Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BigTCallahan
Xbalanque
Level 65
God Stats
1W - 0L
1,461 SR
Queue Stats
74W - 68L
1,574 Elo+
Solo
Nox
Nox
Lgw00d
Nox
Level 105
God Stats
6W - 5L
1,342 SR
Queue Stats
112W - 123L
1,392 Elo+
Party 2
Yemoja
Yemoja
Primeau rules
Yemoja
Level 99
God Stats
1W - 1L
1,304 SR
Queue Stats
36W - 21L
1,572 Elo+
Party 2
Hercules
Hercules
Uchiha4E
Hercules
Level 99
God Stats
7W - 4L
1,758 SR
Queue Stats
321W - 315L
1,543 Elo+
Solo
Team Averages
Level 109
1,473 SR
1,516 Elo+

VS

Team Averages
Level 103
1,505 SR
1,465 Elo+
Cliodhna
Cliodhna
Crimsondredge
Cliodhna
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,359 Elo+
Party 1
Fenrir
Fenrir
DavyJones93
Fenrir
Level 85
God Stats
0W - 2L
1,313 SR
Queue Stats
20W - 13L
1,572 Elo+
Party 1
Aphrodite
Aphrodite
SM_Tuki_Pants
Aphrodite
Level 159
God Stats
1W - 1L
1,714 SR
Queue Stats
92W - 109L
1,469 Elo+
Solo
King Arthur
King Arthur
martyvcTTV
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,537 Elo+
Party 1
Da Ji
Da Ji
x iiSpazz x
Da Ji
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 134L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
3 / 0 / 12
10,079
775
17,882
7,888
3,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xbalanque
BigTCallahan
Xbalanque
16
2 / 1 / 13
9,907
762
18,771
10,402
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
Lgw00d
Nox
18
5 / 0 / 12
10,513
809
9,444
5,150
2,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 10
10,090
776
8,560
10,352
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
Uchiha4E
Hercules
17
6 / 0 / 11
10,134
780
10,506
11,720
10,926
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Crimsondredge
Cliodhna
16
1 / 4 / 1
8,490
653
13,239
15,474
8,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
14
0 / 2 / 2
7,785
599
3,244
12,048
13,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
SM_Tuki_Pants
Aphrodite
16
0 / 1 / 2
8,403
646
6,530
11,833
7,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

King Arthur
martyvcTTV
King Arthur
13
0 / 6 / 2
7,630
587
7,190
20,519
24,715
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 5 / 0
7,911
609
8,315
14,004
9,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
9
18
Kills
2
2
Deaths
18
58
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
12
9
W
Xbalanque
BigTCallahan
Xbalanque
2
1
13
8.5
L
Cliodhna
Crimsondredge
Cliodhna
1
4
1
0.38
L
Fenrir
0
2
2
0.5
W
Nox
Lgw00d
Nox
5
0
12
11
W
2
1
10
7
L
Aphrodite
SM_Tuki_Pants
Aphrodite
0
1
2
1
W
Hercules
Uchiha4E
Hercules
6
0
11
11.5
L
King Arthur
martyvcTTV
King Arthur
0
6
2
0.17
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,163
Damage
38,518
45,512
Taken
73,878
28,227
Mitigated
63,399
24,804
Healing
32,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
17,882
8,083
1,575
694
7,888
3,321
1,616
1,117
6,771
0
35,485
W
Xbalanque
BigTCallahan
Xbalanque
18,771
9,378
380
1,730
10,402
4,219
1,073
1,509
8,893
0
38,348
L
Cliodhna
Crimsondredge
Cliodhna
13,239
163
964
3,128
15,474
8,240
0
3,695
11,779
0
31,525
L
Fenrir
3,244
436
1,117
1,627
12,048
13,610
0
3,005
9,043
0
7,537
W
Nox
Lgw00d
Nox
9,444
1,562
552
468
5,150
2,375
689
90
5,060
30,556
0
W
8,560
1,575
8,978
2,868
10,352
7,386
584
1,527
8,825
12,804
0
L
Aphrodite
SM_Tuki_Pants
Aphrodite
6,530
1,082
10,704
7,597
11,833
7,535
0
3,340
8,493
25,797
0
W
Hercules
Uchiha4E
Hercules
10,506
1,681
2,838
4,721
11,720
10,926
168
2,287
9,433
0
15,939
L
King Arthur
martyvcTTV
King Arthur
7,190
731
1,067
1,385
20,519
24,715
0
5,414
15,105
0
13,687
L
8,315
636
1,500
3,392
14,004
9,299
0
2,550
11,454
0
16,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,723
Gold Earned
40,219
165
Minions Killed
171
0
Camps Cleared
0
1,326,121
Distance Traveled
1,297,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,079
775
46
4
0
266,967
0
W
Xbalanque
9,907
762
62
5
0
239,046
0
L
Cliodhna
8,490
653
38
3
0
271,369
0
L
Fenrir
7,785
599
21
2
0
257,908
0
W
Nox
10,513
809
44
3
0
276,069
0
W
Yemoja
10,090
776
6
0
0
247,124
0
L
Aphrodite
8,403
646
60
5
0
249,286
0
W
Hercules
10,134
780
7
1
0
296,915
0
L
King Arthur
7,630
587
26
2
0
257,320
0
L
Da Ji
7,911
609
26
2
0
261,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role