Player Matchup

Nu Wa
Nu Wa
Mechlordaizen
Nu Wa
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 14L
1,392 Elo+
Solo
Erlang Shen
Erlang Shen
SystemData
Erlang Shen
Level 97
God Stats
1W - 2L
1,539 SR
Queue Stats
511W - 481L
1,603 Elo+
Solo
Ix Chel
Ix Chel
Whalewhisker9
Ix Chel
Level 160
God Stats
28W - 36L
1,468 SR
Queue Stats
424W - 379L
1,541 Elo+
Party 1
Da Ji
Da Ji
ZLavine
Da Ji
Level 126
God Stats
63W - 36L
1,638 SR
Queue Stats
394W - 358L
1,561 Elo+
Solo
Ishtar
Ishtar
ZimZalaBiim
Ishtar
Level 142
God Stats
3W - 8L
1,498 SR
Queue Stats
150W - 165L
1,464 Elo+
Party 1
Team Averages
Level 118
1,529 SR
1,512 Elo+

VS

Team Averages
Level 147
1,570 SR
1,556 Elo+
Jormungandr
Jormungandr
Din2000
Jormungandr
Level 159
God Stats
5W - 4L
1,539 SR
Queue Stats
183W - 171L
1,557 Elo+
Solo
Mulan
Mulan
GIOCHEK16
Mulan
Level 147
God Stats
2W - 1L
1,568 SR
Queue Stats
46W - 43L
1,508 Elo+
Solo
Ne Zha
Ne Zha
Ganserk
Ne Zha
Level 158
God Stats
8W - 7L
1,422 SR
Queue Stats
565W - 573L
1,511 Elo+
Solo
Ra
Ra
JULIO2712
Ra
Level 129
God Stats
45W - 35L
1,598 SR
Queue Stats
301W - 284L
1,571 Elo+
Solo
Rama
Rama
SToP L4GinG
Rama
Level 141
God Stats
1W - 2L
1,723 SR
Queue Stats
38W - 21L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
6,578
1,316
4,476
4,778
1,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SystemData
Erlang Shen
11
1 / 2 / 4
6,207
1,241
5,935
9,662
7,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
12
4 / 1 / 4
7,625
1,525
7,365
5,036
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
ZLavine
Da Ji
12
2 / 6 / 6
6,830
1,366
4,247
8,979
4,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ishtar
9
0 / 0 / 0
3,641
728
0
0
0
Team 1 Tickets

314

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Din2000
Jormungandr
11
3 / 0 / 5
6,885
1,377
5,175
3,545
2,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Mulan
GIOCHEK16
Mulan
11
3 / 4 / 6
6,866
1,373
6,133
8,599
6,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Ganserk
Ne Zha
11
1 / 3 / 5
6,166
1,233
4,037
7,565
4,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

12
5 / 2 / 5
7,571
1,514
6,273
4,274
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
0 / 0 / 6
6,201
1,240
3,854
3,137
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
9
Kills
12
12
Deaths
9
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Din2000
Jormungandr
3
0
5
5.5
W
Mulan
GIOCHEK16
Mulan
3
4
6
1.5
W
Ne Zha
Ganserk
Ne Zha
1
3
5
1.17
W
5
2
5
3.75
L
2
3
6
1.67
W
0
0
6
3
L
Erlang Shen
SystemData
Erlang Shen
1
2
4
1.5
L
Ix Chel
4
1
4
6
L
Da Ji
ZLavine
Da Ji
2
6
6
0.83
L
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,023
Damage
25,472
28,455
Taken
27,120
15,260
Mitigated
16,726
3,359
Healing
5,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Din2000
Jormungandr
5,175
745
0
304
3,545
2,622
0
1,656
1,662
11,590
0
W
Mulan
GIOCHEK16
Mulan
6,133
598
0
868
8,599
6,725
0
4,170
4,163
0
12,337
W
Ne Zha
Ganserk
Ne Zha
4,037
1,611
84
1,842
7,565
4,558
0
2,670
4,521
0
13,098
W
6,273
517
588
876
4,274
1,597
0
2,097
2,045
18,787
0
L
4,476
740
0
327
4,778
1,561
0
1,045
3,438
13,821
0
W
3,854
2,891
0
464
3,137
1,224
0
1,073
2,006
0
12,300
L
Erlang Shen
SystemData
Erlang Shen
5,935
1,684
0
1,228
9,662
7,816
0
2,498
6,648
380
9,483
L
Ix Chel
7,365
552
845
713
5,036
1,710
0
2,633
1,753
28,494
0
L
Da Ji
ZLavine
Da Ji
4,247
1,257
0
246
8,979
4,173
0
3,734
4,308
0
7,772
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,881
Gold Earned
33,689
93
Minions Killed
117
6
Camps Cleared
6
384,829
Distance Traveled
522,209
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,885
1,377
20
4
0
106,693
0
W
Mulan
6,866
1,373
25
5
1
103,351
0
W
Ne Zha
6,166
1,233
13
3
3
96,316
0
W
Ra
7,571
1,514
38
8
1
126,125
0
L
Nu Wa
6,578
1,316
10
2
0
80,875
0
W
Rama
6,201
1,240
21
4
1
89,724
0
L
Erlang Shen
6,207
1,241
20
4
2
99,489
2
L
Ix Chel
7,625
1,525
57
11
1
111,893
0
L
Da Ji
6,830
1,366
6
1
3
92,572
0
L
Ishtar
3,641
728
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role