Player Matchup

Guan Yu
Guan Yu
Bigmas
Guan Yu
Level 78
God Stats
2W - 0L
1,946 SR
Queue Stats
50W - 50L
1,602 Elo+
Solo
Tsukuyomi
Tsukuyomi
GMunnny
Tsukuyomi
Level 159
God Stats
10W - 11L
1,484 SR
Queue Stats
120W - 138L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PapaWooody
Ah Muzen Cab
Level 153
God Stats
5W - 9L
1,384 SR
Queue Stats
67W - 61L
1,547 Elo+
Solo
Khepri
Khepri
changethename6
Khepri
Level 121
God Stats
3W - 3L
1,261 SR
Queue Stats
288W - 311L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
face beard
Kukulkan
Level 190
God Stats
28W - 12L
1,713 SR
Queue Stats
546W - 543L
1,533 Elo+
Party 1
Team Averages
Level 140
1,558 SR
1,541 Elo+

VS

Team Averages
Level 134
1,415 SR
1,557 Elo+
Terra
Terra
DestroyathYT
Terra
Level 88
God Stats
1W - 3L
1,303 SR
Queue Stats
170W - 156L
1,607 Elo+
Solo
Scylla
Scylla
Dixuz
Scylla
Level 165
God Stats
2W - 2L
1,578 SR
Queue Stats
107W - 125L
1,508 Elo+
Solo
Ix Chel
Ix Chel
JonnyUzumaki
Ix Chel
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
190W - 159L
1,583 Elo+
Party 2
Apollo
Apollo
Waaazaaa
Apollo
Level 209
God Stats
10W - 18L
1,414 SR
Queue Stats
494W - 494L
1,527 Elo+
Solo
Arachne
Arachne
michaelormikey
Arachne
Level 143
God Stats
0W - 1L
1,280 SR
Queue Stats
282W - 247L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bigmas
Guan Yu
19
5 / 1 / 11
10,979
784
12,597
19,352
19,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
GMunnny
Tsukuyomi
18
4 / 2 / 4
10,503
750
11,348
13,567
6,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
PapaWooody
Ah Muzen Cab
17
3 / 2 / 7
9,995
714
10,881
12,865
6,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 1 / 12
10,622
759
5,440
13,610
15,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
face beard
Kukulkan
19
7 / 1 / 10
11,793
842
16,823
6,141
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
8,496
607
5,641
16,548
15,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
Dixuz
Scylla
18
4 / 2 / 2
10,550
754
15,753
8,724
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
JonnyUzumaki
Ix Chel
16
1 / 8 / 4
9,130
652
9,478
15,406
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Waaazaaa
Apollo
18
1 / 0 / 5
10,202
729
6,266
6,258
2,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
1 / 7 / 1
8,644
617
9,706
19,983
10,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
20
Kills
7
7
Deaths
20
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bigmas
Guan Yu
5
1
11
10.5
L
0
3
4
0.67
L
Scylla
Dixuz
Scylla
4
2
2
2.5
W
Tsukuyomi
GMunnny
Tsukuyomi
4
2
4
3
L
Ix Chel
JonnyUzumaki
Ix Chel
1
8
4
0.38
W
Ah Muzen Cab
PapaWooody
Ah Muzen Cab
3
2
7
3.25
L
Apollo
Waaazaaa
Apollo
1
0
5
3.5
W
1
1
12
7
W
Kukulkan
face beard
Kukulkan
7
1
10
12
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,089
Damage
46,844
65,535
Taken
66,919
51,235
Mitigated
37,244
14,435
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bigmas
Guan Yu
12,597
2,471
2,312
6,593
19,352
19,325
902
6,367
12,708
0
40,780
L
5,641
202
1,492
3,061
16,548
15,792
0
5,384
11,164
10,050
575
L
Scylla
Dixuz
Scylla
15,753
1,004
0
250
8,724
2,888
0
2,592
6,132
52,756
0
W
Tsukuyomi
GMunnny
Tsukuyomi
11,348
1,475
0
1,229
13,567
6,475
192
6,811
6,636
0
45,200
L
Ix Chel
JonnyUzumaki
Ix Chel
9,478
1,088
1,303
1,920
15,406
5,739
0
5,000
10,406
32,106
0
W
Ah Muzen Cab
PapaWooody
Ah Muzen Cab
10,881
2,828
0
1,437
12,865
6,014
4,836
6,167
6,409
0
40,811
L
Apollo
Waaazaaa
Apollo
6,266
3,828
0
2,440
6,258
2,588
449
2,806
3,452
0
46,823
W
5,440
31
0
1,322
13,610
15,771
0
7,323
6,208
12,456
0
W
Kukulkan
face beard
Kukulkan
16,823
1,797
0
1,542
6,141
3,650
1,507
2,822
3,277
68,394
0
L
9,706
5,455
0
2,423
19,983
10,237
559
6,481
13,502
0
22,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,892
Gold Earned
47,022
358
Minions Killed
301
0
Camps Cleared
0
1,574,042
Distance Traveled
1,415,967
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,979
784
76
5
0
344,006
0
L
Terra
8,496
607
12
1
0
287,992
0
L
Scylla
10,550
754
101
7
0
253,652
0
W
Tsukuyomi
10,503
750
78
6
0
337,764
4
L
Ix Chel
9,130
652
55
4
0
257,055
0
W
Ah Muzen Cab
9,995
714
69
5
0
301,263
0
L
Apollo
10,202
729
101
7
0
310,925
1
W
Khepri
10,622
759
18
1
0
300,167
2
W
Kukulkan
11,793
842
117
8
0
290,842
2
L
Arachne
8,644
617
32
2
0
306,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role