Player Matchup

Nike
Nike
Gold III
BlackElessar
Nike
Gold III
Level 156
God Stats
64W - 73L
1,533 SR
Queue Stats
441W - 461L
1,511 MMR
Solo
Aphrodite
Aphrodite
Silver III
C3z4rM0x1t0
Aphrodite
Silver III
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 27L
1,521 MMR
Solo
Jormungandr
Jormungandr
Gold V
PCASHY_
Jormungandr
Gold V
Level 148
God Stats
0W - 1L
1,705 SR
Queue Stats
47W - 50L
1,509 MMR
Solo
Rama
Rama
Gold IV
RichieJr93TTV
Rama
Gold IV
Level 142
God Stats
43W - 32L
1,532 SR
Queue Stats
176W - 176L
1,513 MMR
Solo
Bacchus
Bacchus
Gold IV
User78
Bacchus
Gold IV
Level 109
God Stats
10W - 9L
1,641 SR
Queue Stats
26W - 39L
1,513 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,582 SR
1,513 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,638 SR
1,513 MMR
Anubis
Anubis
Gold II
Blessifyzz
Anubis
Gold II
Level 145
God Stats
3W - 0L
1,858 SR
Queue Stats
204W - 193L
1,514 MMR
Solo
Horus
Horus
Gold III
SimplySauce
Horus
Gold III
Level 160
God Stats
12W - 9L
1,660 SR
Queue Stats
102W - 93L
1,513 MMR
Solo
Hades
Hades
Gold I
Solace69
Hades
Gold I
Level 123
God Stats
10W - 4L
1,693 SR
Queue Stats
448W - 436L
1,505 MMR
Solo
Ravana
Ravana
Gold II
TheWorstPro
Ravana
Gold II
Level 156
God Stats
44W - 57L
1,475 SR
Queue Stats
345W - 328L
1,513 MMR
Solo
Danzaburou
Danzaburou
Gold IV
zZNoRemorseZz93
Danzaburou
Gold IV
Level 144
God Stats
2W - 2L
1,504 SR
Queue Stats
108W - 114L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,058
506
2,930
6,245
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
C3z4rM0x1t0
Aphrodite
10
1 / 5 / 0
5,321
532
2,411
9,061
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
PCASHY_
Jormungandr
10
1 / 2 / 0
5,524
552
4,099
7,661
4,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 4 / 1
5,111
511
4,109
7,813
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
User78
Bacchus
7
1 / 1 / 1
4,726
473
3,611
7,396
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AresMartichorasThorAo Kuang

VS

Bans
GebHerculesKaliChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blessifyzz
Anubis
12
3 / 1 / 2
6,895
690
7,636
7,268
3,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 2 / 1
4,984
498
2,466
6,037
2,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
Solace69
Hades
12
1 / 1 / 1
6,543
654
5,552
8,058
3,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
11
7 / 0 / 1
6,923
692
3,981
3,342
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
zZNoRemorseZz93
Danzaburou
10
1 / 0 / 4
6,361
636
5,013
6,283
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
12
12
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Anubis
Blessifyzz
Anubis
3
1
2
4
L
Aphrodite
C3z4rM0x1t0
Aphrodite
1
5
0
0.2
L
Jormungandr
PCASHY_
Jormungandr
1
2
0
0.5
L
1
4
1
0.38
W
0
2
1
0.25
W
Hades
Solace69
Hades
1
1
1
1.5
W
Ravana
7
0
1
7.5
L
Bacchus
User78
Bacchus
1
1
1
1.5
W
Danzaburou
zZNoRemorseZz93
Danzaburou
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,160
Damage
24,648
38,176
Taken
30,988
16,149
Mitigated
13,851
10,826
Healing
18,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,930
585
0
1,009
6,245
2,218
0
1,729
4,516
0
32,830
W
Anubis
Blessifyzz
Anubis
7,636
282
0
4,451
7,268
3,305
51
3,092
4,176
60,829
0
L
Aphrodite
C3z4rM0x1t0
Aphrodite
2,411
294
13
2,788
9,061
2,321
0
5,556
3,505
33,330
0
L
Jormungandr
PCASHY_
Jormungandr
4,099
1,517
0
2,700
7,661
4,748
0
4,976
2,685
43,061
0
L
4,109
3,734
0
2,269
7,813
2,280
0
0
7,772
0
32,670
W
2,466
1,039
1,023
1,208
6,037
2,828
0
1,520
4,517
0
11,009
W
Hades
Solace69
Hades
5,552
1,851
0
5,837
8,058
3,619
0
4,099
3,959
55,561
0
W
Ravana
3,981
1,116
0
1,570
3,342
1,695
155
439
2,903
0
46,927
L
Bacchus
User78
Bacchus
3,611
957
0
2,047
7,396
4,582
0
927
6,403
12,505
0
W
Danzaburou
zZNoRemorseZz93
Danzaburou
5,013
2,808
0
3,983
6,283
2,404
981
971
5,312
0
45,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,740
Gold Earned
31,706
265
Minions Killed
343
0
Camps Cleared
0
949,999
Distance Traveled
1,000,706
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,058
506
50
5
0
215,647
2
W
Anubis
6,895
690
107
11
0
190,541
2
L
Aphrodite
5,321
532
68
7
0
184,713
2
L
Jormungandr
5,524
552
69
7
0
176,089
0
L
Rama
5,111
511
57
6
0
159,853
1
W
Horus
4,984
498
13
1
0
210,775
2
W
Hades
6,543
654
92
9
0
177,983
2
W
Ravana
6,923
692
72
7
0
249,108
0
L
Bacchus
4,726
473
21
2
0
213,697
1
W
Danzaburou
6,361
636
59
6
0
172,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role