Player Matchup

Ymir
Ymir
AntixSocial_Lion
Ymir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,515 Elo+
Party 2
Hachiman
Hachiman
Antixsocial_Nat
Hachiman
Level 85
God Stats
7W - 5L
1,742 SR
Queue Stats
106W - 84L
1,458 Elo+
Party 2
Nike
Nike
HK x Lxvr
Nike
Level 42
God Stats
34W - 25L
1,515 SR
Queue Stats
166W - 167L
1,358 Elo+
Party 3
Chang'e
Chang'e
HK x Wxlf
Chang'e
Level 84
God Stats
6W - 4L
1,456 SR
Queue Stats
115W - 106L
1,379 Elo+
Party 3
Awilix
Awilix
sebbbarei
Awilix
Level 32
God Stats
1W - 2L
1,343 SR
Queue Stats
76W - 67L
1,284 Elo+
Solo
Team Averages
Level 52
1,511 SR
1,399 Elo+

VS

Team Averages
Level 40
1,299 SR
1,296 Elo+
Thanatos
Thanatos
BlackBengal_
Thanatos
Level 40
God Stats
1W - 7L
1,074 SR
Queue Stats
66W - 90L
1,392 Elo+
Solo
Sylvanus
Sylvanus
DripWeSoul
Sylvanus
Level 47
God Stats
0W - 1L
1,432 SR
Queue Stats
3W - 7L
1,268 Elo+
Party 1
Maui
Maui
END1433
Maui
Level 44
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
Reaper541582
Sol
Level 42
God Stats
0W - 2L
1,257 SR
Queue Stats
2W - 9L
1,224 Elo+
Party 1
Charybdis
Charybdis
TTVyourdead8397
Charybdis
Level 29
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 3L
1,097 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
8,935
558
7,855
11,884
11,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
14
4 / 2 / 1
8,878
555
8,328
9,185
3,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
16
2 / 1 / 3
9,807
613
8,674
13,831
7,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
HK x Wxlf
Chang'e
15
5 / 5 / 5
9,242
578
13,934
12,733
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
sebbbarei
Awilix
15
8 / 2 / 1
9,555
597
6,750
14,875
5,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlackBengal_
Thanatos
15
5 / 7 / 4
9,014
563
6,520
17,886
7,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
DripWeSoul
Sylvanus
10
0 / 3 / 1
7,064
442
3,967
12,493
9,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Maui
END1433
Maui
13
2 / 4 / 0
7,694
481
4,643
13,365
8,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 4
8,686
543
11,480
14,178
5,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
TTVyourdead8397
Charybdis
11
0 / 3 / 1
7,035
440
4,251
12,549
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
22
Kills
9
10
Deaths
22
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Hachiman
4
2
1
2.25
L
Thanatos
BlackBengal_
Thanatos
5
7
4
1
L
Sylvanus
DripWeSoul
Sylvanus
0
3
1
0.17
L
Maui
END1433
Maui
2
4
0
0.5
W
Nike
2
1
3
3.5
W
Chang'e
HK x Wxlf
Chang'e
5
5
5
1.5
L
2
5
4
0.8
L
Charybdis
TTVyourdead8397
Charybdis
0
3
1
0.17
W
Awilix
sebbbarei
Awilix
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,541
Damage
30,861
62,508
Taken
70,471
33,511
Mitigated
34,802
17,551
Healing
24,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,855
2,741
0
3,472
11,884
11,358
0
3,752
8,132
30,621
0
W
Hachiman
8,328
4,553
0
2,621
9,185
3,577
3,037
1,354
7,831
0
57,314
L
Thanatos
BlackBengal_
Thanatos
6,520
2,051
0
11,962
17,886
7,536
0
3,255
14,631
0
69,536
L
Sylvanus
DripWeSoul
Sylvanus
3,967
1,532
1,367
1,978
12,493
9,186
76
6,211
6,282
24,522
0
L
Maui
END1433
Maui
4,643
873
0
750
13,365
8,568
195
1,544
11,821
32,230
0
W
Nike
8,674
1,666
0
5,340
13,831
7,816
1,326
5,387
8,444
0
69,401
W
Chang'e
HK x Wxlf
Chang'e
13,934
1,454
199
5,119
12,733
4,857
520
6,150
6,583
54,590
0
L
11,480
4,454
0
5,638
14,178
5,196
1,036
6,403
7,775
68,023
0
L
Charybdis
TTVyourdead8397
Charybdis
4,251
2,330
0
2,679
12,549
4,316
724
4,561
7,988
0
40,866
W
Awilix
sebbbarei
Awilix
6,750
1,879
0
800
14,875
5,903
35
3,447
11,428
0
64,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,417
Gold Earned
39,493
401
Minions Killed
390
0
Camps Cleared
0
1,590,321
Distance Traveled
1,488,319
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,935
558
31
2
0
298,267
6
W
Hachiman
8,878
555
96
6
0
286,602
0
L
Thanatos
9,014
563
107
7
0
320,964
0
L
Sylvanus
7,064
442
38
2
0
275,449
1
L
Maui
7,694
481
60
4
0
319,080
0
W
Nike
9,807
613
111
7
0
308,902
0
W
Chang'e
9,242
578
78
5
0
298,469
1
L
Sol
8,686
543
104
7
0
294,999
3
L
Charybdis
7,035
440
81
5
0
277,827
0
W
Awilix
9,555
597
85
5
0
398,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role