Player Matchup

Kali
Kali
Chorak
Kali
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 43L
1,462 Elo+
Solo
Osiris
Osiris
CloseCheese5354
Osiris
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 115L
1,400 Elo+
Solo
Poseidon
Poseidon
LightningSurge15
Poseidon
Level 125
God Stats
2W - 1L
1,624 SR
Queue Stats
99W - 126L
1,357 Elo+
Party 1
Martichoras
Martichoras
Vampses
Martichoras
Level 114
God Stats
6W - 10L
1,207 SR
Queue Stats
748W - 776L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bwheezey
Ah Muzen Cab
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Party 1
Team Averages
Level 104
1,466 SR
1,439 Elo+

VS

Team Averages
Level 77
1,594 SR
1,394 Elo+
Tyr
Tyr
AceDinosaur8346
Tyr
Level 67
God Stats
2W - 1L
1,694 SR
Queue Stats
409W - 377L
1,364 Elo+
Solo
Da Ji
Da Ji
Cnut207
Da Ji
Level 67
God Stats
1W - 4L
1,475 SR
Queue Stats
264W - 251L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
DonatedWarf45
Gilgamesh
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,391 Elo+
Solo
Hou Yi
Hou Yi
Jammies97
Hou Yi
Level 29
God Stats
2W - 1L
1,800 SR
Queue Stats
92W - 113L
1,382 Elo+
Solo
Charybdis
Charybdis
RumHamMcPoyl
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Chorak
Kali
18
3 / 5 / 18
10,816
773
9,887
14,510
11,172
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
12 / 1 / 12
12,938
924
13,114
12,814
19,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 6 / 18
11,226
802
16,895
11,812
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Martichoras
Vampses
Martichoras
17
5 / 2 / 9
10,569
755
8,709
9,807
5,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
bwheezey
Ah Muzen Cab
19
4 / 1 / 19
11,038
788
18,714
11,992
6,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 9
9,820
701
7,601
18,953
19,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
Cnut207
Da Ji
17
7 / 6 / 4
10,106
722
16,622
14,318
8,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
DonatedWarf45
Gilgamesh
16
3 / 7 / 7
9,456
675
11,751
18,512
24,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Jammies97
Hou Yi
16
1 / 7 / 9
9,105
650
10,854
15,117
6,949
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
RumHamMcPoyl
Charybdis
17
3 / 5 / 2
10,063
719
5,719
11,386
4,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
46
29
Kills
15
15
Deaths
29
76
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
W
Kali
Chorak
Kali
3
5
18
2.4
W
12
1
12
18
L
Da Ji
Cnut207
Da Ji
7
6
4
1.5
L
Gilgamesh
DonatedWarf45
Gilgamesh
3
7
7
0.93
L
Hou Yi
Jammies97
Hou Yi
1
7
9
0.79
W
5
6
18
2.33
L
Charybdis
RumHamMcPoyl
Charybdis
3
5
2
0.8
W
Martichoras
Vampses
Martichoras
5
2
9
4.75
W
Ah Muzen Cab
bwheezey
Ah Muzen Cab
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,319
Damage
52,547
60,935
Taken
78,286
46,800
Mitigated
64,093
18,819
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,601
294
1,384
2,316
18,953
19,746
0
3,617
15,014
0
24,995
W
Kali
Chorak
Kali
9,887
4,792
255
3,967
14,510
11,172
1,138
464
13,762
0
16,338
W
13,114
4,011
1,824
3,851
12,814
19,203
759
375
12,295
432
26,795
L
Da Ji
Cnut207
Da Ji
16,622
1,628
1,845
1,035
14,318
8,511
0
3,793
10,231
0
22,299
L
Gilgamesh
DonatedWarf45
Gilgamesh
11,751
1,711
320
1,186
18,512
24,163
0
5,161
12,949
2,123
17,738
L
Hou Yi
Jammies97
Hou Yi
10,854
5,009
685
1,276
15,117
6,949
0
2,874
11,898
0
28,099
W
16,895
1,643
1,091
2,512
11,812
4,150
777
262
11,214
27,805
0
L
Charybdis
RumHamMcPoyl
Charybdis
5,719
3,171
2,428
2,268
11,386
4,724
0
1,635
9,619
0
16,216
W
Martichoras
Vampses
Martichoras
8,709
1,558
1,020
1,903
9,807
5,812
445
270
9,393
0
28,377
W
Ah Muzen Cab
bwheezey
Ah Muzen Cab
18,714
6,198
952
1,444
11,992
6,463
1,230
32
11,911
0
37,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,587
Gold Earned
48,550
164
Minions Killed
167
0
Camps Cleared
0
1,374,095
Distance Traveled
1,193,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,820
701
48
3
0
265,403
0
W
Kali
10,816
773
16
1
0
285,757
0
W
Osiris
12,938
924
34
2
0
274,291
0
L
Da Ji
10,106
722
13
1
0
270,667
0
L
Gilgamesh
9,456
675
16
1
0
223,498
0
L
Hou Yi
9,105
650
62
4
0
239,610
0
W
Poseidon
11,226
802
30
2
0
274,629
0
L
Charybdis
10,063
719
28
2
0
194,030
0
W
Martichoras
10,569
755
38
3
0
258,237
0
W
Ah Muzen Cab
11,038
788
46
3
0
281,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role