Player Matchup

Cthulhu
Cthulhu
LekingBucheron
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,227 Elo+
Party 1
Raijin
Raijin
Necris_LocktreYT
Raijin
Level 79
God Stats
0W - 1L
1,713 SR
Queue Stats
39W - 81L
1,303 Elo+
Party 1
Fenrir
Fenrir
RattlyWall4
Fenrir
Level 12
God Stats
0W - 6L
1,511 SR
Queue Stats
0W - 10L
1,030 Elo+
Party 1
Chang'e
Chang'e
WOLFxSQUAD
Chang'e
Level 65
God Stats
11W - 18L
1,363 SR
Queue Stats
66W - 113L
1,357 Elo+
Party 1
Neith
Neith
ZuRN_hades666
Neith
Level 65
God Stats
3W - 9L
1,730 SR
Queue Stats
19W - 46L
1,294 Elo+
Party 1
Team Averages
Level 46
1,563 SR
1,242 Elo+

VS

Team Averages
Level 69
1,524 SR
1,358 Elo+
Thanatos
Thanatos
Itachuin
Thanatos
Level 67
God Stats
103W - 75L
1,562 SR
Queue Stats
175W - 164L
1,472 Elo+
Solo
Zeus
Zeus
Pervy_Genjutsu
Zeus
Level 27
God Stats
12W - 14L
1,480 SR
Queue Stats
32W - 41L
1,384 Elo+
Party 2
Achilles
Achilles
Prophet2Andres
Achilles
Level 104
God Stats
6W - 8L
1,610 SR
Queue Stats
77W - 99L
1,366 Elo+
Party 2
Martichoras
Martichoras
josu23diez
Martichoras
Level 41
God Stats
1W - 0L
1,489 SR
Queue Stats
1W - 4L
1,142 Elo+
Solo
Ares
Ares
vva1ker
Ares
Level 107
God Stats
15W - 14L
1,481 SR
Queue Stats
104W - 102L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,320
438
6,124
17,578
7,644
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 1 / 2
9,445
497
4,566
8,161
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
15
2 / 1 / 1
9,287
489
3,646
14,272
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
WOLFxSQUAD
Chang'e
16
0 / 3 / 0
9,483
499
9,105
13,066
4,863
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 8 / 3
7,838
413
4,984
15,805
4,947
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Itachuin
Thanatos
16
12 / 1 / 3
10,788
568
19,810
16,006
6,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 3 / 3
8,804
463
6,739
8,017
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
17
2 / 0 / 2
9,211
485
8,855
16,566
18,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Martichoras
josu23diez
Martichoras
1
0 / 0 / 0
3,732
196
0
0
0
Ares
vva1ker
Ares
16
3 / 1 / 5
9,401
495
11,197
14,514
14,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
17
17
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Itachuin
Thanatos
12
1
3
13.5
L
1
4
1
0.38
L
1
1
2
2
W
0
3
3
0.5
W
Achilles
2
0
2
3
L
Fenrir
2
1
1
2.5
L
Chang'e
WOLFxSQUAD
Chang'e
0
3
0
0
L
1
8
3
0.31
W
Martichoras
josu23diez
Martichoras
0
0
0
0
W
Ares
vva1ker
Ares
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,425
Damage
46,601
68,882
Taken
55,103
26,408
Mitigated
42,797
17,159
Healing
24,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Itachuin
Thanatos
19,810
4,279
0
13,728
16,006
6,847
726
2,921
13,085
0
91,328
L
6,124
1,372
0
3,563
17,578
7,644
488
8,702
8,876
33,301
0
L
4,566
45
0
2,481
8,161
2,897
174
3,973
4,124
66,922
0
W
6,739
159
0
1,305
8,017
2,902
219
2,599
5,418
65,935
0
W
Achilles
8,855
1,026
0
4,497
16,566
18,789
0
8,747
7,819
558
66,065
L
Fenrir
3,646
1,027
0
2,307
14,272
6,057
294
1,265
12,975
0
77,857
L
Chang'e
WOLFxSQUAD
Chang'e
9,105
1,936
150
6,606
13,066
4,863
635
329
12,726
59,550
0
L
4,984
2,775
0
2,052
15,805
4,947
797
3,864
11,858
0
38,269
W
Martichoras
josu23diez
Martichoras
0
0
0
0
0
0
0
0
0
0
0
W
Ares
vva1ker
Ares
11,197
835
0
4,809
14,514
14,259
208
5,528
8,986
50,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,373
Gold Earned
41,936
417
Minions Killed
386
0
Camps Cleared
0
1,790,249
Distance Traveled
1,477,178
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,788
568
106
6
0
443,625
4
L
Cthulhu
8,320
438
56
3
0
356,634
0
L
Raijin
9,445
497
119
6
0
349,731
0
W
Zeus
8,804
463
115
6
0
332,678
0
W
Achilles
9,211
485
95
5
0
362,889
0
L
Fenrir
9,287
489
102
5
0
410,073
0
L
Chang'e
9,483
499
95
5
0
310,879
1
L
Neith
7,838
413
45
2
0
362,932
2
W
Martichoras
3,732
196
1
0
0
0
0
W
Ares
9,401
495
69
4
0
337,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role