Player Matchup

Fenrir
Fenrir
Drzfantastic135
Fenrir
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 60L
1,485 Elo+
Party 1
Hachiman
Hachiman
EctOutTime
Hachiman
Level 124
God Stats
10W - 10L
1,576 SR
Queue Stats
71W - 91L
1,477 Elo+
Party 1
Maui
Maui
FettiGod
Maui
Level 104
God Stats
3W - 7L
1,367 SR
Queue Stats
88W - 102L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
HardriveOverload
Nu Wa
Level 128
God Stats
1W - 2L
1,303 SR
Queue Stats
100W - 117L
1,552 Elo+
Party 1
Shiva
Shiva
IvanStaccs
Shiva
Level 158
God Stats
4W - 4L
1,772 SR
Queue Stats
157W - 170L
1,513 Elo+
Party 1
Team Averages
Level 128
1,503 SR
1,512 Elo+

VS

Team Averages
Level 149
1,540 SR
1,421 Elo+
Ganesha
Ganesha
GeoRgEe___99
Ganesha
Level 142
God Stats
1W - 5L
1,500 SR
Queue Stats
566W - 524L
1,566 Elo+
Solo
Charybdis
Charybdis
Im The Wookiee
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,350 Elo+
Party 2
Ra
Ra
Limited Pat
Ra
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,421 Elo+
Party 2
Hun Batz
Hun Batz
MasterVibez
Hun Batz
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 69L
1,414 Elo+
Party 2
Surtr
Surtr
wagnerhouse
Surtr
Level 155
God Stats
1W - 1L
1,702 SR
Queue Stats
76W - 130L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 1
7,495
577
4,000
11,092
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hachiman
EctOutTime
Hachiman
11
2 / 1 / 1
6,723
517
6,388
6,745
2,327
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
11
0 / 1 / 1
6,666
513
601
8,012
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 3 / 0
6,551
504
5,350
7,082
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shiva
14
3 / 0 / 2
8,363
643
9,557
10,709
7,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GeoRgEe___99
Ganesha
10
0 / 1 / 3
6,286
484
3,724
7,706
5,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Im The Wookiee
Charybdis
8
0 / 4 / 0
5,381
414
889
6,991
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 0 / 2
7,244
557
3,689
3,237
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
MasterVibez
Hun Batz
13
4 / 2 / 2
7,158
551
8,253
9,830
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 3 / 0
6,534
503
5,318
13,182
12,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
10
Kills
6
6
Deaths
10
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
Hachiman
EctOutTime
Hachiman
2
1
1
2.5
W
Maui
0
1
1
0.5
L
Ganesha
GeoRgEe___99
Ganesha
0
1
3
1.5
W
0
3
0
0
L
Charybdis
Im The Wookiee
Charybdis
0
4
0
0
W
Shiva
3
0
2
4
L
1
0
2
2
L
Hun Batz
MasterVibez
Hun Batz
4
2
2
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,896
Damage
21,873
43,640
Taken
40,946
21,334
Mitigated
25,287
12,860
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,000
1,297
0
2,743
11,092
4,496
0
733
10,359
0
47,335
W
Hachiman
EctOutTime
Hachiman
6,388
4,488
0
3,296
6,745
2,327
1,127
1,788
4,957
0
50,826
W
Maui
601
154
0
1,985
8,012
5,489
81
2,858
5,056
18,796
0
L
Ganesha
GeoRgEe___99
Ganesha
3,724
689
0
1,555
7,706
5,830
0
1,180
6,452
29,637
0
W
5,350
649
0
1,000
7,082
1,825
879
1,736
5,286
58,750
0
L
Charybdis
Im The Wookiee
Charybdis
889
217
0
750
6,991
1,800
0
701
6,226
0
26,881
W
Shiva
9,557
1,918
85
3,751
10,709
7,197
44
1,577
9,132
0
66,564
L
3,689
256
360
1,538
3,237
1,281
0
810
2,357
63,441
0
L
Hun Batz
MasterVibez
Hun Batz
8,253
2,784
0
672
9,830
3,971
0
2,323
7,321
0
59,831
L
5,318
1,393
0
4,530
13,182
12,405
0
479
12,639
4,543
36,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,798
Gold Earned
32,603
444
Minions Killed
348
0
Camps Cleared
0
1,271,905
Distance Traveled
1,255,474
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,495
577
67
5
0
297,539
0
W
Hachiman
6,723
517
88
7
0
235,163
3
W
Maui
6,666
513
39
3
0
258,298
2
L
Ganesha
6,286
484
21
2
0
248,762
0
W
Nu Wa
6,551
504
102
8
0
227,638
0
L
Charybdis
5,381
414
55
4
0
152,416
0
W
Shiva
8,363
643
148
11
0
253,267
1
L
Ra
7,244
557
127
10
0
311,557
2
L
Hun Batz
7,158
551
84
6
0
285,016
0
L
Surtr
6,534
503
61
5
0
257,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role