Player Matchup

Ao Kuang
Ao Kuang
Demodras01
Ao Kuang
Level 59
God Stats
1W - 6L
1,289 SR
Queue Stats
135W - 156L
1,419 Elo+
Solo
Ymir
Ymir
Sklipton
Ymir
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,232 Elo+
Solo
Nu Wa
Nu Wa
aFlaccidFrog
Nu Wa
Level 52
God Stats
2W - 5L
1,330 SR
Queue Stats
66W - 82L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
shrektastic4
Tsukuyomi
Level 68
God Stats
12W - 12L
1,630 SR
Queue Stats
198W - 194L
1,327 Elo+
Solo
Sol
Sol
xRarisa
Sol
Level 148
God Stats
7W - 9L
1,456 SR
Queue Stats
134W - 128L
1,454 Elo+
Solo
Team Averages
Level 86
1,441 SR
1,371 Elo+

VS

Team Averages
Level 95
1,396 SR
1,426 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BrokenPK_
Cthulhu
Level 106
God Stats
12W - 10L
1,493 SR
Queue Stats
156W - 151L
1,471 Elo+
Solo
Terra
Terra
Jharet
Terra
Level 65
God Stats
11W - 7L
1,433 SR
Queue Stats
288W - 270L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JjudernautT
Ah Muzen Cab
Level 102
God Stats
2W - 3L
1,451 SR
Queue Stats
12W - 27L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
blackdeath234
Tsukuyomi
Level 95
God Stats
1W - 2L
1,105 SR
Queue Stats
370W - 379L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Demodras01
Ao Kuang
11
3 / 2 / 3
7,468
467
7,168
10,633
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
13
2 / 0 / 4
7,744
484
5,850
10,667
10,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 0
8,268
517
6,815
8,202
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
shrektastic4
Tsukuyomi
13
4 / 4 / 2
8,094
506
10,619
13,131
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
13
4 / 8 / 2
8,574
536
16,695
18,141
7,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
6 / 5 / 3
8,939
559
11,011
19,975
8,551
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
BrokenPK_
Cthulhu
15
5 / 0 / 4
9,767
610
6,930
9,302
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Terra
Jharet
Terra
12
2 / 1 / 5
8,371
523
5,566
13,649
15,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
JjudernautT
Ah Muzen Cab
13
1 / 6 / 2
8,536
534
8,516
10,755
4,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
blackdeath234
Tsukuyomi
12
3 / 3 / 4
7,963
498
4,442
12,898
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
15
Kills
17
17
Deaths
15
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
5
3
1.5
W
Cthulhu
BrokenPK_
Cthulhu
5
0
4
7
L
Ao Kuang
Demodras01
Ao Kuang
3
2
3
2.25
W
Terra
Jharet
Terra
2
1
5
4.5
W
Ah Muzen Cab
JjudernautT
Ah Muzen Cab
1
6
2
0.33
L
Ymir
2
0
4
4
L
2
3
0
0.67
W
Tsukuyomi
blackdeath234
Tsukuyomi
3
3
4
1.67
L
Tsukuyomi
shrektastic4
Tsukuyomi
4
4
2
1.25
L
Sol
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,147
Damage
36,465
60,774
Taken
66,579
30,524
Mitigated
39,236
17,963
Healing
18,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,011
4,505
0
8,198
19,975
8,551
0
14,236
5,739
55,361
0
W
Cthulhu
BrokenPK_
Cthulhu
6,930
343
406
3,488
9,302
5,708
1,050
5,661
3,641
53,685
231
L
Ao Kuang
Demodras01
Ao Kuang
7,168
1,993
0
3,857
10,633
4,275
0
1,448
9,169
52,353
0
W
Terra
Jharet
Terra
5,566
1,134
715
2,771
13,649
15,110
0
5,440
8,209
17,364
0
W
Ah Muzen Cab
JjudernautT
Ah Muzen Cab
8,516
4,463
0
438
10,755
4,715
2,972
6,671
4,084
0
67,555
L
Ymir
5,850
1,683
0
2,355
10,667
10,452
0
2,444
8,169
28,294
0
L
6,815
1,071
0
1,387
8,202
3,336
0
3,070
5,018
71,134
0
W
Tsukuyomi
blackdeath234
Tsukuyomi
4,442
1,158
0
2,470
12,898
5,152
1,533
5,555
7,343
0
33,652
L
Tsukuyomi
shrektastic4
Tsukuyomi
10,619
2,874
0
4,389
13,131
5,368
22
4,038
8,973
0
51,272
L
Sol
16,695
6,351
0
5,975
18,141
7,093
737
11,733
6,169
55,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,148
Gold Earned
43,576
370
Minions Killed
333
0
Camps Cleared
0
1,419,386
Distance Traveled
1,566,898
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,939
559
59
4
0
303,426
0
W
Cthulhu
9,767
610
110
7
0
333,824
5
L
Ao Kuang
7,468
467
78
5
0
226,458
0
W
Terra
8,371
523
22
1
0
329,008
5
W
Ah Muzen Cab
8,536
534
96
6
0
273,663
0
L
Ymir
7,744
484
38
2
0
323,618
3
L
Nu Wa
8,268
517
108
7
0
249,533
3
W
Tsukuyomi
7,963
498
46
3
0
326,977
0
L
Tsukuyomi
8,094
506
82
5
0
339,458
4
L
Sol
8,574
536
64
4
0
280,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role