Player Matchup

Bastet
Bastet
CyberDrag0n99
Bastet
Level 159
God Stats
1W - 2L
1,329 SR
Queue Stats
154W - 133L
1,536 Elo+
Party 1
Artemis
Artemis
LimitLessStretch
Artemis
Level 152
God Stats
9W - 10L
1,621 SR
Queue Stats
179W - 186L
1,498 Elo+
Solo
Odin
Odin
The2Demons5289
Odin
Level 127
God Stats
8W - 6L
1,470 SR
Queue Stats
344W - 349L
1,518 Elo+
Party 1
Anubis
Anubis
ThicccHogsman
Anubis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,427 Elo+
Solo
Cthulhu
Cthulhu
killerofyoda
Cthulhu
Level 74
God Stats
4W - 3L
1,542 SR
Queue Stats
28W - 19L
1,607 Elo+
Solo
Team Averages
Level 127
1,493 SR
1,517 Elo+

VS

Team Averages
Level 134
1,575 SR
1,529 Elo+
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
GREEBOT24
Ishtar
Level 109
God Stats
11W - 7L
1,690 SR
Queue Stats
209W - 194L
1,500 Elo+
Solo
Fenrir
Fenrir
Sinnakitty
Fenrir
Level 108
God Stats
11W - 10L
1,554 SR
Queue Stats
328W - 290L
1,540 Elo+
Solo
Cliodhna
Cliodhna
SpaceManAkun
Cliodhna
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 165L
1,517 Elo+
Solo
Merlin
Merlin
weckmon
Merlin
Level 159
God Stats
9W - 8L
1,632 SR
Queue Stats
480W - 438L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 0
8,567
659
8,532
10,934
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 0 / 1
7,160
551
6,878
6,600
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 0 / 5
6,838
526
3,924
8,727
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 3
7,656
589
5,960
8,383
3,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
killerofyoda
Cthulhu
13
1 / 2 / 1
7,597
584
5,596
10,190
7,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 3 / 0
7,321
563
7,210
14,249
11,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
GREEBOT24
Ishtar
13
0 / 2 / 0
6,856
527
4,069
11,210
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
Sinnakitty
Fenrir
13
1 / 0 / 1
6,836
526
4,806
9,976
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cliodhna
SpaceManAkun
Cliodhna
10
1 / 2 / 0
5,516
424
3,607
9,878
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
weckmon
Merlin
12
0 / 3 / 0
6,474
498
3,339
6,886
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
4
4
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
0
0.67
W
8
0
0
8
L
Ishtar
GREEBOT24
Ishtar
0
2
0
0
W
1
0
1
1.5
L
Fenrir
Sinnakitty
Fenrir
1
0
1
1.5
L
Cliodhna
SpaceManAkun
Cliodhna
1
2
0
0.5
W
0
0
5
2.5
W
0
2
3
0.75
W
Cthulhu
killerofyoda
Cthulhu
1
2
1
0.75
L
Merlin
weckmon
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,890
Damage
23,031
44,834
Taken
52,199
25,605
Mitigated
25,316
21,324
Healing
16,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,210
2,180
0
4,406
14,249
11,412
0
6,368
7,881
0
55,198
W
8,532
2,465
0
6,358
10,934
4,139
24
69
10,861
0
66,741
L
Ishtar
GREEBOT24
Ishtar
4,069
1,973
0
4,850
11,210
4,768
0
0
11,210
0
60,448
W
6,878
1,860
0
1,452
6,600
2,511
0
0
6,600
0
61,035
L
Fenrir
Sinnakitty
Fenrir
4,806
1,718
0
4,966
9,976
3,940
0
2,032
7,944
0
49,326
L
Cliodhna
SpaceManAkun
Cliodhna
3,607
231
0
1,554
9,878
3,107
0
1,555
8,323
0
24,740
W
3,924
294
0
3,383
8,727
7,308
0
1,453
7,194
0
24,095
W
5,960
955
0
5,409
8,383
3,770
608
1,505
6,650
80,324
0
W
Cthulhu
killerofyoda
Cthulhu
5,596
1,375
0
4,722
10,190
7,877
168
0
10,190
53,480
0
L
Merlin
weckmon
Merlin
3,339
46
0
750
6,886
2,089
0
1,601
5,285
54,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
33,003
453
Minions Killed
420
0
Camps Cleared
0
1,284,608
Distance Traveled
1,305,426
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,321
563
95
7
0
268,542
4
W
Bastet
8,567
659
96
7
0
307,402
0
L
Ishtar
6,856
527
101
8
0
221,828
0
W
Artemis
7,160
551
102
8
0
215,885
2
L
Fenrir
6,836
526
81
6
0
303,091
5
L
Cliodhna
5,516
424
44
3
0
275,263
2
W
Odin
6,838
526
33
3
0
287,461
0
W
Anubis
7,656
589
124
10
0
242,792
0
W
Cthulhu
7,597
584
98
8
0
231,068
0
L
Merlin
6,474
498
99
8
0
236,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role