Player Matchup

Nu Wa
Nu Wa
AbledChart79273
Nu Wa
Level 61
God Stats
33W - 21L
1,668 SR
Queue Stats
168W - 148L
1,513 Elo+
Solo
Bakasura
Bakasura
Bolso1899
Bakasura
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,410 Elo+
Party 2
Neith
Neith
HarimaKun
Neith
Level 69
God Stats
13W - 22L
1,377 SR
Queue Stats
214W - 213L
1,475 Elo+
Party 3
Charon
Charon
Juninhodegravata
Charon
Level 142
God Stats
15W - 13L
1,579 SR
Queue Stats
245W - 254L
1,455 Elo+
Party 3
Sun Wukong
Sun Wukong
thundamunka
Sun Wukong
Level 29
God Stats
4W - 2L
1,849 SR
Queue Stats
36W - 46L
1,410 Elo+
Party 2
Team Averages
Level 84
1,594 SR
1,453 Elo+

VS

Team Averages
Level 91
1,629 SR
1,476 Elo+
Vulcan
Vulcan
ChicoDasVerdura
Vulcan
Level 159
God Stats
3W - 1L
1,885 SR
Queue Stats
177W - 180L
1,529 Elo+
Solo
Chang'e
Chang'e
Lothz7
Chang'e
Level 69
God Stats
4W - 1L
1,730 SR
Queue Stats
120W - 89L
1,534 Elo+
Party 1
Chernobog
Chernobog
SANTIMO2K
Chernobog
Level 96
God Stats
3W - 4L
1,500 SR
Queue Stats
514W - 500L
1,404 Elo+
Solo
Ymir
Ymir
ServulinK10
Ymir
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 69L
1,432 Elo+
Solo
Janus
Janus
kretz1
Janus
Level 57
God Stats
3W - 4L
1,529 SR
Queue Stats
189W - 173L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,164
474
5,617
9,096
3,365
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Bolso1899
Bakasura
12
2 / 4 / 0
6,748
519
8,067
13,470
5,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
HarimaKun
Neith
11
1 / 1 / 0
6,690
515
7,980
7,131
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 0
5,657
435
5,243
10,117
5,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
thundamunka
Sun Wukong
10
1 / 1 / 1
6,415
493
4,043
9,090
4,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,157
474
9,516
8,022
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Lothz7
Chang'e
10
0 / 0 / 4
6,294
484
4,784
12,425
6,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SANTIMO2K
Chernobog
11
1 / 1 / 0
6,265
482
3,836
8,859
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 3
6,921
532
4,880
8,059
5,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
kretz1
Janus
13
4 / 0 / 0
7,361
566
9,197
8,808
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
6
7
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Bakasura
Bolso1899
Bakasura
2
4
0
0.5
W
1
1
1
1.5
L
Neith
HarimaKun
Neith
1
1
0
1
L
0
0
0
0
W
Chang'e
Lothz7
Chang'e
0
0
4
2
W
Chernobog
SANTIMO2K
Chernobog
1
1
0
1
W
0
2
3
0.75
W
Janus
kretz1
Janus
4
0
0
4
L
Sun Wukong
thundamunka
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,950
Damage
32,213
48,904
Taken
46,173
21,884
Mitigated
20,539
12,785
Healing
20,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,617
1,868
0
3,189
9,096
3,365
0
7,912
1,184
49,744
0
L
Bakasura
Bolso1899
Bakasura
8,067
5,139
0
2,003
13,470
5,750
0
7,169
6,301
0
53,588
W
9,516
5,530
0
2,852
8,022
2,907
0
3,385
4,516
55,565
0
L
Neith
HarimaKun
Neith
7,980
1,979
0
1,102
7,131
2,476
775
2,303
4,828
0
54,469
L
5,243
1,271
397
3,657
10,117
5,511
216
5,009
5,108
19,114
0
W
Chang'e
Lothz7
Chang'e
4,784
779
3,471
6,894
12,425
6,103
54
4,230
7,747
21,585
0
W
Chernobog
SANTIMO2K
Chernobog
3,836
2,350
0
3,299
8,859
3,387
985
2,408
6,451
0
47,968
W
4,880
1,868
0
0
8,059
5,234
0
139
7,273
42,875
0
W
Janus
kretz1
Janus
9,197
1,023
0
4,167
8,808
2,908
0
698
7,671
64,986
0
L
Sun Wukong
thundamunka
Sun Wukong
4,043
374
0
2,437
9,090
4,782
0
5,984
3,106
0
29,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,674
Gold Earned
32,998
336
Minions Killed
373
0
Camps Cleared
0
1,258,425
Distance Traveled
1,281,530
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,164
474
69
5
0
262,860
0
L
Bakasura
6,748
519
93
7
0
241,793
0
W
Vulcan
6,157
474
89
7
0
255,537
0
L
Neith
6,690
515
98
8
0
238,225
0
L
Charon
5,657
435
15
1
0
261,006
6
W
Chang'e
6,294
484
33
3
0
258,710
3
W
Chernobog
6,265
482
78
6
0
259,253
0
W
Ymir
6,921
532
77
6
0
220,514
0
W
Janus
7,361
566
96
7
0
287,516
0
L
Sun Wukong
6,415
493
61
5
0
254,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role