Player Matchup

Horus
Horus
 
Horus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CritFenOnly
Zeus
Level 110
God Stats
12W - 5L
1,376 SR
Queue Stats
226W - 200L
1,588 Elo+
Party 1
Sylvanus
Sylvanus
OnlySet
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 17L
1,671 Elo+
Party 1
Bakasura
Bakasura
SockCon
Bakasura
Level 105
God Stats
3W - 0L
1,788 SR
Queue Stats
87W - 81L
1,461 Elo+
Solo
Martichoras
Martichoras
Zerdalias
Martichoras
Level 101
God Stats
7W - 3L
1,705 SR
Queue Stats
436W - 398L
1,539 Elo+
Solo
Team Averages
Level 77
1,574 SR
1,552 Elo+

VS

Team Averages
Level 108
1,432 SR
1,527 Elo+
Fenrir
Fenrir
Grumplupagous
Fenrir
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 73L
1,464 Elo+
Solo
Athena
Athena
User78
Athena
Level 109
God Stats
30W - 38L
1,489 SR
Queue Stats
296W - 306L
1,491 Elo+
Solo
Merlin
Merlin
ixpluto
Merlin
Level 89
God Stats
4W - 9L
1,277 SR
Queue Stats
97W - 68L
1,595 Elo+
Party 2
Freya
Freya
vAfricanRebel
Freya
Level 104
God Stats
59W - 42L
1,595 SR
Queue Stats
251W - 212L
1,556 Elo+
Solo
Vamana
Vamana
zach_cowboys
Vamana
Level 121
God Stats
0W - 1L
1,298 SR
Queue Stats
109W - 91L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
1
0 / 0 / 0
1,917
192
0
0
0
11
1 / 0 / 1
6,384
638
4,583
3,848
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
OnlySet
Sylvanus
11
1 / 1 / 0
6,040
604
6,501
10,408
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
SockCon
Bakasura
10
1 / 1 / 0
5,572
557
2,402
8,917
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
Zerdalias
Martichoras
10
0 / 0 / 1
5,617
562
3,824
4,932
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,251
525
3,186
8,726
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
User78
Athena
7
0 / 0 / 0
4,721
472
1,484
6,001
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
ixpluto
Merlin
8
0 / 0 / 0
5,098
510
3,280
3,506
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 0
5,273
527
1,402
5,041
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
10
1 / 0 / 0
5,545
555
4,622
7,710
4,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
2
2
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
0
0
W
1
0
1
1.5
L
1
2
0
0.5
W
Sylvanus
OnlySet
Sylvanus
1
1
0
1
W
Bakasura
SockCon
Bakasura
1
1
0
1
L
Athena
User78
Athena
0
0
0
0
W
Martichoras
Zerdalias
Martichoras
0
0
1
0.5
L
Merlin
ixpluto
Merlin
0
0
0
0
L
0
1
0
0
L
Vamana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,310
Damage
13,974
28,105
Taken
30,984
12,229
Mitigated
14,819
12,278
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
W
4,583
466
0
1,250
3,848
1,070
0
1,582
1,962
45,163
0
L
3,186
486
0
963
8,726
3,334
0
1,196
7,195
0
33,182
W
Sylvanus
OnlySet
Sylvanus
6,501
2,708
88
7,392
10,408
6,138
0
323
10,085
44,503
0
W
Bakasura
SockCon
Bakasura
2,402
1,973
0
1,937
8,917
3,229
0
1,680
7,081
0
33,020
L
Athena
User78
Athena
1,484
688
0
1,891
6,001
3,542
0
821
5,180
13,392
0
W
Martichoras
Zerdalias
Martichoras
3,824
1,111
0
1,611
4,932
1,792
0
1,925
2,811
0
50,759
L
Merlin
ixpluto
Merlin
3,280
155
0
1,588
3,506
1,199
0
888
2,618
34,661
0
L
1,402
354
0
2,316
5,041
1,950
0
2,970
2,071
33,996
0
L
Vamana
4,622
2,589
0
2,428
7,710
4,794
0
5,209
2,501
0
34,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,530
Gold Earned
25,888
329
Minions Killed
272
0
Camps Cleared
0
773,467
Distance Traveled
1,000,538
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
1,917
192
0
0
0
0
0
W
Zeus
6,384
638
95
10
0
228,928
0
L
Fenrir
5,251
525
50
5
0
229,122
2
W
Sylvanus
6,040
604
74
7
0
153,803
0
W
Bakasura
5,572
557
76
8
0
205,923
1
L
Athena
4,721
472
18
2
0
203,140
0
W
Martichoras
5,617
562
84
8
0
184,813
0
L
Merlin
5,098
510
76
8
0
167,739
2
L
Freya
5,273
527
71
7
0
187,297
1
L
Vamana
5,545
555
57
6
0
213,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role