Player Matchup

Mercury
Mercury
BomTomdaBil1325
Mercury
Level 141
God Stats
10W - 10L
1,570 SR
Queue Stats
475W - 509L
1,472 Elo+
Solo
Loki
Loki
Cascascade
Loki
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 75L
1,440 Elo+
Party 2
Chaac
Chaac
GlizzySpEsH
Chaac
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,448 Elo+
Solo
Nemesis
Nemesis
TTmack96
Nemesis
Level 127
God Stats
3W - 8L
1,388 SR
Queue Stats
269W - 290L
1,481 Elo+
Solo
Thanatos
Thanatos
akmed420terror
Thanatos
Level 144
God Stats
0W - 5L
939 SR
Queue Stats
119W - 131L
1,426 Elo+
Party 2
Team Averages
Level 121
1,379 SR
1,453 Elo+

VS

Team Averages
Level 68
1,431 SR
1,280 Elo+
Charybdis
Charybdis
CaRTo0Ns
Charybdis
Level 100
God Stats
2W - 0L
1,133 SR
Queue Stats
76W - 90L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Over4chi3ver
Nu Wa
Level 155
God Stats
2W - 2L
1,523 SR
Queue Stats
336W - 356L
1,357 Elo+
Solo
Shiva
Shiva
RiverCoat
Shiva
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,183 Elo+
Party 1
Thor
Thor
gyrodus
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,183 Elo+
Party 1
Tiamat
Tiamat
xxgodxxxxx
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 7
10,597
757
10,081
15,818
7,951
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
5 / 4 / 10
10,857
776
11,270
12,941
6,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
6,844
489
0
1,649
405
Nemesis
TTmack96
Nemesis
18
2 / 4 / 13
9,818
701
9,775
25,695
12,848
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
18
6 / 7 / 7
10,827
773
9,320
18,659
9,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaRTo0Ns
Charybdis
20
6 / 3 / 12
12,156
868
18,017
9,017
4,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 5
10,494
750
16,178
4,760
1,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
RiverCoat
Shiva
20
5 / 2 / 16
11,895
850
10,670
13,014
14,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
gyrodus
Thor
16
4 / 6 / 4
10,435
745
7,366
11,892
5,465
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
xxgodxxxxx
Tiamat
17
2 / 6 / 10
10,361
740
5,731
13,227
8,003
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
68
18
Kills
21
21
Deaths
19
37
Assists
47
Player
Kills
Deaths
Assists
KDA
L
5
6
7
1.42
W
Charybdis
CaRTo0Ns
Charybdis
6
3
12
4
L
5
4
10
2.5
L
0
0
0
0
W
4
2
5
3.25
W
Shiva
RiverCoat
Shiva
5
2
16
6.5
L
Nemesis
TTmack96
Nemesis
2
4
13
2.13
L
Thanatos
6
7
7
1.36
W
Thor
gyrodus
Thor
4
6
4
1
W
Tiamat
xxgodxxxxx
Tiamat
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,446
Damage
57,962
74,762
Taken
51,910
36,635
Mitigated
34,995
27,268
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,081
2,365
725
3,672
15,818
7,951
836
3,221
12,156
0
20,447
W
Charybdis
CaRTo0Ns
Charybdis
18,017
7,918
1,200
1,368
9,017
4,675
3,697
0
9,017
0
47,188
L
11,270
2,347
441
1,063
12,941
6,330
437
3,792
8,769
0
40,713
L
0
0
0
0
1,649
405
0
1,649
0
0
0
W
16,178
4,818
137
0
4,760
1,916
1,266
0
4,760
37,686
0
W
Shiva
RiverCoat
Shiva
10,670
1,635
1,428
3,348
13,014
14,936
711
0
13,014
118
18,807
L
Nemesis
TTmack96
Nemesis
9,775
3,044
1,971
10,871
25,695
12,848
368
7,629
17,789
0
18,213
L
Thanatos
9,320
1,395
1,156
7,369
18,659
9,101
445
5,717
12,638
0
29,788
W
Thor
gyrodus
Thor
7,366
2,248
0
0
11,892
5,465
347
0
11,892
0
11,996
W
Tiamat
xxgodxxxxx
Tiamat
5,731
975
0
1,648
13,227
8,003
911
0
13,227
12,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,943
Gold Earned
55,341
137
Minions Killed
145
0
Camps Cleared
0
1,078,469
Distance Traveled
1,254,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,597
757
28
2
0
288,978
0
W
Charybdis
12,156
868
62
4
0
234,815
0
L
Loki
10,857
776
41
3
0
280,966
0
L
Chaac
6,844
489
0
0
0
0
0
W
Nu Wa
10,494
750
34
2
0
220,557
0
W
Shiva
11,895
850
21
2
0
321,920
0
L
Nemesis
9,818
701
18
1
0
284,448
0
L
Thanatos
10,827
773
50
4
0
224,077
0
W
Thor
10,435
745
18
1
0
246,761
0
W
Tiamat
10,361
740
10
1
0
229,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role