Player Matchup

Nu Wa
Nu Wa
DarklordLKE
Nu Wa
Level 167
God Stats
2W - 2L
1,580 SR
Queue Stats
78W - 86L
1,468 Elo+
Party 3
Olorun
Olorun
HellWitch
Olorun
Level 159
God Stats
2W - 2L
1,666 SR
Queue Stats
6W - 11L
1,486 Elo+
Solo
Susano
Susano
RJxCampbell
Susano
Level 129
God Stats
2W - 4L
1,357 SR
Queue Stats
59W - 69L
1,442 Elo+
Party 3
Horus
Horus
Zy Revoq
Horus
Level 155
God Stats
1W - 2L
1,732 SR
Queue Stats
88W - 66L
1,579 Elo+
Party 1
Achilles
Achilles
tonki22
Achilles
Level 207
God Stats
0W - 4L
1,500 SR
Queue Stats
244W - 203L
1,565 Elo+
Party 1
Team Averages
Level 163
1,567 SR
1,508 Elo+

VS

Team Averages
Level 107
1,492 SR
1,453 Elo+
Danzaburou
Danzaburou
Crocpanther
Danzaburou
Level 111
God Stats
2W - 5L
1,500 SR
Queue Stats
196W - 170L
1,527 Elo+
Party 2
Fenrir
Fenrir
Eilartc
Fenrir
Level 157
God Stats
2W - 3L
1,372 SR
Queue Stats
324W - 299L
1,564 Elo+
Party 2
Nike
Nike
EvokedDesert
Nike
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 87L
1,310 Elo+
Solo
He Bo
He Bo
Ghostboy1971
He Bo
Level 127
God Stats
4W - 2L
1,511 SR
Queue Stats
107W - 110L
1,401 Elo+
Solo
Ix Chel
Ix Chel
JungleOrTroIl
Ix Chel
Level 102
God Stats
28W - 25L
1,576 SR
Queue Stats
707W - 684L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
8,107
477
15,028
9,802
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
HellWitch
Olorun
11
1 / 8 / 1
7,272
428
6,370
14,927
5,474
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
14
6 / 3 / 1
8,876
522
8,155
11,446
4,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Zy Revoq
Horus
11
0 / 2 / 6
7,766
457
4,658
15,523
15,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
tonki22
Achilles
16
1 / 1 / 0
9,227
543
10,083
20,747
19,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crocpanther
Danzaburou
18
8 / 3 / 2
11,280
664
14,656
13,854
7,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Eilartc
Fenrir
16
8 / 0 / 2
9,845
579
10,936
15,200
6,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 2 / 6
8,067
475
6,038
13,303
11,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 4 / 6
9,129
537
9,394
10,532
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ix Chel
16
0 / 0 / 0
8,350
491
6,065
10,331
7,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
9
Kills
18
18
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Crocpanther
Danzaburou
8
3
2
3
L
1
4
5
0.88
W
Fenrir
Eilartc
Fenrir
8
0
2
9
W
1
2
6
2
W
1
4
6
1
L
Olorun
HellWitch
Olorun
1
8
1
0.19
W
Ix Chel
0
0
0
0
L
Susano
6
3
1
2.17
L
Horus
Zy Revoq
Horus
0
2
6
1.5
L
Achilles
tonki22
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,294
Damage
47,089
72,445
Taken
63,220
48,399
Mitigated
37,456
16,521
Healing
17,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Crocpanther
Danzaburou
14,656
9,253
0
7,395
13,854
7,533
3,733
5,944
7,910
0
102,820
L
15,028
3,166
0
1,500
9,802
3,423
32
1,176
8,626
79,651
0
W
Fenrir
Eilartc
Fenrir
10,936
4,207
0
2,875
15,200
6,868
0
4,948
10,252
0
80,969
W
6,038
409
0
1,573
13,303
11,524
0
5,474
7,829
0
31,876
W
9,394
108
0
1,015
10,532
3,879
838
3,982
6,550
74,098
0
L
Olorun
HellWitch
Olorun
6,370
3,267
0
1,921
14,927
5,474
0
1,337
13,590
40,168
0
W
Ix Chel
6,065
1,127
0
4,596
10,331
7,652
0
1,168
9,163
54,854
0
L
Susano
8,155
2,022
0
400
11,446
4,682
0
1,734
9,712
0
51,385
L
Horus
Zy Revoq
Horus
4,658
2,109
2,347
5,083
15,523
15,328
0
3,166
12,357
0
20,205
L
Achilles
tonki22
Achilles
10,083
1,766
0
5,270
20,747
19,492
0
7,518
12,701
244
73,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,248
Gold Earned
46,671
413
Minions Killed
513
0
Camps Cleared
0
1,657,468
Distance Traveled
1,680,081
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,280
664
139
8
0
329,973
1
L
Nu Wa
8,107
477
138
8
0
311,776
1
W
Fenrir
9,845
579
113
7
0
391,975
7
W
Nike
8,067
475
38
2
0
363,314
2
W
He Bo
9,129
537
138
8
0
352,906
0
L
Olorun
7,272
428
78
5
0
287,306
0
W
Ix Chel
8,350
491
85
5
0
241,913
0
L
Susano
8,876
522
67
4
0
398,458
3
L
Horus
7,766
457
22
1
0
347,195
4
L
Achilles
9,227
543
108
6
0
312,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role