Player Matchup

Martichoras
Martichoras
Diamond III
Khrezza
Martichoras
Diamond III
Level 159
God Stats
23W - 8L
1,869 SR
Queue Stats
308W - 241L
2,306 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum III
hans-im-gluck1
Kumbhakarna
Platinum III
Level 200
God Stats
19W - 21L
1,193 SR
Queue Stats
508W - 528L
1,799 MMR
Party 2
Ra
Ra
Diamond III
kevinklon
Ra
Diamond III
Level 142
God Stats
0W - 2L
1,200 SR
Queue Stats
352W - 289L
2,329 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 167
1,420 SR
2,145 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,571 SR
1,715 MMR
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum II
RlcsZawty
Hou Yi
Platinum II
Level 122
God Stats
15W - 17L
1,571 SR
Queue Stats
92W - 98L
1,833 MMR
Party 1
Ix Chel
Ix Chel
Platinum III
VilainPipo
Ix Chel
Platinum III
Level 109
God Stats
20W - 18L
1,643 SR
Queue Stats
194W - 208L
1,813 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Khrezza
Martichoras
12
1 / 7 / 5
9,756
750
7,644
15,867
7,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
hans-im-gluck1
Kumbhakarna
11
3 / 6 / 3
9,398
723
5,641
18,410
20,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 5 / 1
9,327
717
11,242
14,545
6,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaAphroditeKuzenboThothXbalanque

VS

Bans
AtlasSobekAresCabrakanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
7 / 0 / 9
11,342
872
9,604
14,193
17,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
RlcsZawty
Hou Yi
14
8 / 5 / 8
11,422
879
20,810
15,471
6,678
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
VilainPipo
Ix Chel
13
3 / 2 / 13
10,549
811
15,768
12,133
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
18
18
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
0
9
11.5
L
Martichoras
Khrezza
Martichoras
1
7
5
0.5
W
Hou Yi
RlcsZawty
Hou Yi
8
5
8
2.4
W
Ix Chel
VilainPipo
Ix Chel
3
2
13
4.75
L
Kumbhakarna
hans-im-gluck1
Kumbhakarna
3
6
3
0.75
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,527
Damage
46,182
48,822
Taken
41,797
34,092
Mitigated
29,203
9,680
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,604
1,131
0
2,800
14,193
17,380
590
3,787
9,775
41,070
0
L
Martichoras
Khrezza
Martichoras
7,644
1,312
0
1,967
15,867
7,840
20
8,873
6,994
28
30,273
W
Hou Yi
RlcsZawty
Hou Yi
20,810
9,583
0
3,447
15,471
6,678
1,178
6,642
8,014
0
59,873
W
Ix Chel
VilainPipo
Ix Chel
15,768
1,381
3,568
6,694
12,133
5,145
827
4,824
6,780
47,696
0
L
Kumbhakarna
hans-im-gluck1
Kumbhakarna
5,641
691
0
2,080
18,410
20,119
0
10,450
7,960
11,815
0
L
11,242
477
1,121
4,512
14,545
6,133
104
6,143
8,402
43,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,481
Gold Earned
33,313
124
Minions Killed
171
0
Camps Cleared
0
672,909
Distance Traveled
721,155
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,342
872
42
3
0
262,148
6
L
Martichoras
9,756
750
54
4
0
202,326
0
W
Hou Yi
11,422
879
62
5
0
203,435
0
W
Ix Chel
10,549
811
67
5
0
255,572
0
L
Kumbhakarna
9,398
723
7
1
0
229,213
4
L
Ra
9,327
717
63
5
0
241,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role