Player Matchup

Sylvanus
Sylvanus
Caverrr
Sylvanus
Level 29
God Stats
0W - 1L
1,697 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
LordShnek-Zer
Jing Wei
Level 87
God Stats
3W - 1L
1,818 SR
Queue Stats
11W - 17L
1,427 Elo+
Party 2
Hercules
Hercules
Vincenzoo1897
Hercules
Level 78
God Stats
0W - 2L
1,254 SR
Queue Stats
11W - 16L
1,450 Elo+
Party 2
The Morrigan
The Morrigan
jolepet
The Morrigan
Level 82
God Stats
0W - 2L
1,292 SR
Queue Stats
30W - 29L
1,514 Elo+
Party 2
Medusa
Medusa
xxRiotControlxx
Medusa
Level 75
God Stats
26W - 20L
1,569 SR
Queue Stats
41W - 34L
1,767 Elo+
Party 3
Team Averages
Level 70
1,526 SR
1,532 Elo+

VS

Team Averages
Level 121
1,469 SR
1,447 Elo+
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Just_chillin_96
Ishtar
Level 128
God Stats
2W - 0L
1,729 SR
Queue Stats
210W - 208L
1,408 Elo+
Party 1
Bakasura
Bakasura
MammothTie46532
Bakasura
Level 143
God Stats
8W - 23L
1,297 SR
Queue Stats
251W - 261L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
ObalambLegend
Kukulkan
Level 124
God Stats
2W - 3L
1,317 SR
Queue Stats
230W - 221L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Caverrr
Sylvanus
12
4 / 8 / 0
8,334
417
4,397
18,107
11,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
LordShnek-Zer
Jing Wei
13
0 / 3 / 1
7,929
396
5,440
14,077
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hercules
Vincenzoo1897
Hercules
11
1 / 3 / 1
7,992
400
3,349
19,959
21,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
jolepet
The Morrigan
16
4 / 5 / 2
9,732
487
10,889
10,849
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 4
7,619
381
4,891
13,030
5,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
8 / 2 / 3
11,723
586
11,055
12,362
6,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
15
1 / 1 / 8
9,560
478
11,559
10,410
12,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 0 / 1
9,601
480
7,417
8,459
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
19
14 / 1 / 1
12,764
638
17,577
16,512
9,327
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ObalambLegend
Kukulkan
16
1 / 5 / 5
9,968
498
11,696
11,565
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
24
25
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
2
3
4.75
W
Bacchus
 
Bacchus
1
1
8
5
L
Sylvanus
Caverrr
Sylvanus
4
8
0
0.5
W
0
0
1
0.5
L
Jing Wei
LordShnek-Zer
Jing Wei
0
3
1
0.17
W
Bakasura
14
1
1
14.5
W
Kukulkan
ObalambLegend
Kukulkan
1
5
5
0.7
L
Hercules
Vincenzoo1897
Hercules
1
3
1
0.5
L
The Morrigan
jolepet
The Morrigan
4
5
2
1
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,966
Damage
59,304
76,022
Taken
59,308
49,253
Mitigated
37,473
17,140
Healing
18,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,055
7,562
0
3,017
12,362
6,300
114
2,315
10,047
0
122,319
W
Bacchus
 
Bacchus
11,559
403
0
3,157
10,410
12,792
0
1,290
9,120
33,741
0
L
Sylvanus
Caverrr
Sylvanus
4,397
1,294
1,414
2,263
18,107
11,940
219
5,408
12,168
20,755
0
W
7,417
3,929
0
3,689
8,459
4,080
306
982
7,477
0
78,071
L
Jing Wei
LordShnek-Zer
Jing Wei
5,440
3,645
0
5,819
14,077
5,817
231
4,713
9,101
0
60,321
W
Bakasura
17,577
12,591
0
7,700
16,512
9,327
2,272
2,600
13,837
0
119,499
W
Kukulkan
ObalambLegend
Kukulkan
11,696
272
0
834
11,565
4,974
1,694
6,355
5,200
77,639
0
L
Hercules
Vincenzoo1897
Hercules
3,349
878
390
6,009
19,959
21,316
128
5,264
13,360
0
16,781
L
The Morrigan
jolepet
The Morrigan
10,889
2,936
0
262
10,849
4,551
532
4,833
5,830
67,662
5,949
L
4,891
2,816
0
983
13,030
5,629
425
2,549
9,981
0
41,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
53,616
355
Minions Killed
678
0
Camps Cleared
0
1,677,652
Distance Traveled
1,986,828
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,723
586
160
8
0
429,394
0
W
Bacchus
9,560
478
39
2
0
404,170
4
L
Sylvanus
8,334
417
31
2
0
296,210
0
W
Ishtar
9,601
480
128
6
0
369,827
2
L
Jing Wei
7,929
396
114
6
0
333,227
0
W
Bakasura
12,764
638
208
10
0
437,276
0
W
Kukulkan
9,968
498
143
7
0
346,161
0
L
Hercules
7,992
400
11
1
0
383,769
0
L
The Morrigan
9,732
487
136
7
0
353,890
0
L
Medusa
7,619
381
63
3
0
310,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role