Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
IamAmbush13
Ne Zha
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 139L
1,514 Elo+
Party 2
Cerberus
Cerberus
Tyran01
Cerberus
Level 47
God Stats
16W - 18L
1,436 SR
Queue Stats
237W - 242L
1,469 Elo+
Party 1
Chernobog
Chernobog
Zynstein
Chernobog
Level 48
God Stats
27W - 21L
1,583 SR
Queue Stats
139W - 154L
1,493 Elo+
Party 1
Charon
Charon
zehn123
Charon
Level 57
God Stats
11W - 5L
1,661 SR
Queue Stats
32W - 38L
1,493 Elo+
Party 1
Team Averages
Level 55
1,536 SR
1,494 Elo+

VS

Team Averages
Level 58
1,460 SR
1,402 Elo+
Danzaburou
Danzaburou
Demon_Pazzz
Danzaburou
Level 43
God Stats
4W - 8L
1,199 SR
Queue Stats
91W - 117L
1,371 Elo+
Solo
Jormungandr
Jormungandr
Macal02
Jormungandr
Level 32
God Stats
4W - 14L
1,272 SR
Queue Stats
43W - 63L
1,341 Elo+
Party 3
Scylla
Scylla
Scamp91
Scylla
Level 83
God Stats
1W - 4L
1,694 SR
Queue Stats
75W - 71L
1,514 Elo+
Solo
Lancelot
Lancelot
Zuniderer
Lancelot
Level 43
God Stats
12W - 17L
1,276 SR
Queue Stats
50W - 72L
1,332 Elo+
Party 3
Achilles
Achilles
weret35
Achilles
Level 90
God Stats
2W - 1L
1,859 SR
Queue Stats
59W - 60L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
4 / 0 / 4
10,630
625
6,168
4,402
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
17
6 / 0 / 3
9,860
580
9,214
14,413
6,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Tyran01
Cerberus
16
3 / 1 / 2
9,887
582
7,483
12,504
11,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Zynstein
Chernobog
14
3 / 3 / 4
8,278
487
12,590
13,991
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
zehn123
Charon
13
0 / 1 / 4
8,402
494
3,574
10,121
8,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Demon_Pazzz
Danzaburou
12
2 / 4 / 1
7,620
448
5,920
11,978
4,850
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Macal02
Jormungandr
14
2 / 2 / 2
8,064
474
9,841
12,908
6,922
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
Scamp91
Scylla
13
0 / 4 / 0
7,690
452
3,464
10,209
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
Zuniderer
Lancelot
13
0 / 3 / 1
7,368
433
3,494
11,802
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
weret35
Achilles
14
1 / 3 / 0
8,761
515
8,213
15,726
7,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
5
5
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
4
6
L
Danzaburou
Demon_Pazzz
Danzaburou
2
4
1
0.63
W
Ne Zha
6
0
3
7.5
L
Jormungandr
Macal02
Jormungandr
2
2
2
1.5
L
Scylla
Scamp91
Scylla
0
4
0
0
W
Cerberus
Tyran01
Cerberus
3
1
2
4
L
Lancelot
Zuniderer
Lancelot
0
3
1
0.17
W
Chernobog
Zynstein
Chernobog
3
3
4
1.67
L
Achilles
weret35
Achilles
1
3
0
0.33
W
Charon
zehn123
Charon
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,029
Damage
30,932
55,431
Taken
62,623
34,490
Mitigated
26,960
16,314
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,168
1,359
0
1,574
4,402
1,759
212
1,942
2,332
95,669
0
L
Danzaburou
Demon_Pazzz
Danzaburou
5,920
3,036
0
4,077
11,978
4,850
729
2,217
9,761
0
39,229
W
Ne Zha
9,214
2,668
0
3,910
14,413
6,507
0
1,352
13,021
0
98,181
L
Jormungandr
Macal02
Jormungandr
9,841
1,944
0
3,156
12,908
6,922
315
2,070
10,838
63,310
0
L
Scylla
Scamp91
Scylla
3,464
391
0
1,474
10,209
2,943
0
3,404
6,805
58,410
0
W
Cerberus
Tyran01
Cerberus
7,483
471
0
3,127
12,504
11,278
600
0
12,504
69,077
313
L
Lancelot
Zuniderer
Lancelot
3,494
751
0
702
11,802
4,805
0
2,065
9,737
0
58,269
W
Chernobog
Zynstein
Chernobog
12,590
7,235
0
5,027
13,991
6,238
0
5,344
8,647
0
72,018
L
Achilles
weret35
Achilles
8,213
3,219
31
5,111
15,726
7,440
0
7,156
8,570
0
65,388
W
Charon
zehn123
Charon
3,574
440
0
2,676
10,121
8,708
0
4,475
5,622
21,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,057
Gold Earned
39,503
576
Minions Killed
478
0
Camps Cleared
0
1,765,805
Distance Traveled
1,583,582
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,630
625
145
9
0
338,798
0
L
Danzaburou
7,620
448
59
3
0
297,687
0
W
Ne Zha
9,860
580
126
7
0
420,928
4
L
Jormungandr
8,064
474
93
5
0
327,928
0
L
Scylla
7,690
452
115
7
0
255,042
3
W
Cerberus
9,887
582
165
10
0
293,651
0
L
Lancelot
7,368
433
92
5
0
389,882
0
W
Chernobog
8,278
487
120
7
0
331,056
4
L
Achilles
8,761
515
119
7
0
313,043
1
W
Charon
8,402
494
20
1
0
381,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role