Player Matchup

Fafnir
Fafnir
GoldnForm
Fafnir
Level 97
God Stats
1W - 0L
1,568 SR
Queue Stats
56W - 39L
1,531 Elo+
Party 1
Vulcan
Vulcan
Patiurko
Vulcan
Level 159
God Stats
44W - 22L
1,649 SR
Queue Stats
565W - 560L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
blueshyguy69
Sun Wukong
Level 104
God Stats
3W - 0L
1,776 SR
Queue Stats
55W - 39L
1,524 Elo+
Party 1
Team Averages
Level 120
1,664 SR
1,546 Elo+

VS

Team Averages
Level 104
1,677 SR
1,531 Elo+
Chaac
Chaac
Nandin1337
Chaac
Level 126
God Stats
19W - 13L
1,629 SR
Queue Stats
93W - 93L
1,520 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UnformedDrip4
Morgan Le Fay
Level 80
God Stats
16W - 13L
1,734 SR
Queue Stats
227W - 218L
1,526 Elo+
Solo
Skadi
Skadi
WettSandwich
Skadi
Level 106
God Stats
11W - 7L
1,667 SR
Queue Stats
106W - 104L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GoldnForm
Fafnir
13
2 / 3 / 4
10,973
784
9,501
15,420
12,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Patiurko
Vulcan
15
2 / 1 / 4
11,224
802
15,488
7,268
3,367
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
blueshyguy69
Sun Wukong
14
4 / 3 / 3
11,453
818
10,179
15,066
13,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
4 / 2 / 1
10,703
765
12,084
21,283
12,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
UnformedDrip4
Morgan Le Fay
10
0 / 2 / 4
9,426
673
1,331
5,499
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 3
10,221
730
10,373
14,269
4,740
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
8
Kills
6
7
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
GoldnForm
Fafnir
2
3
4
1.33
L
Chaac
4
2
1
2.25
W
Vulcan
Patiurko
Vulcan
2
1
4
4
L
Morgan Le Fay
UnformedDrip4
Morgan Le Fay
0
2
4
1
L
2
4
3
0.88
W
Sun Wukong
blueshyguy69
Sun Wukong
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,168
Damage
23,788
37,754
Taken
41,051
28,942
Mitigated
18,996
8,806
Healing
6,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
GoldnForm
Fafnir
9,501
2,486
0
2,607
15,420
12,570
0
1,093
14,262
34,250
0
L
Chaac
12,084
2,809
0
4,369
21,283
12,918
0
11,827
9,456
0
58,554
W
Vulcan
Patiurko
Vulcan
15,488
6,108
60
3,134
7,268
3,367
1,120
187
6,959
73,105
0
L
Morgan Le Fay
UnformedDrip4
Morgan Le Fay
1,331
240
0
135
5,499
1,338
0
4,070
1,429
6,695
0
L
10,373
4,121
0
1,982
14,269
4,740
0
9,192
5,077
0
35,349
W
Sun Wukong
blueshyguy69
Sun Wukong
10,179
2,165
0
3,005
15,066
13,005
1,204
339
14,107
0
37,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,650
Gold Earned
30,350
190
Minions Killed
120
0
Camps Cleared
0
833,313
Distance Traveled
567,247
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,973
784
36
3
0
260,939
1
L
Chaac
10,703
765
59
4
0
279,190
0
W
Vulcan
11,224
802
116
8
0
285,457
0
L
Morgan Le Fay
9,426
673
11
1
0
64,013
2
L
Skadi
10,221
730
50
4
0
224,044
3
W
Sun Wukong
11,453
818
38
3
0
286,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role