Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ATA-Lawdaddy
Ah Muzen Cab
Level 41
God Stats
1W - 2L
1,263 SR
Queue Stats
61W - 80L
1,392 Elo+
Solo
Vulcan
Vulcan
Gravy1255
Vulcan
Level 89
God Stats
4W - 1L
1,609 SR
Queue Stats
41W - 40L
1,419 Elo+
Party 1
King Arthur
King Arthur
I Have 0 Wins
King Arthur
Level 68
God Stats
2W - 3L
1,385 SR
Queue Stats
202W - 221L
1,465 Elo+
Solo
Arachne
Arachne
Im_sleeplxss
Arachne
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,409 Elo+
Party 1
Team Averages
Level 67
1,451 SR
1,437 Elo+

VS

Team Averages
Level 69
1,500 SR
1,380 Elo+
Rama
Rama
Iceman515
Rama
Level 53
God Stats
6W - 6L
1,500 SR
Queue Stats
46W - 49L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
Notaydann
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,380 Elo+
Party 2
Ymir
Ymir
SayneSavage2
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,285 Elo+
Party 2
Ix Chel
Ix Chel
YoungWeebmaster
Ix Chel
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,350 Elo+
Party 2
Cliodhna
Cliodhna
xTosterStrudelzx
Cliodhna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 275L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
7 / 2 / 7
8,094
578
10,985
15,413
12,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
ATA-Lawdaddy
Ah Muzen Cab
13
1 / 0 / 4
7,756
554
3,470
4,732
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Gravy1255
Vulcan
13
3 / 4 / 4
7,845
560
9,355
9,299
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
I Have 0 Wins
King Arthur
14
1 / 1 / 4
8,181
584
5,016
12,257
8,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Im_sleeplxss
Arachne
14
6 / 0 / 0
8,361
597
7,357
12,457
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 3 / 0
6,414
458
5,644
10,005
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Notaydann
Zhong Kui
12
1 / 2 / 0
6,998
500
7,236
11,455
9,023
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 3 / 1
6,324
452
2,208
11,262
8,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 4 / 2
7,901
564
10,442
9,288
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 6 / 4
6,488
463
4,711
12,560
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
18
Kills
6
7
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
2
7
5.25
W
Ah Muzen Cab
ATA-Lawdaddy
Ah Muzen Cab
1
0
4
3
W
Vulcan
Gravy1255
Vulcan
3
4
4
1.25
W
King Arthur
I Have 0 Wins
King Arthur
1
1
4
3
L
Rama
0
3
0
0
W
Arachne
Im_sleeplxss
Arachne
6
0
0
6
L
Zhong Kui
Notaydann
Zhong Kui
1
2
0
0.5
L
2
3
1
0.83
L
3
4
2
1
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,183
Damage
30,241
54,158
Taken
54,570
31,485
Mitigated
29,373
21,068
Healing
15,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,985
2,473
0
10,218
15,413
12,311
0
5,741
9,672
0
30,865
W
Ah Muzen Cab
ATA-Lawdaddy
Ah Muzen Cab
3,470
1,285
0
2,014
4,732
1,865
838
67
4,665
0
51,052
W
Vulcan
Gravy1255
Vulcan
9,355
2,994
167
1,234
9,299
3,419
216
6,364
2,935
54,244
0
W
King Arthur
I Have 0 Wins
King Arthur
5,016
456
0
3,250
12,257
8,798
0
5,319
6,938
0
57,930
L
Rama
5,644
4,916
0
2,018
10,005
3,540
1,159
562
9,443
0
43,861
W
Arachne
Im_sleeplxss
Arachne
7,357
5,018
0
4,185
12,457
5,092
556
2,395
10,062
0
72,232
L
Zhong Kui
Notaydann
Zhong Kui
7,236
515
0
4,919
11,455
9,023
0
0
11,455
48,430
0
L
2,208
674
156
2,284
11,262
8,708
0
3,667
7,595
22,759
0
L
10,442
1,756
1,179
1,466
9,288
3,370
0
3,248
6,040
64,761
0
L
4,711
1,476
0
3,315
12,560
4,732
0
1,878
10,682
0
42,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,237
Gold Earned
34,125
390
Minions Killed
376
0
Camps Cleared
0
1,415,982
Distance Traveled
1,247,082
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,094
578
34
2
0
304,377
2
W
Ah Muzen Cab
7,756
554
85
6
0
271,606
0
W
Vulcan
7,845
560
84
6
0
266,423
3
W
King Arthur
8,181
584
95
7
0
270,270
1
L
Rama
6,414
458
79
6
0
247,317
0
W
Arachne
8,361
597
92
7
0
303,306
0
L
Zhong Kui
6,998
500
84
6
0
235,234
3
L
Ymir
6,324
452
35
3
0
229,044
2
L
Ix Chel
7,901
564
105
8
0
262,481
0
L
Cliodhna
6,488
463
73
5
0
273,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role