Player Matchup

Ganesha
Ganesha
Andras39
Ganesha
Level 205
God Stats
1W - 2L
1,861 SR
Queue Stats
6W - 18L
1,434 Elo+
Solo
Baba Yaga
Baba Yaga
Danikillx
Baba Yaga
Level 114
God Stats
1W - 1L
1,198 SR
Queue Stats
18W - 7L
1,704 Elo+
Party 2
Awilix
Awilix
Samurai Yari
Awilix
Level 128
God Stats
8W - 4L
1,542 SR
Queue Stats
568W - 522L
1,529 Elo+
Solo
Amaterasu
Amaterasu
domesuFarmer
Amaterasu
Level 142
God Stats
10W - 6L
1,642 SR
Queue Stats
159W - 156L
1,490 Elo+
Solo
Martichoras
Martichoras
solan38
Martichoras
Level 91
God Stats
2W - 2L
1,728 SR
Queue Stats
17W - 19L
1,480 Elo+
Party 2
Team Averages
Level 136
1,594 SR
1,528 Elo+

VS

Team Averages
Level 138
1,403 SR
1,515 Elo+
Merlin
Merlin
D3L3C14
Merlin
Level 134
God Stats
2W - 4L
1,183 SR
Queue Stats
166W - 265L
1,442 Elo+
Party 1
He Bo
He Bo
DOODAH145
He Bo
Level 134
God Stats
4W - 5L
1,478 SR
Queue Stats
287W - 361L
1,551 Elo+
Party 1
Xbalanque
Xbalanque
DemosK
Xbalanque
Level 145
God Stats
2W - 0L
1,720 SR
Queue Stats
347W - 402L
1,517 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HarryPjotr
Tsukuyomi
Level 125
God Stats
9W - 13L
1,536 SR
Queue Stats
1,123W - 1,095L
1,531 Elo+
Solo
Artio
Artio
sDAWGI97I
Artio
Level 152
God Stats
1W - 5L
1,098 SR
Queue Stats
412W - 500L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Andras39
Ganesha
15
0 / 1 / 10
9,921
472
7,939
21,296
24,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
Danikillx
Baba Yaga
18
6 / 0 / 4
11,103
529
24,684
14,260
8,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
11
2 / 2 / 3
8,156
388
6,621
9,765
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
domesuFarmer
Amaterasu
18
3 / 5 / 1
10,740
511
9,685
27,478
20,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
solan38
Martichoras
16
1 / 6 / 2
9,992
476
17,394
20,669
11,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D3L3C14
Merlin
16
1 / 4 / 1
9,949
474
8,202
17,404
7,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
DOODAH145
He Bo
18
2 / 3 / 3
10,668
508
9,782
15,245
6,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
DemosK
Xbalanque
20
5 / 1 / 4
12,828
611
20,745
18,357
11,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
HarryPjotr
Tsukuyomi
19
5 / 2 / 1
12,270
584
21,934
19,216
12,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artio
sDAWGI97I
Artio
15
1 / 2 / 8
9,536
454
9,668
21,544
21,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
12
Kills
14
14
Deaths
12
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Andras39
Ganesha
0
1
10
5
W
Merlin
D3L3C14
Merlin
1
4
1
0.38
W
He Bo
DOODAH145
He Bo
2
3
3
1.17
L
Baba Yaga
Danikillx
Baba Yaga
6
0
4
8
W
Xbalanque
DemosK
Xbalanque
5
1
4
7
W
Tsukuyomi
HarryPjotr
Tsukuyomi
5
2
1
2.75
L
Awilix
2
2
3
1.75
L
Amaterasu
domesuFarmer
Amaterasu
3
5
1
0.7
W
Artio
sDAWGI97I
Artio
1
2
8
2.5
L
Martichoras
solan38
Martichoras
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,323
Damage
70,331
93,468
Taken
91,766
68,627
Mitigated
59,472
24,736
Healing
28,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Andras39
Ganesha
7,939
1,174
0
5,907
21,296
24,596
0
9,031
12,265
36,571
0
W
Merlin
D3L3C14
Merlin
8,202
1,287
0
3,036
17,404
7,047
276
10,407
6,997
72,611
0
W
He Bo
DOODAH145
He Bo
9,782
404
0
5,040
15,245
6,033
0
5,693
9,552
108,627
0
L
Baba Yaga
Danikillx
Baba Yaga
24,684
845
0
2,909
14,260
8,845
58
6,245
8,015
113,429
0
W
Xbalanque
DemosK
Xbalanque
20,745
11,674
0
7,009
18,357
11,941
967
3,923
14,434
0
144,774
W
Tsukuyomi
HarryPjotr
Tsukuyomi
21,934
6,017
0
5,314
19,216
12,683
925
3,244
15,972
122
111,088
L
Awilix
6,621
2,548
0
750
9,765
3,463
0
2,724
7,041
0
47,683
L
Amaterasu
domesuFarmer
Amaterasu
9,685
4,272
0
10,191
27,478
20,570
0
3,902
23,576
0
91,761
W
Artio
sDAWGI97I
Artio
9,668
1,116
1,745
6,506
21,544
21,768
124
9,356
12,188
33,623
0
L
Martichoras
solan38
Martichoras
17,394
7,543
0
4,979
20,669
11,153
0
5,930
14,739
0
104,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,912
Gold Earned
55,251
580
Minions Killed
647
0
Camps Cleared
0
1,912,478
Distance Traveled
2,080,688
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,921
472
7
0
0
385,009
9
W
Merlin
9,949
474
118
6
0
379,911
1
W
He Bo
10,668
508
131
6
0
448,887
0
L
Baba Yaga
11,103
529
168
8
0
448,503
0
W
Xbalanque
12,828
611
196
9
0
411,542
0
W
Tsukuyomi
12,270
584
158
8
0
405,232
2
L
Awilix
8,156
388
74
4
0
304,978
0
L
Amaterasu
10,740
511
141
7
0
412,121
8
W
Artio
9,536
454
44
2
0
435,116
3
L
Martichoras
9,992
476
190
9
0
361,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role