Player Matchup

Persephone
Persephone
BitahSamurai
Persephone
Level 78
God Stats
8W - 11L
1,611 SR
Queue Stats
164W - 153L
1,538 Elo+
Party 1
Izanami
Izanami
VoidSinister
Izanami
Level 58
God Stats
6W - 3L
1,772 SR
Queue Stats
53W - 50L
1,514 Elo+
Solo
Nike
Nike
jams1234FTW
Nike
Level 86
God Stats
3W - 2L
1,719 SR
Queue Stats
26W - 25L
1,519 Elo+
Party 1
Team Averages
Level 74
1,701 SR
1,523 Elo+

VS

Team Averages
Level 73
1,689 SR
1,521 Elo+
Nu Wa
Nu Wa
Smix855
Nu Wa
Level 45
God Stats
5W - 8L
1,714 SR
Queue Stats
203W - 196L
1,467 Elo+
Solo
Jing Wei
Jing Wei
TEKKENMAN
Jing Wei
Level 104
God Stats
2W - 2L
1,832 SR
Queue Stats
24W - 23L
1,558 Elo+
Solo
Ne Zha
Ne Zha
walexkiller13
Ne Zha
Level 69
God Stats
28W - 33L
1,521 SR
Queue Stats
249W - 251L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BitahSamurai
Persephone
15
8 / 2 / 6
12,184
937
14,327
8,049
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
VoidSinister
Izanami
14
5 / 5 / 6
10,855
835
11,720
10,696
3,938
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 2 / 11
10,669
821
6,754
14,946
12,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Smix855
Nu Wa
12
2 / 4 / 0
9,052
696
8,625
10,478
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
TEKKENMAN
Jing Wei
14
5 / 5 / 4
10,700
823
8,969
13,546
5,327
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 6 / 4
9,512
732
7,389
13,091
8,002
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
9
9
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Persephone
BitahSamurai
Persephone
8
2
6
5.5
L
Nu Wa
Smix855
Nu Wa
2
4
0
0.5
L
Jing Wei
TEKKENMAN
Jing Wei
5
5
4
1.4
W
Izanami
VoidSinister
Izanami
5
5
6
1.6
W
2
2
11
3.75
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,801
Damage
24,983
33,691
Taken
37,115
19,147
Mitigated
17,657
10,093
Healing
1,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BitahSamurai
Persephone
14,327
199
0
3,084
8,049
2,859
143
2,434
5,605
58,230
0
L
Nu Wa
Smix855
Nu Wa
8,625
3,109
0
766
10,478
4,328
336
3,106
7,176
32,578
2,343
L
Jing Wei
TEKKENMAN
Jing Wei
8,969
7,211
0
519
13,546
5,327
671
5,528
7,848
0
37,352
W
Izanami
VoidSinister
Izanami
11,720
7,803
0
2,956
10,696
3,938
2,626
3,138
7,558
0
58,174
W
6,754
677
0
4,053
14,946
12,350
64
3,038
11,908
0
24,928
L
7,389
893
0
660
13,091
8,002
0
5,266
7,537
0
30,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,708
Gold Earned
29,264
168
Minions Killed
138
0
Camps Cleared
0
703,544
Distance Traveled
705,952
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,184
937
67
5
0
236,694
0
L
Nu Wa
9,052
696
56
4
0
226,710
1
L
Jing Wei
10,700
823
52
4
0
242,303
0
W
Izanami
10,855
835
76
6
0
204,882
0
W
Nike
10,669
821
25
2
0
261,968
2
L
Ne Zha
9,512
732
30
2
0
236,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role