Player Matchup

Thor
Thor
AdrianMLG
Thor
Level 84
God Stats
7W - 6L
1,662 SR
Queue Stats
135W - 128L
1,435 Elo+
Party 1
Charon
Charon
CluelessTwo34
Charon
Level 120
God Stats
2W - 4L
1,291 SR
Queue Stats
180W - 232L
1,320 Elo+
Solo
Nu Wa
Nu Wa
tomihd86
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 64L
1,399 Elo+
Party 1
Xbalanque
Xbalanque
vVv TALONZ6969
Xbalanque
Level 129
God Stats
68W - 63L
1,462 SR
Queue Stats
219W - 228L
1,390 Elo+
Solo
Arachne
Arachne
xelamor4
Arachne
Level 115
God Stats
62W - 50L
1,528 SR
Queue Stats
185W - 197L
1,446 Elo+
Solo
Team Averages
Level 95
1,488 SR
1,398 Elo+

VS

Team Averages
Level 105
1,484 SR
1,431 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Immort_Draconis
Kukulkan
Level 49
God Stats
141W - 129L
1,434 SR
Queue Stats
195W - 194L
1,324 Elo+
Solo
Medusa
Medusa
Maltazor71
Medusa
Level 103
God Stats
9W - 13L
1,426 SR
Queue Stats
410W - 423L
1,415 Elo+
Party 2
Kali
Kali
T1_Dodo
Kali
Level 89
God Stats
4W - 6L
1,557 SR
Queue Stats
706W - 763L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
2 / 2 / 1
8,111
624
3,235
7,684
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 1
5,644
434
2,905
14,635
6,149
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
tomihd86
Nu Wa
11
1 / 1 / 4
7,242
557
6,584
7,388
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
vVv TALONZ6969
Xbalanque
10
0 / 5 / 1
6,145
473
7,705
11,658
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
xelamor4
Arachne
14
4 / 2 / 1
8,177
629
5,362
10,306
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 0 / 0
7,088
545
4,215
8,586
6,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Khepri
 
Khepri
9
2 / 0 / 2
5,817
447
4,110
7,692
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
11
1 / 3 / 0
5,952
458
5,002
7,705
2,742
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Maltazor71
Medusa
12
9 / 2 / 1
7,394
569
12,341
10,087
3,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
T1_Dodo
Kali
7
0 / 2 / 0
5,197
400
1,382
10,716
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
15
15
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
0
0
3
L
Khepri
 
Khepri
2
0
2
3
W
Thor
2
2
1
1.25
W
0
5
1
0.1
L
Kukulkan
1
3
0
0.33
L
Medusa
Maltazor71
Medusa
9
2
1
4.75
L
Kali
T1_Dodo
Kali
0
2
0
0
W
Nu Wa
tomihd86
Nu Wa
1
1
4
3
W
Xbalanque
vVv TALONZ6969
Xbalanque
0
5
1
0.1
W
Arachne
xelamor4
Arachne
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,791
Damage
27,050
51,671
Taken
44,786
20,785
Mitigated
20,752
13,691
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,215
1,138
0
1,083
8,586
6,584
0
919
7,667
0
52,415
L
Khepri
 
Khepri
4,110
645
0
2,272
7,692
4,012
0
2,709
4,983
15,084
0
W
Thor
3,235
215
0
2,164
7,684
2,802
229
196
7,488
0
57,122
W
2,905
816
0
3,168
14,635
6,149
15
841
13,794
28,747
0
L
Kukulkan
5,002
348
0
1,832
7,705
2,742
0
2,335
5,370
50,131
0
L
Medusa
Maltazor71
Medusa
12,341
5,805
0
1,710
10,087
3,978
790
1,863
8,224
0
53,768
L
Kali
T1_Dodo
Kali
1,382
648
0
2,345
10,716
3,436
0
1,663
9,053
0
27,773
W
Nu Wa
tomihd86
Nu Wa
6,584
1,090
0
500
7,388
2,632
0
4,616
2,772
46,755
0
W
Xbalanque
vVv TALONZ6969
Xbalanque
7,705
4,587
56
3,517
11,658
4,094
496
2,112
9,546
0
37,606
W
Arachne
xelamor4
Arachne
5,362
3,742
0
4,286
10,306
5,108
511
1,347
8,959
0
72,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,319
Gold Earned
31,448
394
Minions Killed
278
0
Camps Cleared
0
1,224,086
Distance Traveled
1,182,313
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,088
545
82
6
0
261,045
1
L
Khepri
5,817
447
18
1
0
251,351
5
W
Thor
8,111
624
106
8
0
262,536
2
W
Charon
5,644
434
26
2
0
225,409
0
L
Kukulkan
5,952
458
73
6
0
243,586
0
L
Medusa
7,394
569
64
5
0
202,884
0
L
Kali
5,197
400
41
3
0
223,447
0
W
Nu Wa
7,242
557
94
7
0
236,403
2
W
Xbalanque
6,145
473
67
5
0
224,221
0
W
Arachne
8,177
629
101
8
0
275,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role