Player Matchup

Ares
Ares
HeadHunter113
Ares
Level 28
God Stats
5W - 3L
1,425 SR
Queue Stats
62W - 54L
1,491 Elo+
Party 2
Bastet
Bastet
XTF Shadows
Bastet
Level 129
God Stats
3W - 1L
1,566 SR
Queue Stats
92W - 113L
1,451 Elo+
Party 2
Zhong Kui
Zhong Kui
fernandobhdz
Zhong Kui
Level 128
God Stats
23W - 14L
1,560 SR
Queue Stats
142W - 139L
1,356 Elo+
Solo
Team Averages
Level 95
1,517 SR
1,433 Elo+

VS

Team Averages
Level 59
1,268 SR
1,397 Elo+
Merlin
Merlin
Darvarian
Merlin
Level 17
God Stats
1W - 3L
1,387 SR
Queue Stats
8W - 12L
1,432 Elo+
Party 1
Set
Set
OR5-Znack
Set
Level 39
God Stats
0W - 3L
1,230 SR
Queue Stats
25W - 32L
1,375 Elo+
Party 1
Jormungandr
Jormungandr
PimentonDuro
Jormungandr
Level 120
God Stats
0W - 1L
1,187 SR
Queue Stats
29W - 35L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 9
7,879
788
4,299
12,345
12,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
13
9 / 1 / 4
9,606
961
15,071
10,458
4,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
fernandobhdz
Zhong Kui
11
4 / 0 / 5
8,447
845
6,481
5,268
4,352
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Darvarian
Merlin
10
1 / 4 / 1
7,347
735
5,715
7,458
2,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 2
7,016
702
4,203
10,953
4,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
PimentonDuro
Jormungandr
10
1 / 5 / 1
7,127
713
6,544
11,387
7,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
3
3
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Darvarian
Merlin
1
4
1
0.38
W
2
2
9
3.25
L
1
6
2
0.33
L
Jormungandr
PimentonDuro
Jormungandr
1
5
1
0.3
W
Bastet
9
1
4
11
W
Zhong Kui
fernandobhdz
Zhong Kui
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,851
Damage
16,462
28,071
Taken
29,798
21,151
Mitigated
14,254
6,315
Healing
3,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Darvarian
Merlin
5,715
833
0
250
7,458
2,088
0
1,149
6,266
23,442
0
W
4,299
171
0
345
12,345
12,080
0
4,245
8,100
14,018
0
L
4,203
933
0
974
10,953
4,534
0
3,786
7,116
0
11,858
L
Jormungandr
PimentonDuro
Jormungandr
6,544
1,279
0
2,326
11,387
7,632
0
5,912
5,302
29,745
0
W
Bastet
15,071
3,445
0
2,116
10,458
4,719
918
5,483
4,975
0
40,893
W
Zhong Kui
fernandobhdz
Zhong Kui
6,481
469
351
3,503
5,268
4,352
191
2,850
2,418
29,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,932
Gold Earned
21,490
107
Minions Killed
102
0
Camps Cleared
0
574,959
Distance Traveled
525,713
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,347
735
50
5
0
168,857
0
W
Ares
7,879
788
10
1
0
170,934
0
L
Set
7,016
702
15
2
0
176,947
0
L
Jormungandr
7,127
713
37
4
0
179,909
2
W
Bastet
9,606
961
42
4
0
226,681
0
W
Zhong Kui
8,447
845
55
6
0
177,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role