Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Chris das Schaf
Ishtar
Level 200
God Stats
4W - 6L
1,486 SR
Queue Stats
491W - 567L
1,506 Elo+
Solo
Xing Tian
Xing Tian
JoeWalker02
Xing Tian
Level 135
God Stats
4W - 2L
1,681 SR
Queue Stats
616W - 573L
1,498 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Samueloen
Cu Chulainn
Level 108
God Stats
2W - 1L
1,414 SR
Queue Stats
6W - 4L
1,486 Elo+
Solo
Merlin
Merlin
Veeemo
Merlin
Level 128
God Stats
0W - 2L
1,667 SR
Queue Stats
365W - 339L
1,518 Elo+
Solo
Team Averages
Level 143
1,550 SR
1,501 Elo+

VS

Team Averages
Level 32
1,517 SR
1,525 Elo+
Bellona
Bellona
BlackiLacki
Bellona
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,614 Elo+
Party 1
Loki
Loki
Isolophobie
Loki
Level 26
God Stats
3W - 3L
1,374 SR
Queue Stats
10W - 11L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
LadyEgopas
Nu Wa
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 14L
1,519 Elo+
Party 1
Kali
Kali
PetersSohn
Kali
Level 47
God Stats
2W - 1L
1,588 SR
Queue Stats
19W - 11L
1,546 Elo+
Party 1
Sol
Sol
marieechenxoxo
Sol
Level 16
God Stats
4W - 5L
1,624 SR
Queue Stats
7W - 11L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
2 / 2 / 0
4,502
643
1,662
5,250
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,025
575
1,504
3,648
1,146
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
JoeWalker02
Xing Tian
6
0 / 0 / 0
3,893
556
2,282
5,055
3,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
Samueloen
Cu Chulainn
8
1 / 2 / 0
4,633
662
3,494
6,991
4,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Veeemo
Merlin
6
0 / 4 / 0
3,459
494
1,625
4,031
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlackiLacki
Bellona
7
0 / 0 / 2
3,984
569
2,995
5,948
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 1
4,722
675
3,667
6,443
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
9
5 / 1 / 2
5,402
772
5,032
4,242
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
3 / 1 / 2
5,079
726
2,151
5,539
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 0
3,870
553
1,194
1,695
386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
3
Kills
9
9
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
2
0
1
W
Bellona
BlackiLacki
Bellona
0
0
2
1
L
0
1
0
0
W
1
1
1
1.5
L
Xing Tian
JoeWalker02
Xing Tian
0
0
0
0
W
Nu Wa
5
1
2
6
W
3
1
2
4
L
Cu Chulainn
Samueloen
Cu Chulainn
1
2
0
0.5
L
Merlin
Veeemo
Merlin
0
4
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,567
Damage
15,039
24,975
Taken
23,867
11,947
Mitigated
10,080
6,313
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,662
250
0
1,956
5,250
1,942
0
1,155
4,095
0
19,929
W
Bellona
BlackiLacki
Bellona
2,995
907
0
2,777
5,948
4,410
0
1,421
4,527
0
23,467
L
1,504
1,007
0
1,403
3,648
1,146
0
650
2,998
0
25,856
W
3,667
1,296
0
1,781
6,443
2,036
0
0
6,443
0
32,549
L
Xing Tian
JoeWalker02
Xing Tian
2,282
329
0
1,567
5,055
3,503
0
2,163
2,892
11,686
0
W
Nu Wa
5,032
1,297
0
840
4,242
1,389
0
1,511
2,731
32,509
0
W
2,151
1,326
0
2,422
5,539
1,859
0
721
4,818
0
24,357
L
Cu Chulainn
Samueloen
Cu Chulainn
3,494
759
0
1,087
6,991
4,101
0
189
6,802
0
28,206
L
Merlin
Veeemo
Merlin
1,625
0
0
300
4,031
1,255
0
2,069
1,962
17,296
0
W
1,194
685
0
153
1,695
386
29
254
1,441
17,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,512
Gold Earned
23,057
178
Minions Killed
229
0
Camps Cleared
0
668,792
Distance Traveled
732,660
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,502
643
38
5
0
158,948
0
W
Bellona
3,984
569
25
4
0
138,789
0
L
Ishtar
4,025
575
43
6
0
117,191
0
W
Loki
4,722
675
53
8
0
142,122
0
L
Xing Tian
3,893
556
19
3
0
152,436
2
W
Nu Wa
5,402
772
53
8
0
131,310
0
W
Kali
5,079
726
46
7
0
174,734
0
L
Cu Chulainn
4,633
662
51
7
0
137,088
0
L
Merlin
3,459
494
27
4
0
103,129
2
W
Sol
3,870
553
52
7
0
145,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role