Player Matchup

Bellona
Bellona
B1G-SKEET-
Bellona
Level 146
God Stats
14W - 3L
1,822 SR
Queue Stats
251W - 282L
1,476 Elo+
Party 3
Yemoja
Yemoja
GiantGrumpyGay
Yemoja
Level 47
God Stats
18W - 16L
1,988 SR
Queue Stats
216W - 185L
1,510 Elo+
Solo
Medusa
Medusa
GoatMonster69-
Medusa
Level 84
God Stats
13W - 14L
1,493 SR
Queue Stats
499W - 473L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
VickDamone_JR
Nu Wa
Level 47
God Stats
4W - 7L
1,554 SR
Queue Stats
250W - 265L
1,482 Elo+
Party 3
Loki
Loki
mogiman
Loki
Level 40
God Stats
10W - 11L
1,544 SR
Queue Stats
125W - 120L
1,396 Elo+
Party 2
Team Averages
Level 73
1,680 SR
1,471 Elo+

VS

Team Averages
Level 51
1,669 SR
1,484 Elo+
Kukulkan
Kukulkan
Bwend0n
Kukulkan
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 102L
1,529 Elo+
Party 1
Chaac
Chaac
GNICK237
Chaac
Level 24
God Stats
4W - 3L
1,778 SR
Queue Stats
18W - 10L
1,515 Elo+
Party 1
Bastet
Bastet
T1ME Comic
Bastet
Level 57
God Stats
5W - 3L
1,556 SR
Queue Stats
32W - 37L
1,408 Elo+
Party 1
Ymir
Ymir
Zanezuba210
Ymir
Level 45
God Stats
13W - 3L
1,817 SR
Queue Stats
40W - 35L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
stuffyjuice
Danzaburou
Level 63
God Stats
3W - 2L
1,693 SR
Queue Stats
98W - 93L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B1G-SKEET-
Bellona
18
8 / 1 / 4
11,546
550
23,214
24,479
36,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
1 / 1 / 5
10,079
480
4,881
13,429
11,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 0 / 7
9,707
462
17,549
13,977
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 0 / 6
12,458
593
17,394
9,660
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
mogiman
Loki
18
7 / 0 / 7
11,065
527
12,024
16,080
6,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bwend0n
Kukulkan
17
0 / 5 / 0
9,913
472
7,183
14,093
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
GNICK237
Chaac
15
1 / 7 / 0
9,800
467
10,626
25,790
25,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bastet
T1ME Comic
Bastet
14
0 / 10 / 0
9,204
438
7,612
25,243
9,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 4 / 1
9,126
435
7,602
22,156
23,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
stuffyjuice
Danzaburou
15
1 / 2 / 0
9,331
444
13,517
14,993
6,778
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
27
Kills
2
2
Deaths
28
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
B1G-SKEET-
Bellona
8
1
4
10
L
Kukulkan
Bwend0n
Kukulkan
0
5
0
0
L
Chaac
GNICK237
Chaac
1
7
0
0.14
W
1
1
5
3.5
W
4
0
7
7.5
L
Bastet
T1ME Comic
Bastet
0
10
0
0
W
7
0
6
10
L
0
4
1
0.13
W
Loki
mogiman
Loki
7
0
7
10.5
L
Danzaburou
stuffyjuice
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,062
Damage
46,540
77,625
Taken
102,275
64,718
Mitigated
71,397
21,781
Healing
26,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
B1G-SKEET-
Bellona
23,214
5,634
0
4,026
24,479
36,341
0
1,515
22,964
0
99,116
L
Kukulkan
Bwend0n
Kukulkan
7,183
466
0
2,720
14,093
6,014
560
5,936
8,056
91,364
0
L
Chaac
GNICK237
Chaac
10,626
2,317
0
5,482
25,790
25,834
49
1,899
23,792
0
73,997
W
4,881
1,527
3,915
2,637
13,429
11,297
1,035
2,957
10,472
42,379
0
W
17,549
8,132
0
5,138
13,977
6,117
681
3,831
10,146
0
78,107
L
Bastet
T1ME Comic
Bastet
7,612
2,137
0
5,265
25,243
9,442
436
5,305
19,765
0
77,210
W
17,394
4,017
0
1,655
9,660
3,995
1,037
3,010
6,650
112,898
0
L
7,602
1,372
0
3,824
22,156
23,329
0
5,494
16,482
32,023
0
W
Loki
mogiman
Loki
12,024
3,256
0
4,410
16,080
6,968
0
3,472
12,608
0
88,082
L
Danzaburou
stuffyjuice
Danzaburou
13,517
7,585
0
9,552
14,993
6,778
1,179
3,034
11,905
0
92,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,855
Gold Earned
47,374
580
Minions Killed
572
0
Camps Cleared
0
2,036,950
Distance Traveled
1,955,221
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,546
550
110
5
0
376,962
7
L
Kukulkan
9,913
472
174
8
0
385,351
1
L
Chaac
9,800
467
112
5
0
374,833
0
W
Yemoja
10,079
480
65
3
0
389,444
1
W
Medusa
9,707
462
108
5
0
416,561
2
L
Bastet
9,204
438
113
5
0
431,467
0
W
Nu Wa
12,458
593
176
8
0
423,168
8
L
Ymir
9,126
435
49
2
0
394,185
2
W
Loki
11,065
527
121
6
0
430,815
0
L
Danzaburou
9,331
444
124
6
0
369,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role