Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BEAST 3 KRAZY
Bastet
Level 111
God Stats
14W - 14L
1,549 SR
Queue Stats
372W - 397L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
STeeLeMOHustlin
Jormungandr
Level 152
God Stats
9W - 6L
1,610 SR
Queue Stats
189W - 188L
1,516 Elo+
Party 1
Chang'e
Chang'e
THE1TAYDOGG
Chang'e
Level 129
God Stats
18W - 18L
1,616 SR
Queue Stats
343W - 375L
1,472 Elo+
Party 1
Team Averages
Level 142
1,555 SR
1,499 Elo+

VS

Team Averages
Level 106
1,531 SR
1,491 Elo+
Ra
Ra
CorruptedPeace
Ra
Level 123
God Stats
14W - 7L
1,860 SR
Queue Stats
164W - 84L
1,628 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DBB x Reaper
Morgan Le Fay
Level 63
God Stats
31W - 23L
1,581 SR
Queue Stats
88W - 87L
1,459 Elo+
Solo
Ratatoskr
Ratatoskr
KillerYoshi13
Ratatoskr
Level 146
God Stats
1W - 1L
1,384 SR
Queue Stats
41W - 49L
1,573 Elo+
Solo
Izanami
Izanami
dMaster3343
Izanami
Level 58
God Stats
4W - 13L
1,382 SR
Queue Stats
128W - 183L
1,322 Elo+
Solo
Tyr
Tyr
meteorman2012
Tyr
Level 142
God Stats
61W - 72L
1,450 SR
Queue Stats
213W - 206L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
0 / 2 / 3
8,188
682
2,485
11,158
5,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
 
Janus
14
0 / 3 / 1
8,026
669
4,866
9,817
3,762
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 3 / 3
8,489
707
11,205
9,959
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
STeeLeMOHustlin
Jormungandr
16
4 / 2 / 0
9,074
756
10,254
15,238
19,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
THE1TAYDOGG
Chang'e
15
0 / 2 / 3
8,197
683
5,943
10,643
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
9,131
761
6,632
6,373
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
DBB x Reaper
Morgan Le Fay
16
3 / 1 / 6
9,216
768
16,376
9,134
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
KillerYoshi13
Ratatoskr
15
2 / 0 / 8
8,727
727
8,915
12,703
6,210
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
dMaster3343
Izanami
16
2 / 1 / 1
8,729
727
4,667
8,890
3,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 8
9,431
786
5,836
10,760
10,893
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
5
Kills
12
12
Deaths
5
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
3
0.75
L
Janus
 
Janus
0
3
1
0.17
L
1
3
3
0.83
W
3
2
3
2.25
W
Morgan Le Fay
DBB x Reaper
Morgan Le Fay
3
1
6
6
W
Ratatoskr
KillerYoshi13
Ratatoskr
2
0
8
6
L
Jormungandr
STeeLeMOHustlin
Jormungandr
4
2
0
2
L
Chang'e
THE1TAYDOGG
Chang'e
0
2
3
0.75
W
Izanami
dMaster3343
Izanami
2
1
1
2.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,753
Damage
42,426
56,815
Taken
47,860
36,503
Mitigated
27,638
11,205
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,485
1,565
167
1,338
11,158
5,264
0
6,316
4,842
0
24,716
L
Janus
 
Janus
4,866
349
231
2,416
9,817
3,762
235
3,375
6,339
34,342
0
L
11,205
2,501
0
1,574
9,959
4,068
462
3,886
6,073
0
29,380
W
6,632
190
2,946
1,467
6,373
2,900
424
3,162
3,065
40,131
0
W
Morgan Le Fay
DBB x Reaper
Morgan Le Fay
16,376
2,374
0
935
9,134
4,098
301
3,661
5,339
41,017
0
W
Ratatoskr
KillerYoshi13
Ratatoskr
8,915
1,732
207
2,044
12,703
6,210
473
6,213
6,162
0
28,031
L
Jormungandr
STeeLeMOHustlin
Jormungandr
10,254
2,163
0
858
15,238
19,002
0
5,236
9,869
33,127
661
L
Chang'e
THE1TAYDOGG
Chang'e
5,943
775
1,552
3,069
10,643
4,407
0
3,861
6,684
27,313
0
W
Izanami
dMaster3343
Izanami
4,667
2,162
0
1,629
8,890
3,537
840
2,533
6,119
0
25,402
W
5,836
1,038
0
2,659
10,760
10,893
395
3,750
6,773
0
23,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,974
Gold Earned
45,234
250
Minions Killed
274
0
Camps Cleared
0
1,162,060
Distance Traveled
1,387,786
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,188
682
48
4
0
238,700
0
L
Janus
8,026
669
61
5
0
221,662
0
L
Bastet
8,489
707
43
4
0
239,960
0
W
Ra
9,131
761
96
8
0
271,279
1
W
Morgan Le Fay
9,216
768
55
5
0
272,827
0
W
Ratatoskr
8,727
727
38
3
0
299,680
0
L
Jormungandr
9,074
756
40
3
0
238,933
0
L
Chang'e
8,197
683
58
5
0
222,805
3
W
Izanami
8,729
727
43
4
0
254,951
0
W
Tyr
9,431
786
42
4
0
289,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role