Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ElviraMadigan
Ah Muzen Cab
Level 157
God Stats
6W - 9L
1,923 SR
Queue Stats
488W - 502L
1,478 Elo+
Party 1
Thanatos
Thanatos
Zaiji
Thanatos
Level 142
God Stats
5W - 5L
1,700 SR
Queue Stats
605W - 633L
1,470 Elo+
Solo
Apollo
Apollo
andersdengrumme
Apollo
Level 123
God Stats
1W - 4L
1,636 SR
Queue Stats
237W - 241L
1,459 Elo+
Party 1
Jing Wei
Jing Wei
brenocr
Jing Wei
Level 45
God Stats
4W - 2L
1,653 SR
Queue Stats
292W - 314L
1,499 Elo+
Solo
Ymir
Ymir
dimskiy
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,518 Elo+
Solo
Team Averages
Level 119
1,682 SR
1,485 Elo+

VS

Team Averages
Level 115
1,450 SR
1,454 Elo+
Maui
Maui
 
Maui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Cko6a
Hercules
Level 129
God Stats
3W - 3L
1,294 SR
Queue Stats
100W - 104L
1,344 Elo+
Solo
Chernobog
Chernobog
Cubitusx
Chernobog
Level 74
God Stats
3W - 0L
1,739 SR
Queue Stats
98W - 81L
1,429 Elo+
Party 2
Hades
Hades
Madhatter99a
Hades
Level 204
God Stats
4W - 3L
1,215 SR
Queue Stats
510W - 393L
1,611 Elo+
Solo
Cerberus
Cerberus
YungHamSandwich
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ElviraMadigan
Ah Muzen Cab
17
4 / 6 / 8
10,547
703
15,955
16,101
8,647
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Zaiji
Thanatos
11
2 / 6 / 3
8,478
565
5,707
7,704
3,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
9 / 8 / 5
11,505
767
17,293
15,749
8,388
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
brenocr
Jing Wei
16
3 / 11 / 9
9,689
646
12,661
18,854
8,613
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
dimskiy
Ymir
20
2 / 3 / 15
11,714
781
15,973
13,989
20,090
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
19
5 / 2 / 20
12,199
813
9,349
15,936
18,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Cko6a
Hercules
20
10 / 1 / 17
12,375
825
10,051
20,934
28,718
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Chernobog
Cubitusx
Chernobog
20
7 / 4 / 16
12,424
828
15,026
14,174
8,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
11 / 8 / 9
12,269
818
20,581
20,467
25,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
16
1 / 6 / 15
10,171
678
9,575
18,771
17,251
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
111
20
Kills
34
34
Deaths
21
40
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
5
2
20
7.5
W
Hercules
Cko6a
Hercules
10
1
17
18.5
W
Chernobog
Cubitusx
Chernobog
7
4
16
3.75
L
Ah Muzen Cab
ElviraMadigan
Ah Muzen Cab
4
6
8
1.33
W
11
8
9
1.94
W
Cerberus
1
6
15
1.42
L
Thanatos
Zaiji
Thanatos
2
6
3
0.58
L
9
8
5
1.44
L
Jing Wei
brenocr
Jing Wei
3
11
9
0.68
L
Ymir
dimskiy
Ymir
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,589
Damage
64,582
72,397
Taken
90,282
48,958
Mitigated
98,774
10,575
Healing
33,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
9,349
1,186
1,322
3,038
15,936
18,772
1,084
2,998
12,938
16,199
0
W
Hercules
Cko6a
Hercules
10,051
1,225
678
12,440
20,934
28,718
586
2,166
18,768
0
20,241
W
Chernobog
Cubitusx
Chernobog
15,026
9,723
1,762
3,462
14,174
8,528
4,943
4,905
9,269
0
42,216
L
Ah Muzen Cab
ElviraMadigan
Ah Muzen Cab
15,955
7,094
831
1,686
16,101
8,647
117
7,844
8,257
0
37,544
W
20,581
569
1,969
3,720
20,467
25,505
564
1,811
18,656
37,347
0
W
Cerberus
9,575
587
1,618
3,845
18,771
17,251
138
4,093
14,678
19,721
0
L
Thanatos
Zaiji
Thanatos
5,707
1,021
298
2,311
7,704
3,220
0
4,067
3,637
0
7,911
L
17,293
12,313
824
578
15,749
8,388
1,003
10,736
5,013
0
26,264
L
Jing Wei
brenocr
Jing Wei
12,661
7,514
0
452
18,854
8,613
854
9,595
9,259
0
20,996
L
Ymir
dimskiy
Ymir
15,973
252
584
3,011
13,989
20,090
0
7,263
6,726
33,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,933
Gold Earned
59,438
135
Minions Killed
177
0
Camps Cleared
0
1,081,369
Distance Traveled
1,401,456
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
12,199
813
18
1
0
290,729
0
W
Hercules
12,375
825
25
2
0
350,441
0
W
Chernobog
12,424
828
65
4
0
269,047
0
L
Ah Muzen Cab
10,547
703
41
3
0
242,309
0
W
Hades
12,269
818
40
3
0
232,508
2
W
Cerberus
10,171
678
29
2
0
258,731
0
L
Thanatos
8,478
565
8
1
0
149,684
0
L
Apollo
11,505
767
29
2
0
216,812
0
L
Jing Wei
9,689
646
29
2
0
216,570
0
L
Ymir
11,714
781
28
2
0
255,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role