Player Matchup

Discordia
Discordia
AlanMalik
Discordia
Level 127
God Stats
11W - 17L
1,386 SR
Queue Stats
268W - 299L
1,454 Elo+
Party 2
Neith
Neith
Alexischido
Neith
Level 66
God Stats
28W - 37L
1,277 SR
Queue Stats
310W - 326L
1,455 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dodge12Valve
Tsukuyomi
Level 78
God Stats
9W - 3L
1,772 SR
Queue Stats
26W - 23L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
aagtlek
Guan Yu
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 27L
1,482 Elo+
Party 1
Charon
Charon
throwmak
Charon
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 68L
1,485 Elo+
Solo
Team Averages
Level 92
1,487 SR
1,470 Elo+

VS

Team Averages
Level 76
1,513 SR
1,513 Elo+
Awilix
Awilix
MrWhiteFoxx
Awilix
Level 78
God Stats
37W - 45L
1,477 SR
Queue Stats
353W - 444L
1,432 Elo+
Solo
Sylvanus
Sylvanus
RLKJSR
Sylvanus
Level 56
God Stats
10W - 12L
1,500 SR
Queue Stats
152W - 153L
1,547 Elo+
Solo
Danzaburou
Danzaburou
SMGJADE
Danzaburou
Level 99
God Stats
0W - 1L
1,696 SR
Queue Stats
14W - 11L
1,543 Elo+
Solo
Nu Wa
Nu Wa
XcD_x_CrAzY
Nu Wa
Level 65
God Stats
15W - 16L
1,308 SR
Queue Stats
413W - 422L
1,493 Elo+
Solo
Hercules
Hercules
realestninja9
Hercules
Level 84
God Stats
41W - 35L
1,582 SR
Queue Stats
346W - 365L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlanMalik
Discordia
15
2 / 3 / 7
9,490
558
11,261
11,063
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 7 / 3
8,878
522
5,954
12,612
4,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Dodge12Valve
Tsukuyomi
16
3 / 2 / 0
9,710
571
5,723
14,269
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
aagtlek
Guan Yu
17
5 / 2 / 3
10,799
635
10,415
12,996
11,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
throwmak
Charon
14
3 / 1 / 7
9,652
568
7,247
13,712
14,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
4 / 6 / 5
9,373
551
8,939
14,627
5,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
RLKJSR
Sylvanus
1
0 / 0 / 0
5,129
302
0
0
0
Danzaburou
SMGJADE
Danzaburou
15
7 / 5 / 5
9,572
563
13,908
17,466
7,193
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
0 / 0 / 7
8,640
508
9,021
8,132
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
realestninja9
Hercules
15
3 / 4 / 1
8,561
504
7,126
16,694
10,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
15
Kills
14
15
Deaths
15
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlanMalik
Discordia
2
3
7
1.83
W
2
7
3
0.5
W
Tsukuyomi
Dodge12Valve
Tsukuyomi
3
2
0
1.5
L
Awilix
4
6
5
1.08
L
Sylvanus
RLKJSR
Sylvanus
0
0
0
0
L
Danzaburou
SMGJADE
Danzaburou
7
5
5
1.9
L
0
0
7
3.5
W
Guan Yu
aagtlek
Guan Yu
5
2
3
3.25
L
Hercules
realestninja9
Hercules
3
4
1
0.88
W
Charon
throwmak
Charon
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,600
Damage
38,994
64,652
Taken
56,919
41,468
Mitigated
26,773
13,514
Healing
14,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlanMalik
Discordia
11,261
497
0
860
11,063
4,563
236
2,800
8,263
70,566
0
W
5,954
2,374
0
1,254
12,612
4,686
1,056
1,370
11,242
0
53,877
W
Tsukuyomi
Dodge12Valve
Tsukuyomi
5,723
923
256
7,230
14,269
6,354
1,302
1,135
13,134
0
88,849
L
Awilix
8,939
4,549
0
613
14,627
5,706
1,308
4,590
9,909
0
75,209
L
Sylvanus
RLKJSR
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
SMGJADE
Danzaburou
13,908
7,587
0
5,171
17,466
7,193
101
6,080
11,248
0
54,108
L
9,021
1,615
0
1,000
8,132
3,347
24
5,160
2,588
70,277
0
W
Guan Yu
aagtlek
Guan Yu
10,415
1,751
170
1,946
12,996
11,863
303
1,585
11,411
0
80,289
L
Hercules
realestninja9
Hercules
7,126
2,324
0
7,446
16,694
10,527
0
1,984
14,666
0
54,188
W
Charon
throwmak
Charon
7,247
1,405
0
1,798
13,712
14,002
496
2,131
11,581
36,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,529
Gold Earned
41,275
493
Minions Killed
392
0
Camps Cleared
0
1,682,702
Distance Traveled
1,336,033
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,490
558
112
7
0
295,454
0
W
Neith
8,878
522
91
5
0
323,440
0
W
Tsukuyomi
9,710
571
134
8
0
369,999
8
L
Awilix
9,373
551
117
7
0
362,092
0
L
Sylvanus
5,129
302
0
0
0
0
0
L
Danzaburou
9,572
563
69
4
0
298,895
0
L
Nu Wa
8,640
508
121
7
0
335,020
0
W
Guan Yu
10,799
635
114
7
0
357,085
0
L
Hercules
8,561
504
85
5
0
340,026
0
W
Charon
9,652
568
42
2
0
336,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role