Player Matchup

Odin
Odin
Ashes04
Odin
Level 78
God Stats
3W - 2L
1,462 SR
Queue Stats
207W - 195L
1,437 Elo+
Solo
Chaac
Chaac
MrManfred450
Chaac
Level 60
God Stats
21W - 25L
1,498 SR
Queue Stats
243W - 253L
1,468 Elo+
Party 2
Izanami
Izanami
ShibariLoveTaps
Izanami
Level 146
God Stats
33W - 24L
1,582 SR
Queue Stats
382W - 388L
1,485 Elo+
Solo
Kukulkan
Kukulkan
Snipyscope
Kukulkan
Level 74
God Stats
3W - 0L
1,248 SR
Queue Stats
27W - 17L
1,491 Elo+
Solo
Danzaburou
Danzaburou
Toradahashi
Danzaburou
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 310L
1,450 Elo+
Party 2
Team Averages
Level 84
1,458 SR
1,466 Elo+

VS

Team Averages
Level 32
1,257 SR
1,050 Elo+
Fenrir
Fenrir
BOOMBigBlunt
Fenrir
Level 43
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 11L
977 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Qliam98
Cu Chulainn
Level 40
God Stats
1W - 5L
1,165 SR
Queue Stats
1W - 11L
977 Elo+
Party 1
Neith
Neith
Wattaa Cup
Neith
Level 20
God Stats
1W - 3L
1,133 SR
Queue Stats
1W - 6L
1,058 Elo+
Party 1
Kukulkan
Kukulkan
shaneg445
Kukulkan
Level 7
God Stats
0W - 2L
1,302 SR
Queue Stats
6W - 10L
1,058 Elo+
Party 1
Jormungandr
Jormungandr
victormorris125
Jormungandr
Level 48
God Stats
0W - 2L
1,407 SR
Queue Stats
6W - 23L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ashes04
Odin
12
6 / 0 / 7
9,369
586
5,723
12,462
11,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 4
8,648
541
8,556
15,919
16,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

18
7 / 1 / 5
11,342
709
13,234
13,844
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Kukulkan
Snipyscope
Kukulkan
15
11 / 1 / 4
10,365
648
16,418
7,332
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Toradahashi
Danzaburou
14
4 / 0 / 9
9,024
564
9,047
15,775
6,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 8 / 1
6,558
410
4,218
15,932
6,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Qliam98
Cu Chulainn
9
0 / 9 / 0
5,948
372
6,004
19,325
16,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Neith
12
1 / 5 / 0
7,212
451
6,153
14,741
6,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
shaneg445
Kukulkan
9
0 / 7 / 0
5,795
362
5,775
10,866
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
victormorris125
Jormungandr
10
1 / 4 / 0
7,088
443
5,722
13,135
13,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
32
Kills
2
3
Deaths
33
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
Ashes04
Odin
6
0
7
9.5
L
Fenrir
0
8
1
0.06
W
4
1
4
6
L
Cu Chulainn
Qliam98
Cu Chulainn
0
9
0
0
W
7
1
5
9.5
W
Kukulkan
Snipyscope
Kukulkan
11
1
4
13
W
Danzaburou
Toradahashi
Danzaburou
4
0
9
8.5
L
Neith
1
5
0
0.2
L
Kukulkan
shaneg445
Kukulkan
0
7
0
0
L
Jormungandr
victormorris125
Jormungandr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,978
Damage
27,872
65,332
Taken
73,999
43,864
Mitigated
46,198
29,042
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Ashes04
Odin
5,723
2,001
194
3,749
12,462
11,648
664
1,719
10,636
0
19,026
L
Fenrir
4,218
721
0
738
15,932
6,446
484
4,649
11,283
0
38,835
W
8,556
853
0
8,279
15,919
16,194
46
2,509
12,886
0
42,639
L
Cu Chulainn
Qliam98
Cu Chulainn
6,004
1,412
0
806
19,325
16,204
49
3,172
15,623
91
24,945
W
13,234
8,908
0
6,080
13,844
6,456
5,403
5,744
7,922
0
124,000
W
Kukulkan
Snipyscope
Kukulkan
16,418
3,123
0
1,553
7,332
3,295
998
144
7,188
75,724
0
W
Danzaburou
Toradahashi
Danzaburou
9,047
5,759
0
9,187
15,775
6,271
0
1,472
14,136
0
71,466
L
Neith
6,153
2,388
0
2,871
14,741
6,164
52
6,725
7,727
0
47,933
L
Kukulkan
shaneg445
Kukulkan
5,775
727
0
250
10,866
4,188
0
916
9,683
26,286
0
L
Jormungandr
victormorris125
Jormungandr
5,722
1,409
0
955
13,135
13,196
316
956
11,992
46,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,748
Gold Earned
32,601
507
Minions Killed
254
0
Camps Cleared
0
1,617,607
Distance Traveled
1,534,859
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,369
586
22
1
0
354,400
0
L
Fenrir
6,558
410
59
4
0
306,353
0
W
Chaac
8,648
541
54
3
0
318,000
8
L
Cu Chulainn
5,948
372
27
2
0
329,595
0
W
Izanami
11,342
709
206
13
0
264,090
2
W
Kukulkan
10,365
648
129
8
0
327,070
0
W
Danzaburou
9,024
564
96
6
0
354,047
0
L
Neith
7,212
451
77
5
0
296,960
0
L
Kukulkan
5,795
362
28
2
0
293,782
0
L
Jormungandr
7,088
443
63
4
0
308,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role