Bott1400
Rama
Level 14
God Stats
2W - 1L
1,371 SR
Queue Stats
22W - 43L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
CrayJay
Sun Wukong
Level 44
God Stats
5W - 2L
1,477 SR
Queue Stats
289W - 330L
1,421 Elo+
Party 1
Merlin
Merlin
NICKNITRO8
Merlin
Level 29
God Stats
29W - 30L
1,688 SR
Queue Stats
198W - 261L
1,439 Elo+
Party 1
Team Averages
Level 45
1,520 SR
1,443 Elo+

VS

Team Averages
Level 82
1,466 SR
1,501 Elo+
Mercury
Mercury
 
Mercury
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
 
Charon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Bigesttroller
Cernunnos
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,436 Elo+
Party 3
Anubis
Anubis
GabThuglife
Anubis
Level 59
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
liquiddddd
Hades
Level 77
God Stats
0W - 3L
1,309 SR
Queue Stats
231W - 211L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 0 / 1
5,712
635
2,065
4,099
1,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
0 / 0 / 3
4,985
554
2,188
4,790
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
9
1 / 0 / 2
5,228
581
2,503
1,906
601
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
CrayJay
Sun Wukong
10
2 / 2 / 1
5,317
591
1,883
5,222
3,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
NICKNITRO8
Merlin
10
3 / 2 / 1
6,216
691
3,623
4,309
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 2 / 2
5,435
604
705
6,837
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
 
Charon
8
0 / 1 / 0
4,735
526
1,550
4,521
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Bigesttroller
Cernunnos
6
0 / 2 / 0
4,155
462
1,126
4,716
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
9
2 / 3 / 0
5,180
576
3,880
5,285
2,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
10
1 / 1 / 0
5,777
642
2,638
6,277
2,574
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
4
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
1
3.5
L
Mercury
 
Mercury
1
2
2
1
L
Charon
 
Charon
0
1
0
0
W
0
0
3
1.5
L
Cernunnos
Bigesttroller
Cernunnos
0
2
0
0
W
Rama
1
0
2
2
W
Sun Wukong
CrayJay
Sun Wukong
2
2
1
1.25
L
Anubis
2
3
0
0.67
W
Merlin
NICKNITRO8
Merlin
3
2
1
1.75
L
Hades
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,262
Damage
9,899
20,326
Taken
27,636
9,226
Mitigated
11,592
5,257
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,065
1,730
0
1,186
4,099
1,264
0
470
3,629
0
32,027
L
Mercury
 
Mercury
705
163
0
500
6,837
2,214
0
224
6,577
0
32,909
L
Charon
 
Charon
1,550
155
0
1,511
4,521
2,910
0
241
4,266
20,800
0
W
2,188
267
109
1,380
4,790
2,734
80
1,661
3,129
0
13,279
L
Cernunnos
Bigesttroller
Cernunnos
1,126
370
0
1,965
4,716
1,332
0
0
4,716
0
17,013
W
Rama
2,503
1,997
0
830
1,906
601
644
549
1,357
0
29,751
W
Sun Wukong
CrayJay
Sun Wukong
1,883
353
0
1,002
5,222
3,576
0
2,779
2,443
0
22,540
L
Anubis
3,880
225
0
1,315
5,285
2,562
0
2,864
2,177
32,318
0
W
Merlin
NICKNITRO8
Merlin
3,623
305
0
750
4,309
1,051
444
2,609
1,700
40,498
0
L
Hades
2,638
476
0
3,273
6,277
2,574
0
0
6,277
39,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
25,282
254
Minions Killed
250
0
Camps Cleared
0
881,595
Distance Traveled
818,650
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,712
635
66
7
0
215,007
0
L
Mercury
5,435
604
54
6
0
218,369
1
L
Charon
4,735
526
29
3
0
157,579
2
W
Odin
4,985
554
13
1
0
203,073
4
L
Cernunnos
4,155
462
31
3
0
121,264
0
W
Rama
5,228
581
55
6
0
123,611
0
W
Sun Wukong
5,317
591
46
5
0
181,070
0
L
Anubis
5,180
576
56
6
0
162,776
2
W
Merlin
6,216
691
74
8
0
158,834
1
L
Hades
5,777
642
80
9
0
158,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role