Player Matchup

Ishtar
Ishtar
CallHimBane
Ishtar
Level 107
God Stats
4W - 1L
1,304 SR
Queue Stats
13W - 28L
1,115 Elo+
Party 1
Da Ji
Da Ji
HollowP01ntzz
Da Ji
Level 96
God Stats
4W - 3L
1,369 SR
Queue Stats
15W - 37L
1,121 Elo+
Party 1
Ymir
Ymir
IllTakeABanLmao
Ymir
Level 136
God Stats
2W - 2L
1,691 SR
Queue Stats
14W - 41L
1,121 Elo+
Party 1
Mulan
Mulan
Roewerj
Mulan
Level 99
God Stats
3W - 3L
1,668 SR
Queue Stats
10W - 22L
1,196 Elo+
Party 1
Ah Puch
Ah Puch
SoloBeezy
Ah Puch
Level 59
God Stats
1W - 1L
1,594 SR
Queue Stats
1W - 1L
1,247 Elo+
Party 1
Team Averages
Level 99
1,525 SR
1,160 Elo+

VS

Team Averages
Level 97
1,381 SR
1,321 Elo+
Ne Zha
Ne Zha
BayB_Bee
Ne Zha
Level 114
God Stats
5W - 3L
1,546 SR
Queue Stats
109W - 111L
1,468 Elo+
Solo
Chaac
Chaac
Bubbsfire
Chaac
Level 148
God Stats
20W - 12L
1,660 SR
Queue Stats
161W - 156L
1,510 Elo+
Solo
Cthulhu
Cthulhu
LaidbakGrizz
Cthulhu
Level 56
God Stats
1W - 10L
1,372 SR
Queue Stats
2W - 14L
1,134 Elo+
Party 2
Anubis
Anubis
Sir Ivan v
Anubis
Level 69
God Stats
1W - 7L
1,203 SR
Queue Stats
2W - 12L
1,219 Elo+
Party 2
Medusa
Medusa
captncook420
Medusa
Level 98
God Stats
0W - 1L
1,126 SR
Queue Stats
5W - 17L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
2 / 3 / 4
9,074
756
9,914
11,191
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 4
9,356
780
8,318
13,511
7,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 6
8,878
740
6,331
13,382
13,316
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
Roewerj
Mulan
15
1 / 1 / 6
8,706
726
4,935
12,050
10,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
SoloBeezy
Ah Puch
18
4 / 1 / 3
10,011
834
15,713
8,640
4,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BayB_Bee
Ne Zha
14
1 / 3 / 2
8,216
685
7,051
8,985
3,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Bubbsfire
Chaac
17
4 / 3 / 3
9,933
828
15,623
14,128
16,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
LaidbakGrizz
Cthulhu
15
0 / 1 / 4
8,325
694
7,262
11,541
11,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Sir Ivan v
Anubis
16
2 / 4 / 2
8,585
715
8,899
11,052
6,091
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
15
3 / 2 / 0
8,490
708
5,262
9,640
4,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
13
Kills
10
10
Deaths
13
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BayB_Bee
Ne Zha
1
3
2
0.67
L
Chaac
Bubbsfire
Chaac
4
3
3
1.83
W
Ishtar
2
3
4
1.33
W
4
4
4
1.5
W
2
1
6
5
L
Cthulhu
LaidbakGrizz
Cthulhu
0
1
4
2
W
Mulan
Roewerj
Mulan
1
1
6
4
L
Anubis
Sir Ivan v
Anubis
2
4
2
0.75
W
Ah Puch
SoloBeezy
Ah Puch
4
1
3
5.5
L
Medusa
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,211
Damage
44,097
58,774
Taken
55,346
40,266
Mitigated
42,547
10,693
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BayB_Bee
Ne Zha
7,051
2,126
0
694
8,985
3,859
0
3,280
5,705
0
28,209
L
Chaac
Bubbsfire
Chaac
15,623
2,221
0
5,500
14,128
16,420
0
4,107
10,021
0
46,237
W
Ishtar
9,914
6,975
0
2,573
11,191
4,921
921
3,588
7,097
0
30,605
W
8,318
2,242
0
0
13,511
7,898
400
2,727
10,492
0
24,739
W
6,331
1,570
0
0
13,382
13,316
0
3,429
9,242
17,089
0
L
Cthulhu
LaidbakGrizz
Cthulhu
7,262
141
336
1,330
11,541
11,935
0
4,348
7,193
18,912
0
W
Mulan
Roewerj
Mulan
4,935
664
0
5,042
12,050
10,099
360
3,411
8,113
0
11,225
L
Anubis
Sir Ivan v
Anubis
8,899
75
31
1,793
11,052
6,091
0
5,623
5,429
27,441
0
W
Ah Puch
SoloBeezy
Ah Puch
15,713
233
0
3,078
8,640
4,032
1,567
1,947
6,218
52,843
0
L
Medusa
5,262
2,265
0
267
9,640
4,242
0
4,686
4,954
0
18,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,025
Gold Earned
43,549
205
Minions Killed
195
0
Camps Cleared
0
1,194,344
Distance Traveled
1,273,106
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,216
685
32
3
0
244,804
0
L
Chaac
9,933
828
73
6
0
247,782
4
W
Ishtar
9,074
756
53
4
0
211,471
0
W
Da Ji
9,356
780
31
3
0
229,950
0
W
Ymir
8,878
740
24
2
0
260,120
2
L
Cthulhu
8,325
694
24
2
0
287,460
5
W
Mulan
8,706
726
21
2
0
263,011
1
L
Anubis
8,585
715
34
3
0
247,921
0
W
Ah Puch
10,011
834
76
6
0
229,792
0
L
Medusa
8,490
708
32
3
0
245,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role