Player Matchup

Anubis
Anubis
FeloniousDust
Anubis
Level 37
God Stats
2W - 1L
1,702 SR
Queue Stats
5W - 13L
1,328 Elo+
Party 2
Sylvanus
Sylvanus
JuicyG3RMS
Sylvanus
Level 127
God Stats
2W - 2L
1,180 SR
Queue Stats
44W - 63L
1,475 Elo+
Party 2
Janus
Janus
WyvernWraith7
Janus
Level 126
God Stats
4W - 1L
1,490 SR
Queue Stats
225W - 238L
1,489 Elo+
Solo
Merlin
Merlin
bilboswaggins65
Merlin
Level 105
God Stats
2W - 1L
1,410 SR
Queue Stats
10W - 16L
1,445 Elo+
Party 2
Ishtar
Ishtar
iiSE7EN
Ishtar
Level 144
God Stats
1W - 0L
1,498 SR
Queue Stats
56W - 58L
1,433 Elo+
Party 2
Team Averages
Level 108
1,456 SR
1,434 Elo+

VS

Team Averages
Level 96
1,462 SR
1,514 Elo+
Pele
Pele
BOOMERANG-PR
Pele
Level 154
God Stats
4W - 3L
1,431 SR
Queue Stats
327W - 339L
1,425 Elo+
Solo
Rama
Rama
Kenthreetimes
Rama
Level 6
God Stats
0W - 1L
1,288 SR
Queue Stats
4W - 3L
1,718 Elo+
Party 1
Cabrakan
Cabrakan
Lord-_-Hermann
Cabrakan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,399 Elo+
Solo
Scylla
Scylla
Potato-Lord27388
Scylla
Level 106
God Stats
6W - 10L
1,589 SR
Queue Stats
104W - 90L
1,520 Elo+
Party 1
Cliodhna
Cliodhna
chaddy_x558
Cliodhna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 65L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 2
8,047
575
6,468
6,912
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
JuicyG3RMS
Sylvanus
12
3 / 0 / 5
7,184
513
6,323
7,367
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 1 / 5
8,301
593
8,710
6,767
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 5
7,086
506
6,591
4,270
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
iiSE7EN
Ishtar
12
5 / 0 / 4
7,661
547
9,105
6,257
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,076
577
3,701
14,678
5,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 5 / 0
5,283
377
1,064
10,448
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
9
0 / 5 / 0
6,029
431
2,519
14,485
13,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 0
7,484
535
2,788
8,350
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
chaddy_x558
Cliodhna
10
0 / 5 / 2
5,917
423
5,373
11,739
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
17
Kills
2
3
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
6
1
2
7
W
Sylvanus
JuicyG3RMS
Sylvanus
3
0
5
5.5
L
0
5
0
0
L
Cabrakan
0
5
0
0
L
1
1
0
1
W
2
1
5
4.5
W
1
1
5
3.5
L
Cliodhna
chaddy_x558
Cliodhna
0
5
2
0.2
W
Ishtar
iiSE7EN
Ishtar
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,197
Damage
15,445
31,573
Taken
59,700
14,389
Mitigated
29,895
13,786
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,701
485
0
4,693
14,678
5,560
0
6,565
7,687
0
73,601
W
6,468
451
0
3,435
6,912
3,244
218
914
5,998
61,382
0
W
Sylvanus
JuicyG3RMS
Sylvanus
6,323
1,354
2,079
3,294
7,367
4,841
339
2,509
4,858
26,807
0
L
1,064
939
0
1,600
10,448
3,162
358
4,614
5,778
0
25,932
L
Cabrakan
2,519
179
0
2,608
14,485
13,475
0
6,505
7,948
21,806
0
L
2,788
450
0
500
8,350
3,350
0
4,547
3,803
64,777
0
W
8,710
447
0
2,205
6,767
2,546
576
297
6,470
64,268
0
W
6,591
52
0
516
4,270
1,373
92
986
3,284
46,068
0
L
Cliodhna
chaddy_x558
Cliodhna
5,373
809
0
1,009
11,739
4,348
0
5,320
6,392
0
40,214
W
Ishtar
iiSE7EN
Ishtar
9,105
5,313
0
2,257
6,257
2,385
1,069
601
5,656
0
51,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,279
Gold Earned
32,789
380
Minions Killed
375
0
Camps Cleared
0
1,338,891
Distance Traveled
1,354,040
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,076
577
116
8
0
294,902
2
W
Anubis
8,047
575
88
6
0
283,366
6
W
Sylvanus
7,184
513
33
2
0
255,068
1
L
Rama
5,283
377
35
3
0
246,852
0
L
Cabrakan
6,029
431
27
2
0
256,869
3
L
Scylla
7,484
535
140
10
0
264,985
0
W
Janus
8,301
593
114
8
0
266,367
0
W
Merlin
7,086
506
84
6
0
280,264
1
L
Cliodhna
5,917
423
57
4
0
290,432
0
W
Ishtar
7,661
547
61
4
0
253,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role