Player Matchup

Danzaburou
Danzaburou
GAMERZ0L
Danzaburou
Level 127
God Stats
18W - 17L
1,653 SR
Queue Stats
481W - 435L
1,595 Elo+
Party 2
Thor
Thor
KloutKatcher
Thor
Level 110
God Stats
12W - 14L
1,481 SR
Queue Stats
293W - 287L
1,509 Elo+
Party 3
Hades
Hades
iDanRead
Hades
Level 158
God Stats
63W - 44L
1,562 SR
Queue Stats
464W - 485L
1,498 Elo+
Party 3
Anubis
Anubis
iTaylorBird
Anubis
Level 106
God Stats
13W - 7L
1,778 SR
Queue Stats
100W - 80L
1,530 Elo+
Party 3
Odin
Odin
ilyapro1
Odin
Level 104
God Stats
20W - 5L
1,877 SR
Queue Stats
286W - 275L
1,566 Elo+
Party 2
Team Averages
Level 121
1,670 SR
1,540 Elo+

VS

Team Averages
Level 106
1,523 SR
1,471 Elo+
Mercury
Mercury
 
Mercury
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
EkteNorskBrunost
Fenrir
Level 120
God Stats
4W - 9L
1,537 SR
Queue Stats
219W - 201L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
Karma6s
Cthulhu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,346 Elo+
Solo
Medusa
Medusa
Moskie420
Medusa
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
153W - 143L
1,526 Elo+
Party 4
Sol
Sol
zeldadarian
Sol
Level 109
God Stats
12W - 11L
1,579 SR
Queue Stats
186W - 158L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GAMERZ0L
Danzaburou
15
7 / 1 / 2
9,561
637
12,139
10,772
4,777
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 3
9,039
603
7,212
10,059
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
iDanRead
Hades
15
1 / 0 / 5
9,515
634
6,572
8,429
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
14
4 / 4 / 7
9,004
600
10,213
12,298
6,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
13
1 / 0 / 7
8,059
537
4,413
11,411
8,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 3 / 1
7,679
512
2,971
12,491
4,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 4 / 1
7,205
480
3,102
11,432
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Karma6s
Cthulhu
10
0 / 3 / 1
6,556
437
6,905
11,585
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Moskie420
Medusa
10
0 / 4 / 1
6,019
401
7,328
9,825
3,332
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 5 / 3
7,625
508
8,585
12,121
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
19
Kills
6
6
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
1
0.5
L
3
4
1
0.88
W
Danzaburou
GAMERZ0L
Danzaburou
7
1
2
8
L
Cthulhu
Karma6s
Cthulhu
0
3
1
0.17
W
6
1
3
7.5
L
Medusa
Moskie420
Medusa
0
4
1
0.13
W
Hades
iDanRead
Hades
1
0
5
3.5
W
Anubis
4
4
7
1.88
W
Odin
1
0
7
4.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,549
Damage
28,891
52,969
Taken
57,454
28,283
Mitigated
25,438
22,986
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,971
1,460
0
5,056
12,491
4,796
0
3,978
8,513
0
61,944
L
3,102
1,025
0
623
11,432
5,013
0
3,555
7,877
0
38,094
W
Danzaburou
GAMERZ0L
Danzaburou
12,139
6,972
0
4,854
10,772
4,777
2,433
3,250
7,459
0
69,974
L
Cthulhu
Karma6s
Cthulhu
6,905
780
0
828
11,585
9,046
0
1,276
10,309
28,245
0
W
7,212
1,736
0
947
10,059
4,231
585
2,459
7,600
0
65,466
L
Medusa
Moskie420
Medusa
7,328
4,299
0
1,927
9,825
3,332
0
1,913
7,912
0
40,490
W
Hades
iDanRead
Hades
6,572
810
270
6,820
8,429
4,490
2,489
1,159
7,270
75,574
0
W
Anubis
10,213
395
0
5,729
12,298
6,433
734
6,237
6,061
71,786
0
W
Odin
4,413
899
2,101
2,265
11,411
8,352
125
2,268
9,089
0
23,191
L
8,585
2,305
0
3,635
12,121
3,251
0
6,063
6,058
49,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,178
Gold Earned
35,084
483
Minions Killed
362
0
Camps Cleared
0
1,489,492
Distance Traveled
1,406,322
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,679
512
109
7
0
344,880
0
L
Fenrir
7,205
480
57
4
0
300,084
0
W
Danzaburou
9,561
637
108
7
0
278,348
0
L
Cthulhu
6,556
437
36
2
0
264,859
0
W
Thor
9,039
603
95
6
0
344,339
2
L
Medusa
6,019
401
79
5
0
227,724
2
W
Hades
9,515
634
148
10
0
303,318
0
W
Anubis
9,004
600
100
7
0
259,636
0
W
Odin
8,059
537
32
2
0
303,851
4
L
Sol
7,625
508
81
5
0
268,775
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role