Player Matchup

Atlas
Atlas
ERIC0720521
Atlas
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,352 Elo+
Party 1
Tiamat
Tiamat
LoneProject
Tiamat
Level 69
God Stats
1W - 4L
1,265 SR
Queue Stats
38W - 35L
1,670 Elo+
Party 1
Artemis
Artemis
YukiSekatsu
Artemis
Level 60
God Stats
1W - 3L
1,711 SR
Queue Stats
94W - 92L
1,327 Elo+
Party 1
Team Averages
Level 54
1,492 SR
1,450 Elo+

VS

Team Averages
Level 56
1,479 SR
1,318 Elo+
Anubis
Anubis
FrizzoTheLegend
Anubis
Level 79
God Stats
41W - 47L
1,319 SR
Queue Stats
428W - 594L
1,277 Elo+
Solo
Chaac
Chaac
THESHAUN24
Chaac
Level 42
God Stats
9W - 15L
1,336 SR
Queue Stats
62W - 67L
1,324 Elo+
Solo
Kali
Kali
TeeDHayward
Kali
Level 48
God Stats
2W - 0L
1,782 SR
Queue Stats
6W - 7L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 6
9,759
651
8,340
22,010
19,173
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tiamat
5
0 / 0 / 1
8,269
551
0
0
0
Artemis
YukiSekatsu
Artemis
15
7 / 7 / 0
11,502
767
14,620
19,524
6,213
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 4
12,502
833
16,869
10,679
5,339
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
16
5 / 0 / 6
12,530
835
12,025
12,207
8,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 8
11,322
755
7,533
13,534
6,532
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
13
13
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
7
2
4
4.5
L
Tiamat
0
0
1
0.5
W
Chaac
5
0
6
8
W
1
5
8
1
L
Artemis
YukiSekatsu
Artemis
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,960
Damage
36,427
41,534
Taken
36,420
25,386
Mitigated
19,931
4,565
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,340
2,229
93
4,031
22,010
19,173
0
9,180
12,830
26,697
0
W
16,869
881
0
3,237
10,679
5,339
1,457
2,353
8,326
62,045
0
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
12,025
3,003
0
4,617
12,207
8,060
281
4,383
7,824
0
56,254
W
7,533
3,792
0
3,387
13,534
6,532
102
1,982
11,552
0
33,643
L
Artemis
YukiSekatsu
Artemis
14,620
5,036
73
368
19,524
6,213
0
8,041
11,483
0
39,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,530
Gold Earned
36,354
52
Minions Killed
179
0
Camps Cleared
0
436,881
Distance Traveled
780,905
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,759
651
20
1
0
225,612
0
W
Anubis
12,502
833
66
4
0
236,103
0
L
Tiamat
8,269
551
0
0
0
0
0
W
Chaac
12,530
835
86
6
0
278,628
0
W
Kali
11,322
755
27
2
0
266,174
0
L
Artemis
11,502
767
32
2
0
211,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role