Player Matchup

Charon
Charon
 
Charon
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Crusheerz
Hou Yi
Level 136
God Stats
4W - 1L
1,506 SR
Queue Stats
68W - 59L
1,614 Elo+
Party 1
Gilgamesh
Gilgamesh
GasEous-CREED
Gilgamesh
Level 108
God Stats
22W - 10L
1,616 SR
Queue Stats
1,056W - 1,036L
1,429 Elo+
Party 1
Zeus
Zeus
sMosha_
Zeus
Level 144
God Stats
9W - 6L
1,642 SR
Queue Stats
185W - 175L
1,476 Elo+
Party 1
Izanami
Izanami
saeedms911
Izanami
Level 133
God Stats
9W - 7L
1,523 SR
Queue Stats
299W - 329L
1,449 Elo+
Party 1
Team Averages
Level 116
1,557 SR
1,494 Elo+

VS

Team Averages
Level 95
1,461 SR
1,444 Elo+
Zhong Kui
Zhong Kui
ArrayWon
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 84L
1,477 Elo+
Party 2
Susano
Susano
Diyar_S
Susano
Level 100
God Stats
0W - 3L
1,285 SR
Queue Stats
95W - 97L
1,380 Elo+
Party 2
Merlin
Merlin
Faqe12345
Merlin
Level 102
God Stats
7W - 10L
1,427 SR
Queue Stats
295W - 278L
1,496 Elo+
Party 2
Hades
Hades
Zmo_86
Hades
Level 157
God Stats
1W - 3L
1,593 SR
Queue Stats
124W - 123L
1,427 Elo+
Solo
Erlang Shen
Erlang Shen
dog111best
Erlang Shen
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
1 / 5 / 18
10,904
727
8,850
15,744
16,402
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
Crusheerz
Hou Yi
19
7 / 3 / 15
11,580
772
9,121
9,974
4,803
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
GasEous-CREED
Gilgamesh
18
5 / 5 / 17
11,016
734
10,374
14,599
17,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Zeus
sMosha_
Zeus
20
7 / 2 / 15
11,642
776
22,651
10,435
4,253
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
saeedms911
Izanami
18
5 / 4 / 12
11,258
751
9,388
12,166
5,610
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArrayWon
Zhong Kui
16
3 / 7 / 10
10,117
674
9,373
16,727
14,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Diyar_S
Susano
18
4 / 6 / 8
10,209
681
7,294
13,817
6,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Faqe12345
Merlin
18
5 / 5 / 11
10,139
676
12,294
10,426
5,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Zmo_86
Hades
17
3 / 3 / 8
9,518
635
8,261
11,684
7,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
dog111best
Erlang Shen
17
4 / 4 / 10
10,490
699
10,357
15,570
23,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
66
25
Kills
19
19
Deaths
25
77
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
5
18
2
L
Zhong Kui
ArrayWon
Zhong Kui
3
7
10
1.14
W
Hou Yi
Crusheerz
Hou Yi
7
3
15
4.83
L
Susano
Diyar_S
Susano
4
6
8
1.33
L
Merlin
Faqe12345
Merlin
5
5
11
2.1
W
Gilgamesh
GasEous-CREED
Gilgamesh
5
5
17
2.7
L
Hades
Zmo_86
Hades
3
3
8
2.33
L
Erlang Shen
dog111best
Erlang Shen
4
4
10
2.25
W
Zeus
sMosha_
Zeus
7
2
15
7.25
W
Izanami
saeedms911
Izanami
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,384
Damage
47,579
62,918
Taken
68,224
48,429
Mitigated
57,935
13,505
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,850
484
463
1,927
15,744
16,402
0
7,645
7,858
18,880
535
L
Zhong Kui
ArrayWon
Zhong Kui
9,373
996
927
3,146
16,727
14,657
73
8,174
8,365
27,119
0
W
Hou Yi
Crusheerz
Hou Yi
9,121
3,670
303
1,005
9,974
4,803
3,350
5,106
4,728
0
25,357
L
Susano
Diyar_S
Susano
7,294
1,042
502
1,883
13,817
6,724
51
6,778
6,818
0
20,097
L
Merlin
Faqe12345
Merlin
12,294
0
1,791
605
10,426
5,120
459
5,451
4,823
33,659
0
W
Gilgamesh
GasEous-CREED
Gilgamesh
10,374
1,241
742
1,009
14,599
17,361
399
8,057
6,251
1,209
11,698
L
Hades
Zmo_86
Hades
8,261
80
1,071
3,991
11,684
7,700
86
6,331
5,163
15,849
0
L
Erlang Shen
dog111best
Erlang Shen
10,357
1,869
1,149
4,574
15,570
23,734
0
5,281
10,104
1,578
16,716
W
Zeus
sMosha_
Zeus
22,651
1,607
1,722
2,293
10,435
4,253
783
5,112
5,141
40,438
0
W
Izanami
saeedms911
Izanami
9,388
6,038
1,984
2,057
12,166
5,610
3,725
5,263
6,542
0
27,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,400
Gold Earned
50,473
146
Minions Killed
149
0
Camps Cleared
0
1,302,365
Distance Traveled
1,329,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,904
727
10
1
0
260,029
0
L
Zhong Kui
10,117
674
49
3
0
250,335
0
W
Hou Yi
11,580
772
42
3
0
259,906
0
L
Susano
10,209
681
17
1
0
274,733
0
L
Merlin
10,139
676
42
3
0
255,932
0
W
Gilgamesh
11,016
734
3
0
0
252,227
0
L
Hades
9,518
635
21
1
0
267,409
0
L
Erlang Shen
10,490
699
20
1
0
281,570
0
W
Zeus
11,642
776
42
3
0
283,443
0
W
Izanami
11,258
751
49
3
0
246,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role