Player Matchup

Achilles
Achilles
 
Achilles
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gamephreak117
Ah Muzen Cab
Level 67
God Stats
2W - 2L
2,032 SR
Queue Stats
70W - 73L
1,625 Elo+
Party 1
Olorun
Olorun
HMBishop
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,582 Elo+
Party 1
Ah Puch
Ah Puch
PatStackinUp
Ah Puch
Level 122
God Stats
8W - 11L
1,160 SR
Queue Stats
49W - 52L
1,404 Elo+
Party 1
Horus
Horus
majinmullet
Horus
Level 85
God Stats
21W - 15L
1,652 SR
Queue Stats
90W - 110L
1,578 Elo+
Party 1
Team Averages
Level 91
1,569 SR
1,538 Elo+

VS

Team Averages
Level 118
1,720 SR
1,524 Elo+
Nu Wa
Nu Wa
BreakfastWizards
Nu Wa
Level 127
God Stats
18W - 20L
1,581 SR
Queue Stats
972W - 826L
1,557 Elo+
Solo
Kali
Kali
DracosIayer
Kali
Level 125
God Stats
4W - 2L
1,750 SR
Queue Stats
113W - 93L
1,487 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TSFSkye
Morgan Le Fay
Level 41
God Stats
4W - 5L
1,797 SR
Queue Stats
107W - 99L
1,493 Elo+
Party 2
Fafnir
Fafnir
TheGuruGnu
Fafnir
Level 127
God Stats
3W - 1L
1,841 SR
Queue Stats
115W - 100L
1,510 Elo+
Party 2
King Arthur
King Arthur
iFrankhh
King Arthur
Level 172
God Stats
15W - 16L
1,633 SR
Queue Stats
536W - 472L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 1 / 1
5,926
539
1,862
8,712
3,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Gamephreak117
Ah Muzen Cab
11
3 / 1 / 2
6,557
596
6,675
7,500
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Olorun
HMBishop
Olorun
10
1 / 1 / 1
5,913
538
2,839
3,994
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
PatStackinUp
Ah Puch
10
2 / 3 / 1
6,091
554
4,479
7,879
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 1 / 2
6,024
548
3,572
6,857
4,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,987
453
4,478
5,734
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 1
6,157
560
3,961
10,370
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
TSFSkye
Morgan Le Fay
9
1 / 1 / 0
5,598
509
2,887
4,205
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
TheGuruGnu
Fafnir
10
2 / 1 / 2
6,383
580
2,119
7,247
6,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
iFrankhh
King Arthur
12
2 / 2 / 1
6,399
582
4,955
9,316
6,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
9
Kills
6
7
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
1
1.5
L
0
4
1
0.13
L
1
3
1
0.5
W
Ah Muzen Cab
Gamephreak117
Ah Muzen Cab
3
1
2
4
W
Olorun
HMBishop
Olorun
1
1
1
1.5
W
Ah Puch
PatStackinUp
Ah Puch
2
3
1
0.83
L
Morgan Le Fay
TSFSkye
Morgan Le Fay
1
1
0
1
L
Fafnir
TheGuruGnu
Fafnir
2
1
2
3
L
King Arthur
iFrankhh
King Arthur
2
2
1
1.25
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,427
Damage
18,400
34,942
Taken
36,872
14,838
Mitigated
20,226
10,543
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
1,862
692
0
1,305
8,712
3,737
0
806
7,906
0
44,200
L
4,478
1,282
0
740
5,734
1,592
24
0
5,734
30,523
0
L
3,961
2,321
0
2,011
10,370
4,048
0
973
9,397
0
58,211
W
Ah Muzen Cab
Gamephreak117
Ah Muzen Cab
6,675
2,673
0
2,400
7,500
2,832
1,795
2,823
4,677
0
56,798
W
Olorun
HMBishop
Olorun
2,839
358
60
996
3,994
1,357
603
2,179
1,815
34,426
0
W
Ah Puch
PatStackinUp
Ah Puch
4,479
147
0
3,367
7,879
2,785
0
588
7,291
38,699
0
L
Morgan Le Fay
TSFSkye
Morgan Le Fay
2,887
314
0
1,309
4,205
1,579
0
2,013
2,192
30,851
0
L
Fafnir
TheGuruGnu
Fafnir
2,119
545
0
1,753
7,247
6,391
0
576
6,671
12,267
0
L
King Arthur
iFrankhh
King Arthur
4,955
549
0
1,027
9,316
6,616
0
3,756
5,560
0
47,650
W
3,572
1,448
320
2,095
6,857
4,127
23
3,088
3,769
0
12,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,511
Gold Earned
29,524
311
Minions Killed
303
0
Camps Cleared
0
1,080,891
Distance Traveled
1,082,337
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,926
539
70
6
0
257,385
0
L
Nu Wa
4,987
453
46
4
0
155,436
1
L
Kali
6,157
560
89
8
0
253,450
0
W
Ah Muzen Cab
6,557
596
93
8
0
205,138
1
W
Olorun
5,913
538
64
6
0
220,509
0
W
Ah Puch
6,091
554
66
6
0
186,093
2
L
Morgan Le Fay
5,598
509
53
5
0
226,705
2
L
Fafnir
6,383
580
26
2
0
220,260
2
L
King Arthur
6,399
582
89
8
0
226,486
0
W
Horus
6,024
548
18
2
0
211,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role