Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Enjoi LAZY
Ao Kuang
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 322L
1,518 Elo+
Solo
Achilles
Achilles
Zenoc19
Achilles
Level 159
God Stats
0W - 2L
1,129 SR
Queue Stats
10W - 17L
1,349 Elo+
Party 1
Ne Zha
Ne Zha
hollisterbro21
Ne Zha
Level 146
God Stats
0W - 10L
1,135 SR
Queue Stats
46W - 78L
1,354 Elo+
Party 1
Charon
Charon
mistercmp
Charon
Level 154
God Stats
0W - 1L
1,558 SR
Queue Stats
3W - 9L
1,299 Elo+
Party 1
Team Averages
Level 154
1,364 SR
1,404 Elo+

VS

Team Averages
Level 102
1,463 SR
1,554 Elo+
Anubis
Anubis
Faint387
Anubis
Level 106
God Stats
13W - 10L
1,559 SR
Queue Stats
34W - 45L
1,401 Elo+
Party 2
Izanami
Izanami
VcatoV86
Izanami
Level 106
God Stats
1W - 2L
1,028 SR
Queue Stats
3W - 7L
1,765 Elo+
Solo
Da Ji
Da Ji
cristytron1234
Da Ji
Level 109
God Stats
21W - 18L
1,534 SR
Queue Stats
56W - 62L
1,494 Elo+
Party 2
Bellona
Bellona
gabejay7
Bellona
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,570 Elo+
Solo
Hades
Hades
mudcrab387
Hades
Level 102
God Stats
11W - 5L
1,693 SR
Queue Stats
35W - 24L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 2 / 1
4,737
474
3,271
5,445
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ao Kuang
Enjoi LAZY
Ao Kuang
10
0 / 2 / 0
5,443
544
2,963
7,056
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Zenoc19
Achilles
10
1 / 0 / 0
5,571
557
5,132
9,852
5,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 3 / 0
4,570
457
2,091
7,832
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
mistercmp
Charon
6
1 / 1 / 0
4,675
468
2,959
6,943
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Faint387
Anubis
11
3 / 0 / 1
6,602
660
3,718
5,617
2,629
Izanami
VcatoV86
Izanami
9
1 / 0 / 2
5,489
549
3,837
3,795
1,152
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 0
5,465
547
2,907
7,019
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
gabejay7
Bellona
9
2 / 1 / 2
5,453
545
4,914
8,416
7,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hades
10
0 / 1 / 0
5,878
588
5,246
7,216
3,087
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
8
8
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
1
0.25
L
Ao Kuang
Enjoi LAZY
Ao Kuang
0
2
0
0
W
Anubis
Faint387
Anubis
3
0
1
3.5
W
Izanami
VcatoV86
Izanami
1
0
2
2
L
Achilles
Zenoc19
Achilles
1
0
0
1
W
2
0
0
2
W
Bellona
gabejay7
Bellona
2
1
2
3
L
0
3
0
0
L
Charon
mistercmp
Charon
1
1
0
1
W
Hades
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,416
Damage
20,622
37,128
Taken
32,063
15,359
Mitigated
16,522
7,677
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,271
930
172
1,327
5,445
1,750
0
0
5,445
0
27,764
L
Ao Kuang
Enjoi LAZY
Ao Kuang
2,963
656
0
1,429
7,056
2,077
0
1,847
5,209
34,378
0
W
Anubis
Faint387
Anubis
3,718
597
0
3,786
5,617
2,629
451
2,027
3,376
56,973
0
W
Izanami
VcatoV86
Izanami
3,837
2,803
0
1,348
3,795
1,152
762
867
2,928
0
31,147
L
Achilles
Zenoc19
Achilles
5,132
1,168
0
3,224
9,852
5,618
0
5,079
4,773
0
40,106
W
2,907
727
0
3,568
7,019
2,641
0
655
6,334
0
32,317
W
Bellona
gabejay7
Bellona
4,914
1,500
0
1,994
8,416
7,013
36
2,075
6,287
0
28,710
L
2,091
569
0
853
7,832
2,196
0
1,228
6,604
0
22,305
L
Charon
mistercmp
Charon
2,959
435
0
672
6,943
3,718
0
810
6,133
14,503
0
W
Hades
5,246
857
20
3,181
7,216
3,087
0
0
7,216
40,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,996
Gold Earned
28,887
233
Minions Killed
302
0
Camps Cleared
0
984,344
Distance Traveled
1,020,157
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,737
474
48
5
0
172,965
1
L
Ao Kuang
5,443
544
66
7
0
222,386
0
W
Anubis
6,602
660
86
9
0
190,214
0
W
Izanami
5,489
549
47
5
0
188,301
2
L
Achilles
5,571
557
64
6
0
178,688
4
W
Da Ji
5,465
547
59
6
0
229,174
0
W
Bellona
5,453
545
46
5
0
218,839
0
L
Ne Zha
4,570
457
41
4
0
220,762
0
L
Charon
4,675
468
14
1
0
189,543
0
W
Hades
5,878
588
64
6
0
193,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role