Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
WayvX
Bellona
Level 131
God Stats
2W - 2L
1,303 SR
Queue Stats
58W - 47L
1,587 Elo+
Party 1
Fafnir
Fafnir
XbioTwix
Fafnir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 51L
1,577 Elo+
Party 1
Team Averages
Level 120
1,434 SR
1,555 Elo+

VS

Team Averages
Level 116
1,555 SR
1,558 Elo+
Ganesha
Ganesha
Bubbashrimp2468
Ganesha
Level 143
God Stats
9W - 12L
1,518 SR
Queue Stats
409W - 383L
1,552 Elo+
Solo
Ne Zha
Ne Zha
Sajuki
Ne Zha
Level 97
God Stats
1W - 2L
1,677 SR
Queue Stats
41W - 31L
1,596 Elo+
Solo
Thoth
Thoth
xLucid_SenseSx
Thoth
Level 109
God Stats
23W - 23L
1,470 SR
Queue Stats
250W - 260L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 2 / 1
5,430
776
1,650
5,987
4,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
WayvX
Bellona
9
2 / 2 / 1
5,977
854
5,123
7,365
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
XbioTwix
Fafnir
8
0 / 1 / 3
5,568
795
2,675
5,857
4,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,645
806
3,463
6,239
6,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Sajuki
Ne Zha
9
2 / 2 / 3
6,309
901
7,898
6,098
3,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
3 / 0 / 1
6,162
880
3,739
1,177
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
3
Kills
5
5
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
1
0.75
L
0
1
4
2
L
Ne Zha
Sajuki
Ne Zha
2
2
3
1.75
W
Bellona
WayvX
Bellona
2
2
1
1.25
W
Fafnir
XbioTwix
Fafnir
0
1
3
1.5
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,448
Damage
15,100
19,209
Taken
13,514
13,146
Mitigated
10,089
2,987
Healing
2,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,650
209
0
962
5,987
4,379
0
1,580
4,219
9,922
0
L
3,463
652
0
381
6,239
6,080
0
1,431
4,582
12,714
0
L
Ne Zha
Sajuki
Ne Zha
7,898
2,212
0
1,473
6,098
3,643
725
2,526
3,345
0
22,710
W
Bellona
WayvX
Bellona
5,123
1,805
0
1,010
7,365
4,387
0
3,494
3,665
0
18,029
W
Fafnir
XbioTwix
Fafnir
2,675
865
0
1,015
5,857
4,380
0
2,309
3,171
9,890
0
L
3,739
197
0
326
1,177
366
634
547
594
20,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,975
Gold Earned
18,116
52
Minions Killed
79
0
Camps Cleared
0
413,903
Distance Traveled
352,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,430
776
9
1
0
134,380
0
L
Ganesha
5,645
806
0
0
0
129,998
0
L
Ne Zha
6,309
901
47
7
0
126,849
0
W
Bellona
5,977
854
29
4
0
144,940
0
W
Fafnir
5,568
795
14
2
0
134,583
0
L
Thoth
6,162
880
32
5
0
95,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role