Player Matchup

Mercury
Mercury
MaliciousMonkey6
Mercury
Level 86
God Stats
12W - 6L
1,604 SR
Queue Stats
166W - 139L
1,433 Elo+
Party 3
Martichoras
Martichoras
Panorc
Martichoras
Level 51
God Stats
1W - 0L
1,522 SR
Queue Stats
1W - 1L
1,274 Elo+
Solo
Zeus
Zeus
Sqruandler
Zeus
Level 54
God Stats
6W - 9L
1,368 SR
Queue Stats
67W - 74L
1,433 Elo+
Party 2
Artio
Artio
dashth1st
Artio
Level 81
God Stats
4W - 1L
1,773 SR
Queue Stats
141W - 130L
1,411 Elo+
Party 3
Hercules
Hercules
pandaplayer2
Hercules
Level 62
God Stats
11W - 6L
1,500 SR
Queue Stats
189W - 181L
1,439 Elo+
Party 2
Team Averages
Level 67
1,553 SR
1,398 Elo+

VS

Team Averages
Level 120
1,438 SR
1,447 Elo+
Thor
Thor
Flookii11
Thor
Level 108
God Stats
10W - 20L
1,549 SR
Queue Stats
386W - 439L
1,443 Elo+
Party 1
Martichoras
Martichoras
G0ld3nn-_-
Martichoras
Level 127
God Stats
25W - 23L
1,614 SR
Queue Stats
316W - 359L
1,415 Elo+
Party 1
Anubis
Anubis
LLV37
Anubis
Level 143
God Stats
7W - 15L
1,360 SR
Queue Stats
619W - 590L
1,463 Elo+
Solo
Ganesha
Ganesha
Z_MonkeyD_Garp_Z
Ganesha
Level 145
God Stats
6W - 10L
1,207 SR
Queue Stats
177W - 192L
1,438 Elo+
Party 1
Hades
Hades
dinostrike1
Hades
Level 78
God Stats
7W - 9L
1,463 SR
Queue Stats
165W - 164L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
9,062
647
4,545
9,616
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Martichoras
Panorc
Martichoras
13
0 / 1 / 1
7,526
538
6,101
9,928
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 1
7,603
543
9,853
5,612
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
dashth1st
Artio
11
1 / 2 / 3
7,203
515
3,841
9,845
6,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hercules
pandaplayer2
Hercules
14
6 / 2 / 2
9,023
645
9,283
11,436
10,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 2 / 2
6,496
464
4,356
7,698
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
G0ld3nn-_-
Martichoras
12
1 / 2 / 1
6,584
470
7,362
8,943
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
LLV37
Anubis
11
2 / 4 / 0
6,859
490
3,488
8,043
3,884
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 1 / 3
6,528
466
1,627
8,514
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 6 / 2
7,525
538
7,812
11,407
5,692
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
15
Kills
7
7
Deaths
15
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
2
2
2
1.5
L
Martichoras
G0ld3nn-_-
Martichoras
1
2
1
0.75
L
Anubis
LLV37
Anubis
2
4
0
0.5
W
4
0
2
5
W
Martichoras
Panorc
Martichoras
0
1
1
0.5
W
4
2
1
2.25
L
0
1
3
1.5
W
Artio
dashth1st
Artio
1
2
3
1.25
L
2
6
2
0.5
W
Hercules
pandaplayer2
Hercules
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,623
Damage
24,645
46,437
Taken
44,605
27,139
Mitigated
23,786
13,720
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,356
762
0
543
7,698
3,161
0
3,415
4,283
0
29,445
L
Martichoras
G0ld3nn-_-
Martichoras
7,362
3,641
0
3,626
8,943
4,178
0
915
8,028
0
52,604
L
Anubis
LLV37
Anubis
3,488
0
0
2,154
8,043
3,884
0
5,896
2,100
46,583
0
W
4,545
2,233
0
250
9,616
4,274
0
361
9,255
0
96,821
W
Martichoras
Panorc
Martichoras
6,101
2,119
0
2,640
9,928
4,481
764
1,028
8,900
0
66,814
W
9,853
551
0
688
5,612
1,961
220
2,643
2,969
49,732
0
L
1,627
282
0
2,621
8,514
6,871
0
2,619
5,746
15,323
0
W
Artio
dashth1st
Artio
3,841
424
2,146
3,682
9,845
6,201
160
2,686
7,159
15,146
0
L
7,812
805
120
2,770
11,407
5,692
57
849
10,024
42,379
0
W
Hercules
pandaplayer2
Hercules
9,283
2,657
0
4,314
11,436
10,222
477
6,209
5,227
0
58,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,417
Gold Earned
33,992
474
Minions Killed
305
0
Camps Cleared
0
1,410,131
Distance Traveled
1,276,430
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,496
464
43
3
0
294,522
0
L
Martichoras
6,584
470
98
7
0
242,040
3
L
Anubis
6,859
490
92
7
0
233,574
1
W
Mercury
9,062
647
139
10
0
351,990
0
W
Martichoras
7,526
538
121
9
0
253,980
0
W
Zeus
7,603
543
96
7
0
251,148
0
L
Ganesha
6,528
466
1
0
0
242,372
6
W
Artio
7,203
515
18
1
0
292,538
0
L
Hades
7,525
538
71
5
0
263,922
0
W
Hercules
9,023
645
100
7
0
260,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role