Player Matchup

Scylla
Scylla
Silver I
A Random Guy096
Scylla
Silver I
Level 155
God Stats
2W - 2L
1,675 SR
Queue Stats
54W - 68L
1,240 MMR
Party 1
Ne Zha
Ne Zha
Gold V
Byfervar
Ne Zha
Gold V
Level 140
God Stats
0W - 2L
1,274 SR
Queue Stats
86W - 82L
1,216 MMR
Solo
Izanami
Izanami
Silver II
XO BIG Z 08 OX
Izanami
Silver II
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 36L
1,308 MMR
Party 1
Cabrakan
Cabrakan
Gold V
killakee
Cabrakan
Gold V
Level 104
God Stats
7W - 9L
1,512 SR
Queue Stats
429W - 431L
1,273 MMR
Solo
Horus
Horus
Silver IV
littleb33ky
Horus
Silver IV
Level 76
God Stats
8W - 5L
1,911 SR
Queue Stats
85W - 95L
1,326 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,574 SR
1,273 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,508 SR
1,390 MMR
Susano
Susano
Silver I
 
Susano
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Geb
Geb
Silver III
 
Geb
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hou Yi
Hou Yi
Gold IV
IS IT SHARK
Hou Yi
Gold IV
Level 129
God Stats
8W - 9L
1,505 SR
Queue Stats
120W - 127L
1,310 MMR
Party 2
Discordia
Discordia
Gold V
Regīs
Discordia
Gold V
Level 195
God Stats
13W - 20L
1,500 SR
Queue Stats
81W - 93L
1,344 MMR
Solo
Jormungandr
Jormungandr
Gold II
SalmonOx3413815
Jormungandr
Gold II
Level 143
God Stats
148W - 148L
1,535 SR
Queue Stats
188W - 194L
1,295 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,350
535
1,334
4,663
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Byfervar
Ne Zha
11
0 / 0 / 2
5,997
600
3,527
8,329
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 0
5,630
563
2,574
5,041
1,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
killakee
Cabrakan
9
1 / 4 / 0
5,617
562
2,773
7,345
7,019
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
0 / 1 / 1
5,371
537
3,026
7,931
6,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
KuzenboHun BatzThorThanatos

VS

Bans
Nu WaCharonKaliBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
2 / 0 / 1
5,808
581
2,456
6,251
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
 
Geb
8
0 / 1 / 2
5,292
529
2,422
8,991
3,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
11
1 / 0 / 0
6,195
620
3,481
5,771
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Regīs
Discordia
11
1 / 0 / 2
5,955
596
5,851
3,248
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SalmonOx3413815
Jormungandr
12
4 / 1 / 0
7,351
735
6,085
8,524
6,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
8
8
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
0
1
2.5
W
Geb
 
Geb
0
1
2
1
L
0
2
0
0
L
Ne Zha
Byfervar
Ne Zha
0
0
2
1
W
Hou Yi
1
0
0
1
W
Discordia
Regīs
Discordia
1
0
2
2
W
Jormungandr
SalmonOx3413815
Jormungandr
4
1
0
4
L
1
1
0
1
L
Cabrakan
killakee
Cabrakan
1
4
0
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,234
Damage
20,295
33,309
Taken
32,785
19,607
Mitigated
14,889
7,040
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,456
809
0
1,000
6,251
2,249
30
445
5,806
0
39,529
W
Geb
 
Geb
2,422
419
1,313
2,261
8,991
3,674
0
163
8,828
17,267
0
L
1,334
280
0
500
4,663
1,658
0
2,510
1,963
40,921
0
L
Ne Zha
Byfervar
Ne Zha
3,527
1,284
0
1,612
8,329
3,097
0
2,200
5,973
0
54,605
W
Hou Yi
3,481
1,506
0
3,791
5,771
1,966
0
0
5,771
0
46,002
W
Discordia
Regīs
Discordia
5,851
140
0
515
3,248
956
0
726
2,522
40,323
0
W
Jormungandr
SalmonOx3413815
Jormungandr
6,085
2,001
0
2,093
8,524
6,044
578
2,773
5,751
53,099
0
L
2,574
2,257
0
726
5,041
1,773
0
701
4,340
0
41,674
L
Cabrakan
killakee
Cabrakan
2,773
717
0
579
7,345
7,019
0
4,879
2,466
28,033
0
L
3,026
1,853
595
3,028
7,931
6,060
0
3,556
4,209
0
16,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
30,601
326
Minions Killed
336
0
Camps Cleared
0
1,006,924
Distance Traveled
1,069,515
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,808
581
70
7
0
254,374
0
W
Geb
5,292
529
16
2
0
233,178
0
L
Scylla
5,350
535
83
8
0
200,578
2
L
Ne Zha
5,997
600
87
9
0
246,283
0
W
Hou Yi
6,195
620
82
8
0
167,705
1
W
Discordia
5,955
596
71
7
0
219,369
4
W
Jormungandr
7,351
735
97
10
0
194,889
3
L
Izanami
5,630
563
78
8
0
202,720
4
L
Cabrakan
5,617
562
60
6
0
145,091
0
L
Horus
5,371
537
18
2
0
212,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role