Player Matchup

Horus
Horus
ImTrashFr
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,510 Elo+
Party 2
Charon
Charon
Regretful_Bliss
Charon
Level 93
God Stats
4W - 3L
1,841 SR
Queue Stats
24W - 19L
1,577 Elo+
Solo
Achilles
Achilles
Thy__Slay3r
Achilles
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
152W - 154L
1,568 Elo+
Solo
Bellona
Bellona
botboiOh
Bellona
Level 48
God Stats
1W - 1L
1,757 SR
Queue Stats
44W - 52L
1,348 Elo+
Solo
He Bo
He Bo
thisgameispain
He Bo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,291 Elo+
Party 2
Team Averages
Level 41
1,620 SR
1,459 Elo+

VS

Team Averages
Level 31
1,488 SR
1,341 Elo+
Neith
Neith
CRCChepe
Neith
Level 27
God Stats
1W - 2L
1,537 SR
Queue Stats
25W - 34L
1,349 Elo+
Solo
King Arthur
King Arthur
Maferr2603
King Arthur
Level 12
God Stats
0W - 1L
1,345 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
SrOxidoFerroso
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
darkdevil9818
Zhong Kui
Level 38
God Stats
0W - 1L
1,442 SR
Queue Stats
1W - 5L
1,215 Elo+
Party 1
Ah Puch
Ah Puch
poseidon9930
Ah Puch
Level 58
God Stats
0W - 1L
1,615 SR
Queue Stats
1W - 5L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ImTrashFr
Horus
16
6 / 1 / 12
9,898
825
8,132
16,009
17,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 4 / 14
8,949
746
6,155
11,733
9,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Thy__Slay3r
Achilles
17
4 / 2 / 12
9,625
802
9,398
15,312
16,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
botboiOh
Bellona
16
3 / 3 / 13
9,420
785
8,864
15,790
16,898
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
14 / 5 / 8
11,700
975
21,231
14,915
7,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CRCChepe
Neith
17
7 / 3 / 2
10,404
867
14,707
11,875
5,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Maferr2603
King Arthur
14
1 / 6 / 8
8,504
709
7,025
14,517
12,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 8 / 2
7,834
653
8,199
11,363
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
darkdevil9818
Zhong Kui
15
4 / 7 / 3
9,373
781
9,980
13,512
7,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
poseidon9930
Ah Puch
15
3 / 5 / 6
8,874
740
12,917
9,783
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
36
29
Kills
15
15
Deaths
29
59
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
CRCChepe
Neith
7
3
2
2.67
W
Horus
ImTrashFr
Horus
6
1
12
12
L
King Arthur
Maferr2603
King Arthur
1
6
8
0.83
W
2
4
14
2.25
L
0
8
2
0.13
W
Achilles
Thy__Slay3r
Achilles
4
2
12
5
W
Bellona
botboiOh
Bellona
3
3
13
3.17
L
Zhong Kui
darkdevil9818
Zhong Kui
4
7
3
0.79
L
Ah Puch
poseidon9930
Ah Puch
3
5
6
1.2
W
14
5
8
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,780
Damage
52,828
73,759
Taken
61,050
67,563
Mitigated
33,661
13,688
Healing
5,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CRCChepe
Neith
14,707
4,146
0
1,989
11,875
5,032
888
6,345
5,437
0
48,275
W
Horus
ImTrashFr
Horus
8,132
4,129
2,940
6,519
16,009
17,672
228
7,874
8,135
0
15,745
L
King Arthur
Maferr2603
King Arthur
7,025
220
0
0
14,517
12,796
0
6,608
7,754
0
14,974
W
6,155
940
0
907
11,733
9,870
324
4,798
6,935
16,214
0
L
8,199
917
0
270
11,363
4,486
72
4,089
7,201
16,718
0
W
Achilles
Thy__Slay3r
Achilles
9,398
2,984
0
1,599
15,312
16,112
0
4,823
10,489
0
33,682
W
Bellona
botboiOh
Bellona
8,864
2,259
0
1,433
15,790
16,898
64
5,878
9,912
65
24,623
L
Zhong Kui
darkdevil9818
Zhong Kui
9,980
671
0
1,669
13,512
7,669
935
6,380
6,822
21,530
0
L
Ah Puch
poseidon9930
Ah Puch
12,917
515
0
1,263
9,783
3,678
423
3,267
6,385
23,730
0
W
21,231
922
0
290
14,915
7,011
512
7,723
7,192
55,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,592
Gold Earned
44,989
199
Minions Killed
194
0
Camps Cleared
0
1,399,993
Distance Traveled
1,126,311
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,404
867
96
8
0
245,997
0
W
Horus
9,898
825
16
1
0
290,667
0
L
King Arthur
8,504
709
11
1
0
257,463
0
W
Charon
8,949
746
20
2
0
227,378
0
L
Merlin
7,834
653
27
2
0
188,536
0
W
Achilles
9,625
802
53
4
0
292,859
4
W
Bellona
9,420
785
35
3
0
283,914
0
L
Zhong Kui
9,373
781
30
3
0
203,723
0
L
Ah Puch
8,874
740
30
3
0
230,592
0
W
He Bo
11,700
975
75
6
0
305,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role