Player Matchup

Sol
Sol
Silver II
 
Sol
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold III
CraZyBeShO
Shiva
Gold III
Level 191
God Stats
9W - 3L
1,703 SR
Queue Stats
59W - 59L
1,415 MMR
Party 2
Horus
Horus
Gold III
HydroMatic
Horus
Gold III
Level 146
God Stats
23W - 24L
1,533 SR
Queue Stats
607W - 603L
1,504 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
PAKIvRAMBO
Ao Kuang
Platinum V
Level 156
God Stats
26W - 18L
1,601 SR
Queue Stats
159W - 149L
1,687 MMR
Party 2
Poseidon
Poseidon
Gold II
PeanutBickie
Poseidon
Gold II
Level 149
God Stats
7W - 9L
1,657 SR
Queue Stats
134W - 132L
1,535 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 157
1,599 SR
1,528 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,468 SR
1,530 MMR
Geb
Geb
Bronze III
Diabling_pc
Geb
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,511 MMR
Party 3
Ne Zha
Ne Zha
Bronze III
Jefer29s
Ne Zha
Bronze III
Level 148
God Stats
0W - 2L
1,486 SR
Queue Stats
12W - 20L
1,550 MMR
Party 3
Anhur
Anhur
Silver I
SubsScribe
Anhur
Silver I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,496 MMR
Solo
Guan Yu
Guan Yu
Gold III
kristiano174
Guan Yu
Gold III
Level 91
God Stats
3W - 7L
1,320 SR
Queue Stats
171W - 158L
1,450 MMR
Party 1
Janus
Janus
Platinum IV
malke_123
Janus
Platinum IV
Level 126
God Stats
35W - 44L
1,535 SR
Queue Stats
428W - 420L
1,641 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 2 / 5
10,485
617
13,070
13,106
3,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
16
1 / 3 / 9
10,323
607
9,390
15,157
10,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
14
1 / 1 / 11
9,603
565
4,296
17,751
16,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
PAKIvRAMBO
Ao Kuang
16
12 / 0 / 5
10,901
641
15,148
13,015
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
PeanutBickie
Poseidon
16
6 / 3 / 6
10,813
636
11,360
9,508
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FreyaSusanoKali

VS

Bans
ThorRavanaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,778
458
5,840
18,210
15,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Jefer29s
Ne Zha
13
1 / 5 / 2
7,971
469
5,273
14,037
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
14
3 / 6 / 0
8,715
513
9,227
15,392
6,666
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
kristiano174
Guan Yu
14
3 / 3 / 0
8,847
520
7,242
15,598
14,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
malke_123
Janus
14
1 / 4 / 2
8,098
476
8,081
8,859
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
23
Kills
9
9
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
5
2.75
W
Shiva
1
3
9
1.83
L
1
5
2
0.4
W
Horus
1
1
11
6.5
L
Ne Zha
Jefer29s
Ne Zha
1
5
2
0.4
W
Ao Kuang
PAKIvRAMBO
Ao Kuang
12
0
5
14.5
W
Poseidon
PeanutBickie
Poseidon
6
3
6
3
L
Anhur
3
6
0
0.5
L
Guan Yu
kristiano174
Guan Yu
3
3
0
1
L
Janus
malke_123
Janus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,264
Damage
35,663
68,537
Taken
72,096
39,504
Mitigated
45,909
27,967
Healing
15,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,070
5,751
0
6,063
13,106
3,254
2,899
419
12,687
90,713
0
W
Shiva
9,390
1,416
570
5,006
15,157
10,227
74
2,230
12,867
199
69,189
L
5,840
590
0
2,491
18,210
15,582
0
11,667
6,543
16,309
0
W
Horus
4,296
1,855
2,692
6,626
17,751
16,984
1,499
3,932
13,673
0
26,826
L
Ne Zha
Jefer29s
Ne Zha
5,273
1,252
0
5,048
14,037
5,607
0
5,860
8,177
0
50,179
W
Ao Kuang
PAKIvRAMBO
Ao Kuang
15,148
2,767
0
6,026
13,015
5,645
1,653
4,159
8,700
81,603
0
W
Poseidon
PeanutBickie
Poseidon
11,360
1,708
0
984
9,508
3,394
0
3,540
5,838
89,077
0
L
Anhur
9,227
4,882
0
3,657
15,392
6,666
925
10,921
4,471
0
67,515
L
Guan Yu
kristiano174
Guan Yu
7,242
500
362
3,166
15,598
14,523
0
5,529
10,069
0
55,825
L
Janus
malke_123
Janus
8,081
319
0
577
8,859
3,531
0
5,728
3,131
75,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,125
Gold Earned
41,409
530
Minions Killed
432
0
Camps Cleared
0
1,809,637
Distance Traveled
1,803,900
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,485
617
135
8
0
332,542
1
W
Shiva
10,323
607
118
7
0
336,709
0
L
Geb
7,778
458
13
1
0
358,571
4
W
Horus
9,603
565
32
2
0
369,393
2
L
Ne Zha
7,971
469
82
5
0
383,072
2
W
Ao Kuang
10,901
641
95
6
0
418,821
5
W
Poseidon
10,813
636
150
9
0
352,172
3
L
Anhur
8,715
513
109
6
0
295,763
2
L
Guan Yu
8,847
520
94
6
0
392,309
0
L
Janus
8,098
476
134
8
0
374,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role