Player Matchup

Surtr
Surtr
Boudreau 1000
Surtr
Level 52
God Stats
27W - 32L
1,447 SR
Queue Stats
75W - 89L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KQ Galaxr
Morgan Le Fay
Level 68
God Stats
8W - 4L
1,662 SR
Queue Stats
57W - 54L
1,464 Elo+
Party 1
Ishtar
Ishtar
KQ Hunter4r2
Ishtar
Level 86
God Stats
4W - 3L
1,715 SR
Queue Stats
151W - 154L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
Master0fDemize
Gilgamesh
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 324L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
StilMatic01
Baron Samedi
Level 81
God Stats
13W - 8L
1,521 SR
Queue Stats
115W - 96L
1,480 Elo+
Solo
Team Averages
Level 85
1,569 SR
1,472 Elo+

VS

Team Averages
Level 120
1,472 SR
1,467 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BurnedThomas
Merlin
Level 120
God Stats
1W - 2L
1,305 SR
Queue Stats
497W - 492L
1,453 Elo+
Party 2
Zeus
Zeus
Chief_Hawthorn
Zeus
Level 87
God Stats
4W - 6L
1,557 SR
Queue Stats
156W - 157L
1,464 Elo+
Party 2
Thor
Thor
JRL253
Thor
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 105L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
7,045
587
7,528
8,541
5,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
KQ Galaxr
Morgan Le Fay
11
3 / 3 / 3
6,359
530
5,545
9,351
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
11
0 / 0 / 8
6,329
527
5,676
4,479
1,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Master0fDemize
Gilgamesh
13
8 / 1 / 2
7,933
661
7,539
13,714
5,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
StilMatic01
Baron Samedi
10
2 / 2 / 5
6,116
510
3,497
5,680
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 5 / 0
7,954
663
6,215
11,606
5,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
 
Bastet
11
4 / 1 / 2
6,671
556
4,946
9,065
3,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
10
0 / 3 / 1
5,982
499
4,830
6,278
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 0
5,227
436
2,232
6,795
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
JRL253
Thor
11
2 / 3 / 2
6,560
547
4,388
12,000
4,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
9
9
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
5
0
0.6
L
Bastet
 
Bastet
4
1
2
5
W
4
3
2
1.67
L
Merlin
0
3
1
0.17
L
0
5
0
0
L
Thor
JRL253
Thor
2
3
2
1
W
Morgan Le Fay
KQ Galaxr
Morgan Le Fay
3
3
3
1.5
W
Ishtar
0
0
8
4
W
Gilgamesh
Master0fDemize
Gilgamesh
8
1
2
9
W
Baron Samedi
StilMatic01
Baron Samedi
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,785
Damage
22,611
41,765
Taken
45,744
18,408
Mitigated
18,585
8,603
Healing
9,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,215
627
0
5,089
11,606
5,403
252
1,649
9,957
68,576
0
L
Bastet
 
Bastet
4,946
1,590
0
2,380
9,065
3,427
215
1,498
7,567
0
28,908
W
7,528
3,630
0
1,107
8,541
5,101
463
3,321
5,220
866
36,426
L
Merlin
4,830
129
0
0
6,278
2,274
0
3,504
2,774
33,247
0
L
2,232
208
0
947
6,795
2,712
67
1,153
5,642
26,464
2,790
L
Thor
JRL253
Thor
4,388
900
0
750
12,000
4,769
0
1,499
10,501
0
35,444
W
Morgan Le Fay
KQ Galaxr
Morgan Le Fay
5,545
906
0
2,197
9,351
3,305
0
5,084
4,216
29,644
0
W
Ishtar
5,676
2,331
0
1,508
4,479
1,460
325
788
3,691
0
30,796
W
Gilgamesh
Master0fDemize
Gilgamesh
7,539
2,482
0
2,546
13,714
5,980
751
2,115
11,584
0
52,324
W
Baron Samedi
StilMatic01
Baron Samedi
3,497
149
261
984
5,680
2,562
378
1,833
3,809
32,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,782
Gold Earned
32,394
270
Minions Killed
346
0
Camps Cleared
0
1,135,208
Distance Traveled
1,101,334
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,954
663
129
11
0
191,810
3
L
Bastet
6,671
556
48
4
0
266,669
0
W
Surtr
7,045
587
53
4
0
236,114
0
L
Merlin
5,982
499
66
6
0
201,227
0
L
Zeus
5,227
436
48
4
0
192,783
2
L
Thor
6,560
547
55
5
0
248,845
0
W
Morgan Le Fay
6,359
530
41
3
0
223,178
0
W
Ishtar
6,329
527
49
4
0
231,303
0
W
Gilgamesh
7,933
661
83
7
0
262,211
1
W
Baron Samedi
6,116
510
44
4
0
182,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role