Player Matchup

Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
BlanketMedal250
Cerberus
Silver II
Level 129
God Stats
1W - 7L
1,396 SR
Queue Stats
107W - 126L
1,109 MMR
Solo
Hachiman
Hachiman
Bronze V
El_DJANGO1
Hachiman
Bronze V
Level 107
God Stats
5W - 18L
1,408 SR
Queue Stats
40W - 67L
852 MMR
Solo
Lancelot
Lancelot
Silver V
RSCaptain
Lancelot
Silver V
Level 69
God Stats
2W - 7L
1,232 SR
Queue Stats
87W - 109L
601 MMR
Solo
Agni
Agni
Silver II
Soperpro
Agni
Silver II
Level 126
God Stats
4W - 6L
1,497 SR
Queue Stats
107W - 125L
1,032 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,407 SR
1,019 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 149
1,472 SR
1,095 MMR
Zhong Kui
Zhong Kui
Bronze I
 
Zhong Kui
Bronze I
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold V
Cosmicombatant
Zeus
Gold V
Level 128
God Stats
17W - 13L
1,586 SR
Queue Stats
264W - 283L
1,092 MMR
Solo
Izanami
Izanami
Silver II
MajinVegeta06
Izanami
Silver II
Level 125
God Stats
11W - 7L
1,637 SR
Queue Stats
404W - 438L
905 MMR
Solo
Ganesha
Ganesha
Silver III
Pain Astro
Ganesha
Silver III
Level 182
God Stats
10W - 6L
1,137 SR
Queue Stats
286W - 304L
866 MMR
Solo
Mercury
Mercury
Silver II
Wafflix
Mercury
Silver II
Level 127
God Stats
15W - 15L
1,498 SR
Queue Stats
207W - 202L
1,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
1 / 5 / 5
10,293
468
8,759
17,376
8,721
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
14
1 / 4 / 4
8,873
403
7,846
26,869
25,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
El_DJANGO1
Hachiman
17
3 / 6 / 2
10,741
488
12,758
19,625
7,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
RSCaptain
Lancelot
11
0 / 6 / 3
8,378
381
3,679
12,689
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
17
3 / 3 / 2
10,382
472
18,042
17,270
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
PersephoneThorMartichoras

VS

Bans
ThanatosKaliRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
2 / 1 / 2
13,799
627
16,504
14,112
11,399
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
5 / 1 / 8
12,652
575
17,126
20,374
8,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
20
11 / 2 / 2
14,850
675
18,714
17,266
8,078
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Pain Astro
Ganesha
17
0 / 2 / 19
12,981
590
10,282
22,274
28,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Wafflix
Mercury
19
6 / 3 / 7
13,186
599
11,636
20,206
8,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
8
Kills
24
24
Deaths
9
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
5
0.7
W
Zhong Kui
 
Zhong Kui
2
1
2
3
L
Cerberus
1
4
4
0.75
W
5
1
8
9
L
Hachiman
El_DJANGO1
Hachiman
3
6
2
0.67
W
Izanami
11
2
2
6
W
Ganesha
Pain Astro
Ganesha
0
2
19
4.75
L
Lancelot
RSCaptain
Lancelot
0
6
3
0.25
L
Agni
3
3
2
1.33
W
Mercury
Wafflix
Mercury
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,084
Damage
74,262
93,829
Taken
94,232
53,245
Mitigated
64,319
21,339
Healing
34,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,759
325
0
4,803
17,376
8,721
0
9,522
7,854
77,031
0
W
Zhong Kui
 
Zhong Kui
16,504
1,081
0
7,946
14,112
11,399
3,909
7,000
7,006
106,122
0
L
Cerberus
7,846
406
443
8,562
26,869
25,798
0
13,813
13,056
30,709
0
W
17,126
1,984
0
7,921
20,374
8,182
1,435
11,213
8,703
121,143
0
L
Hachiman
El_DJANGO1
Hachiman
12,758
7,208
0
6,366
19,625
7,232
165
4,036
15,589
0
92,129
W
Izanami
18,714
13,398
0
6,306
17,266
8,078
6,539
4,156
13,042
0
156,450
W
Ganesha
Pain Astro
Ganesha
10,282
1,291
3,523
4,360
22,274
28,004
705
7,592
14,350
41,289
0
L
Lancelot
RSCaptain
Lancelot
3,679
910
0
540
12,689
5,148
0
5,033
7,656
0
36,845
L
Agni
18,042
705
0
625
17,270
6,346
0
11,508
5,762
79,687
0
W
Mercury
Wafflix
Mercury
11,636
5,859
0
4,250
20,206
8,656
2,126
9,306
10,688
0
126,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,667
Gold Earned
67,468
546
Minions Killed
697
0
Camps Cleared
0
1,994,219
Distance Traveled
2,134,372
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,293
468
124
6
0
426,024
2
W
Zhong Kui
13,799
627
157
7
0
364,301
0
L
Cerberus
8,873
403
83
4
0
435,494
0
W
Zeus
12,652
575
145
7
0
427,505
6
L
Hachiman
10,741
488
142
6
0
382,604
0
W
Izanami
14,850
675
214
10
0
415,246
2
W
Ganesha
12,981
590
27
1
0
407,683
4
L
Lancelot
8,378
381
65
3
0
309,070
2
L
Agni
10,382
472
132
6
0
441,027
2
W
Mercury
13,186
599
154
7
0
519,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role