Player Matchup

Izanami
Izanami
ALXPPF
Izanami
Level 154
God Stats
4W - 9L
1,375 SR
Queue Stats
584W - 514L
1,546 Elo+
Solo
Yemoja
Yemoja
HackNoSuke
Yemoja
Level 147
God Stats
7W - 5L
1,629 SR
Queue Stats
586W - 607L
1,565 Elo+
Solo
King Arthur
King Arthur
IgnisProbat
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,594 Elo+
Solo
Khepri
Khepri
Sennos
Khepri
Level 116
God Stats
0W - 2L
1,302 SR
Queue Stats
34W - 42L
1,352 Elo+
Solo
Kali
Kali
alan096
Kali
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 82L
1,487 Elo+
Solo
Team Averages
Level 112
1,461 SR
1,509 Elo+

VS

Team Averages
Level 119
1,572 SR
1,499 Elo+
Janus
Janus
DIeGoRyA-n
Janus
Level 150
God Stats
7W - 12L
1,261 SR
Queue Stats
852W - 859L
1,487 Elo+
Solo
Ah Puch
Ah Puch
Erotiinho
Ah Puch
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,728 Elo+
Solo
Set
Set
KabalSchutzêr
Set
Level 160
God Stats
2W - 0L
1,701 SR
Queue Stats
1,102W - 915L
1,550 Elo+
Solo
Rama
Rama
ShowDaFé777
Rama
Level 119
God Stats
2W - 0L
1,741 SR
Queue Stats
77W - 62L
1,426 Elo+
Party 1
Hel
Hel
nanodark996
Hel
Level 44
God Stats
2W - 1L
1,658 SR
Queue Stats
20W - 24L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALXPPF
Izanami
14
0 / 1 / 1
7,368
670
14,630
8,902
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
HackNoSuke
Yemoja
14
0 / 1 / 2
7,238
658
3,961
10,221
6,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

King Arthur
IgnisProbat
King Arthur
13
0 / 5 / 0
7,276
661
6,567
13,403
13,315
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Sennos
Khepri
12
0 / 4 / 1
6,780
616
6,270
17,870
15,449
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
alan096
Kali
12
1 / 3 / 0
6,919
629
5,825
11,029
5,726
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
2 / 1 / 8
8,125
739
9,066
4,239
2,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Erotiinho
Ah Puch
14
2 / 0 / 10
8,161
742
17,570
6,766
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 11
9,258
842
8,313
16,480
15,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 1 / 12
8,319
756
11,572
9,811
5,253
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 0 / 9
8,548
777
12,375
10,545
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
1
Kills
14
14
Deaths
3
4
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Izanami
ALXPPF
Izanami
0
1
1
0.5
W
Janus
2
1
8
6
W
Ah Puch
Erotiinho
Ah Puch
2
0
10
7
L
Yemoja
HackNoSuke
Yemoja
0
1
2
1
L
King Arthur
IgnisProbat
King Arthur
0
5
0
0
W
3
1
11
8.5
L
Khepri
Sennos
Khepri
0
4
1
0.13
W
2
1
12
8
L
Kali
alan096
Kali
1
3
0
0.33
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,253
Damage
58,896
61,425
Taken
47,841
45,044
Mitigated
32,260
25,405
Healing
30,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ALXPPF
Izanami
14,630
10,290
1,033
2,105
8,902
4,390
0
5,282
3,620
0
36,107
W
Janus
9,066
542
745
388
4,239
2,099
1,079
913
3,326
24,728
0
W
Ah Puch
Erotiinho
Ah Puch
17,570
794
529
1,541
6,766
3,709
508
1,385
5,381
28,986
0
L
Yemoja
HackNoSuke
Yemoja
3,961
2,301
10,140
4,897
10,221
6,164
0
8,191
2,030
6,478
0
L
King Arthur
IgnisProbat
King Arthur
6,567
508
484
260
13,403
13,315
0
8,689
4,714
995
20,700
W
8,313
3,339
1,979
3,289
16,480
15,677
0
4,257
12,223
0
12,618
L
Khepri
Sennos
Khepri
6,270
366
506
2,698
17,870
15,449
0
9,941
7,929
11,268
0
W
11,572
9,358
1,056
1,086
9,811
5,253
691
1,575
8,236
0
28,688
L
Kali
alan096
Kali
5,825
1,816
1,041
2,241
11,029
5,726
0
6,908
4,121
0
7,930
W
12,375
0
12,275
7,277
10,545
5,522
696
2,816
7,729
16,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,581
Gold Earned
42,411
147
Minions Killed
122
0
Camps Cleared
0
973,110
Distance Traveled
1,008,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,368
670
75
7
0
165,891
0
W
Janus
8,125
739
33
3
0
212,531
0
W
Ah Puch
8,161
742
29
3
0
229,820
0
L
Yemoja
7,238
658
7
1
0
195,528
0
L
King Arthur
7,276
661
47
4
0
197,523
0
W
Set
9,258
842
12
1
0
137,172
0
L
Khepri
6,780
616
10
1
0
180,129
0
W
Rama
8,319
756
35
3
0
189,069
0
L
Kali
6,919
629
8
1
0
234,039
0
W
Hel
8,548
777
13
1
0
240,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role