Player Matchup

King Arthur
King Arthur
Arcueidl
King Arthur
Level 41
God Stats
2W - 1L
1,448 SR
Queue Stats
9W - 10L
1,462 Elo+
Solo
Mercury
Mercury
MissJokerTTV
Mercury
Level 129
God Stats
10W - 9L
1,689 SR
Queue Stats
364W - 395L
1,512 Elo+
Solo
Anubis
Anubis
NHR_zenitsu656
Anubis
Level 144
God Stats
4W - 7L
1,292 SR
Queue Stats
321W - 348L
1,461 Elo+
Party 3
Hachiman
Hachiman
V8Special
Hachiman
Level 128
God Stats
23W - 21L
1,512 SR
Queue Stats
194W - 202L
1,466 Elo+
Party 3
Ymir
Ymir
wonderbreadman11
Ymir
Level 121
God Stats
27W - 30L
1,455 SR
Queue Stats
342W - 334L
1,470 Elo+
Solo
Team Averages
Level 113
1,479 SR
1,474 Elo+

VS

Team Averages
Level 88
1,639 SR
1,456 Elo+
Morgan Le Fay
Morgan Le Fay
Back_Bender24
Morgan Le Fay
Level 103
God Stats
69W - 52L
1,624 SR
Queue Stats
431W - 433L
1,471 Elo+
Party 1
Achilles
Achilles
ChadJuiceXL
Achilles
Level 99
God Stats
0W - 1L
1,563 SR
Queue Stats
41W - 35L
1,495 Elo+
Party 2
Serqet
Serqet
I Have 0 Wins
Serqet
Level 68
God Stats
10W - 7L
1,694 SR
Queue Stats
202W - 221L
1,473 Elo+
Solo
Thanatos
Thanatos
NesDown115
Thanatos
Level 13
God Stats
2W - 2L
1,694 SR
Queue Stats
24W - 43L
1,353 Elo+
Party 1
Freya
Freya
Reckl3ssGring0
Freya
Level 155
God Stats
0W - 4L
1,618 SR
Queue Stats
185W - 172L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arcueidl
King Arthur
6
0 / 0 / 0
3,232
646
1,172
2,899
1,941
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Mercury
MissJokerTTV
Mercury
5
0 / 0 / 0
3,068
614
230
2,762
696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
1 / 1 / 1
3,742
748
1,597
2,433
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
V8Special
Hachiman
4
1 / 1 / 0
3,301
660
1,244
2,539
614
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 0 / 2
3,387
677
1,145
4,134
1,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Back_Bender24
Morgan Le Fay
1
0 / 0 / 0
970
194
0
0
0
Achilles
ChadJuiceXL
Achilles
6
0 / 0 / 0
3,540
708
1,409
3,371
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

5
1 / 0 / 1
3,344
669
2,015
2,811
1,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
NesDown115
Thanatos
1
0 / 0 / 0
964
193
0
0
0
5
1 / 2 / 0
3,241
648
2,507
3,073
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
2
2
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arcueidl
King Arthur
0
0
0
0
L
Morgan Le Fay
Back_Bender24
Morgan Le Fay
0
0
0
0
L
Achilles
ChadJuiceXL
Achilles
0
0
0
0
L
1
0
1
1.5
W
Mercury
MissJokerTTV
Mercury
0
0
0
0
W
1
1
1
1.5
L
Thanatos
NesDown115
Thanatos
0
0
0
0
L
1
2
0
0.5
W
Hachiman
V8Special
Hachiman
1
1
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,388
Damage
5,931
14,767
Taken
9,255
6,202
Mitigated
3,553
5,411
Healing
3,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arcueidl
King Arthur
1,172
224
0
847
2,899
1,941
0
0
2,899
0
14,728
L
Morgan Le Fay
Back_Bender24
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
ChadJuiceXL
Achilles
1,409
203
0
1,094
3,371
1,180
0
0
3,371
0
17,866
L
2,015
349
83
1,084
2,811
1,559
0
1,204
1,607
0
6,018
W
Mercury
MissJokerTTV
Mercury
230
120
0
500
2,762
696
0
0
2,762
0
12,254
W
1,597
142
0
994
2,433
1,014
0
330
2,061
23,184
0
L
Thanatos
NesDown115
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
2,507
1,032
0
829
3,073
814
0
1,538
1,535
16,023
0
W
Hachiman
V8Special
Hachiman
1,244
432
0
1,134
2,539
614
0
755
1,565
0
13,147
W
1,145
594
158
1,778
4,134
1,937
0
1,122
2,853
6,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,730
Gold Earned
12,059
121
Minions Killed
71
0
Camps Cleared
0
492,483
Distance Traveled
291,253
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,232
646
18
4
0
101,598
0
L
Morgan Le Fay
970
194
0
0
0
0
0
L
Achilles
3,540
708
29
6
0
96,436
0
L
Serqet
3,344
669
14
3
0
107,765
0
W
Mercury
3,068
614
30
6
0
123,112
0
W
Anubis
3,742
748
40
8
0
89,959
0
L
Thanatos
964
193
0
0
0
0
0
L
Freya
3,241
648
28
6
0
87,052
0
W
Hachiman
3,301
660
27
5
0
78,843
0
W
Ymir
3,387
677
6
1
0
98,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role