Player Matchup

Cu Chulainn
Cu Chulainn
Bllshop8433
Cu Chulainn
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 324L
1,478 Elo+
Solo
Cernunnos
Cernunnos
BusterNutt66
Cernunnos
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,525 Elo+
Solo
Nike
Nike
GoBu25
Nike
Level 104
God Stats
3W - 2L
1,707 SR
Queue Stats
269W - 265L
1,446 Elo+
Solo
Cupid
Cupid
PinkDemonZ
Cupid
Level 179
God Stats
2W - 4L
1,189 SR
Queue Stats
658W - 647L
1,464 Elo+
Solo
Merlin
Merlin
xXthermoDanXx
Merlin
Level 105
God Stats
4W - 2L
1,689 SR
Queue Stats
303W - 330L
1,432 Elo+
Solo
Team Averages
Level 113
1,517 SR
1,469 Elo+

VS

Team Averages
Level 125
1,469 SR
1,475 Elo+
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
JefeDeLaMundo_
Sobek
Level 104
God Stats
1W - 1L
1,260 SR
Queue Stats
22W - 29L
1,410 Elo+
Solo
Martichoras
Martichoras
barikaidk45
Martichoras
Level 117
God Stats
9W - 7L
1,586 SR
Queue Stats
364W - 369L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
xXNeonSlayer8Xx
Zhong Kui
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 71L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bllshop8433
Cu Chulainn
11
2 / 4 / 6
6,908
691
8,520
9,738
7,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
BusterNutt66
Cernunnos
13
2 / 5 / 5
7,499
750
6,673
9,162
3,811
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
GoBu25
Nike
14
1 / 2 / 8
7,305
731
9,858
8,699
5,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
15
3 / 3 / 8
7,920
792
7,227
9,676
4,519
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 6
7,552
755
14,521
6,134
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
3 / 1 / 8
8,804
880
4,913
9,243
9,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
 
Baron Samedi
15
4 / 2 / 7
8,691
869
11,419
8,618
4,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 9
8,545
855
4,963
17,025
11,870
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Martichoras
barikaidk45
Martichoras
16
6 / 3 / 6
9,317
932
8,474
10,127
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
xXNeonSlayer8Xx
Zhong Kui
13
1 / 4 / 8
7,758
776
10,310
12,227
10,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
10
Kills
17
17
Deaths
11
33
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
8
7
W
Baron Samedi
 
Baron Samedi
4
2
7
3.75
L
Cu Chulainn
Bllshop8433
Cu Chulainn
2
4
6
1.25
L
Cernunnos
BusterNutt66
Cernunnos
2
5
5
0.9
L
Nike
GoBu25
Nike
1
2
8
2.5
W
3
1
9
7.5
L
Cupid
3
3
8
2.33
W
Martichoras
barikaidk45
Martichoras
6
3
6
3
W
Zhong Kui
xXNeonSlayer8Xx
Zhong Kui
1
4
8
1.25
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,799
Damage
40,079
43,409
Taken
57,240
24,412
Mitigated
42,651
10,425
Healing
25,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,913
610
284
267
9,243
9,931
114
1,909
7,245
0
16,158
W
Baron Samedi
 
Baron Samedi
11,419
404
3,482
3,457
8,618
4,937
624
3,382
5,061
18,448
0
L
Cu Chulainn
Bllshop8433
Cu Chulainn
8,520
395
266
1,103
9,738
7,769
0
6,821
2,917
2,713
7,040
L
Cernunnos
BusterNutt66
Cernunnos
6,673
2,257
890
639
9,162
3,811
0
4,779
4,383
0
12,304
L
Nike
GoBu25
Nike
9,858
401
817
756
8,699
5,674
0
6,589
2,110
2,075
21,154
W
4,963
457
2,318
8,323
17,025
11,870
29
4,258
12,554
10,770
0
L
Cupid
7,227
3,294
1,982
3,250
9,676
4,519
0
5,155
4,521
0
17,407
W
Martichoras
barikaidk45
Martichoras
8,474
946
657
977
10,127
5,448
264
5,349
4,778
0
26,301
W
Zhong Kui
xXNeonSlayer8Xx
Zhong Kui
10,310
643
1,908
3,336
12,227
10,465
389
3,551
8,464
17,465
0
L
14,521
295
377
345
6,134
2,639
0
3,348
2,786
25,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,184
Gold Earned
43,115
103
Minions Killed
117
0
Camps Cleared
0
894,983
Distance Traveled
994,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,804
880
24
2
0
212,461
0
W
Baron Samedi
8,691
869
13
1
0
198,840
0
L
Cu Chulainn
6,908
691
5
1
0
166,723
0
L
Cernunnos
7,499
750
22
2
0
164,355
0
L
Nike
7,305
731
17
2
0
203,367
0
W
Sobek
8,545
855
19
2
0
207,335
0
L
Cupid
7,920
792
29
3
0
183,116
0
W
Martichoras
9,317
932
35
4
0
202,721
0
W
Zhong Kui
7,758
776
26
3
0
172,788
0
L
Merlin
7,552
755
30
3
0
177,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role