Player Matchup

Chaac
Chaac
I_AMHE3IA_I
Chaac
Level 137
God Stats
4W - 3L
1,439 SR
Queue Stats
325W - 345L
1,516 Elo+
Solo
Sol
Sol
Ingroose
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 63L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
PKJ00
Baron Samedi
Level 149
God Stats
3W - 1L
1,804 SR
Queue Stats
124W - 144L
1,472 Elo+
Party 1
Skadi
Skadi
Sonofajeffer
Skadi
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 138L
1,485 Elo+
Solo
Hou Yi
Hou Yi
dukewicked
Hou Yi
Level 240
God Stats
10W - 12L
1,451 SR
Queue Stats
923W - 956L
1,478 Elo+
Party 1
Team Averages
Level 147
1,539 SR
1,483 Elo+

VS

Team Averages
Level 122
1,370 SR
1,511 Elo+
Charon
Charon
Allspotter
Charon
Level 127
God Stats
2W - 1L
1,401 SR
Queue Stats
119W - 124L
1,535 Elo+
Solo
Janus
Janus
OutpatSteakhaus
Janus
Level 117
God Stats
12W - 13L
1,383 SR
Queue Stats
541W - 577L
1,478 Elo+
Party 2
Baron Samedi
Baron Samedi
anty-up
Baron Samedi
Level 146
God Stats
9W - 4L
1,400 SR
Queue Stats
403W - 396L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
fromance
Gilgamesh
Level 121
God Stats
10W - 7L
1,466 SR
Queue Stats
507W - 518L
1,480 Elo+
Party 2
Chernobog
Chernobog
ilvcrocsnbatman
Chernobog
Level 101
God Stats
1W - 3L
1,200 SR
Queue Stats
85W - 76L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
8,124
903
8,316
16,515
14,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

1
0 / 0 / 0
2,520
280
0
0
0
Baron Samedi
PKJ00
Baron Samedi
13
1 / 5 / 8
7,371
819
6,839
10,789
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 7
7,668
852
7,954
6,527
3,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
dukewicked
Hou Yi
15
6 / 3 / 5
8,271
919
9,908
6,957
3,258
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Allspotter
Charon
15
4 / 2 / 6
9,132
1,015
9,028
11,616
15,176
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 2 / 10
7,711
857
4,892
5,740
2,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
anty-up
Baron Samedi
15
2 / 1 / 7
8,358
929
6,984
6,400
3,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
fromance
Gilgamesh
12
1 / 3 / 7
7,191
799
6,577
10,110
10,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
ilvcrocsnbatman
Chernobog
13
5 / 4 / 3
8,246
916
6,100
8,322
4,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
12
Kills
12
15
Deaths
12
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Charon
Allspotter
Charon
4
2
6
3.5
L
2
4
7
1.38
L
0
0
0
0
W
0
2
10
2.5
L
Baron Samedi
PKJ00
Baron Samedi
1
5
8
1
L
3
3
7
2.17
W
Baron Samedi
anty-up
Baron Samedi
2
1
7
5.5
L
Hou Yi
dukewicked
Hou Yi
6
3
5
2.83
W
Gilgamesh
fromance
Gilgamesh
1
3
7
1.5
W
Chernobog
ilvcrocsnbatman
Chernobog
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,017
Damage
33,581
40,788
Taken
42,188
26,297
Mitigated
35,694
11,461
Healing
13,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Allspotter
Charon
9,028
464
988
2,871
11,616
15,176
479
2,497
9,119
18,892
0
L
8,316
1,097
788
6,847
16,515
14,313
0
6,704
9,401
0
18,150
L
0
0
0
0
0
0
0
0
0
0
0
W
4,892
820
441
821
5,740
2,519
1,500
1,028
4,712
10,518
0
L
Baron Samedi
PKJ00
Baron Samedi
6,839
434
1,532
1,219
10,789
5,726
35
6,683
4,068
12,742
0
L
7,954
2,789
0
208
6,527
3,000
971
3,762
2,724
0
18,451
W
Baron Samedi
anty-up
Baron Samedi
6,984
400
3,464
2,576
6,400
3,784
789
371
6,029
22,123
0
L
Hou Yi
dukewicked
Hou Yi
9,908
4,059
68
799
6,957
3,258
732
3,755
3,076
0
20,634
W
Gilgamesh
fromance
Gilgamesh
6,577
527
865
970
10,110
10,094
457
1,592
8,518
0
11,378
W
Chernobog
ilvcrocsnbatman
Chernobog
6,100
4,593
274
729
8,322
4,121
894
1,351
6,971
0
11,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,954
Gold Earned
40,638
93
Minions Killed
94
0
Camps Cleared
0
630,252
Distance Traveled
846,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,132
1,015
13
1
0
162,615
0
L
Chaac
8,124
903
25
3
0
171,672
0
L
Sol
2,520
280
0
0
0
0
0
W
Janus
7,711
857
23
3
0
173,534
0
L
Baron Samedi
7,371
819
21
2
0
157,255
0
L
Skadi
7,668
852
20
2
0
139,867
0
W
Baron Samedi
8,358
929
37
4
0
174,642
0
L
Hou Yi
8,271
919
27
3
0
161,458
0
W
Gilgamesh
7,191
799
11
1
0
181,177
0
W
Chernobog
8,246
916
10
1
0
154,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role