Player Matchup

Surtr
Surtr
Crybaebi
Surtr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,253 Elo+
Party 2
Artemis
Artemis
DeusExitium405
Artemis
Level 31
God Stats
12W - 17L
1,489 SR
Queue Stats
194W - 193L
1,448 Elo+
Solo
Pele
Pele
Drezer8497
Pele
Level 61
God Stats
3W - 6L
1,370 SR
Queue Stats
247W - 258L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
Drezerthepipe
Kukulkan
Level 16
God Stats
0W - 2L
1,323 SR
Queue Stats
2W - 8L
1,228 Elo+
Party 2
Ymir
Ymir
celinefyon
Ymir
Level 13
God Stats
1W - 3L
1,377 SR
Queue Stats
2W - 8L
1,228 Elo+
Party 2
Team Averages
Level 26
1,412 SR
1,321 Elo+

VS

Team Averages
Level 63
1,504 SR
1,461 Elo+
Awilix
Awilix
FelipeNeduro69
Awilix
Level 68
God Stats
6W - 5L
1,565 SR
Queue Stats
81W - 85L
1,442 Elo+
Party 3
Bacchus
Bacchus
ItsAdilemma
Bacchus
Level 28
God Stats
2W - 1L
1,541 SR
Queue Stats
52W - 65L
1,461 Elo+
Party 1
Ra
Ra
KingSuportBr
Ra
Level 32
God Stats
3W - 4L
1,302 SR
Queue Stats
207W - 211L
1,470 Elo+
Solo
Ishtar
Ishtar
NeanderpauI
Ishtar
Level 158
God Stats
1W - 0L
1,830 SR
Queue Stats
14W - 17L
1,490 Elo+
Party 1
Mulan
Mulan
nirvan21
Mulan
Level 28
God Stats
7W - 9L
1,280 SR
Queue Stats
72W - 70L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Crybaebi
Surtr
11
1 / 7 / 2
7,654
425
9,432
20,646
13,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
2 / 4 / 2
8,896
494
9,333
13,025
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 8 / 0
9,092
505
12,068
20,765
8,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Drezerthepipe
Kukulkan
13
0 / 7 / 1
8,093
450
8,201
13,139
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 3 / 2
6,800
378
2,357
18,528
12,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 9
11,311
628
19,557
15,006
6,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
ItsAdilemma
Bacchus
14
2 / 2 / 16
9,489
527
13,512
15,197
17,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
10 / 0 / 5
10,671
593
16,023
11,612
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
16
4 / 2 / 2
9,905
550
6,307
12,197
5,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
nirvan21
Mulan
14
0 / 2 / 9
9,199
511
7,975
13,945
10,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
7
Kills
29
29
Deaths
7
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Surtr
Crybaebi
Surtr
1
7
2
0.29
L
2
4
2
0.75
L
4
8
0
0.5
L
Kukulkan
Drezerthepipe
Kukulkan
0
7
1
0.07
W
13
1
9
17.5
W
Bacchus
ItsAdilemma
Bacchus
2
2
16
5
W
10
0
5
12.5
W
Ishtar
4
2
2
2.5
L
0
3
2
0.33
W
Mulan
nirvan21
Mulan
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,391
Damage
63,374
86,103
Taken
67,957
45,279
Mitigated
45,896
15,065
Healing
20,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Crybaebi
Surtr
9,432
2,552
0
2,912
20,646
13,246
0
8,450
12,196
312
37,435
L
9,333
3,388
0
4,455
13,025
5,435
588
1,715
11,310
0
70,038
L
12,068
3,157
0
2,118
20,765
8,364
0
5,976
14,712
0
69,263
L
Kukulkan
Drezerthepipe
Kukulkan
8,201
324
0
2,069
13,139
5,488
0
5,838
7,301
74,995
0
W
19,557
8,888
0
1,657
15,006
6,873
21
2,090
12,916
0
77,639
W
Bacchus
ItsAdilemma
Bacchus
13,512
1,972
0
2,265
15,197
17,804
62
3,175
12,022
40,149
0
W
16,023
1,377
4,465
3,880
11,612
5,767
290
3,711
7,901
82,112
0
W
Ishtar
6,307
4,187
0
4,423
12,197
5,357
1,083
369
11,828
0
74,986
L
2,357
308
0
3,511
18,528
12,746
0
7,391
11,049
19,211
0
W
Mulan
nirvan21
Mulan
7,975
720
0
4,057
13,945
10,095
1,015
1,999
11,946
0
63,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,535
Gold Earned
50,575
401
Minions Killed
476
0
Camps Cleared
0
1,670,642
Distance Traveled
1,871,012
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,654
425
57
3
0
341,522
0
L
Artemis
8,896
494
123
7
0
277,761
1
L
Pele
9,092
505
92
5
0
342,883
0
L
Kukulkan
8,093
450
118
7
0
355,206
0
W
Awilix
11,311
628
89
5
0
439,201
0
W
Bacchus
9,489
527
35
2
0
364,808
8
W
Ra
10,671
593
133
7
0
387,393
1
W
Ishtar
9,905
550
115
6
0
304,589
0
L
Ymir
6,800
378
11
1
0
353,270
5
W
Mulan
9,199
511
104
6
0
375,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role